Player Matchup

Ares
Ares
Buckley Fartman
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,151 Elo+
Party 2
Raijin
Raijin
Churchbells9912
Raijin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 198L
1,217 Elo+
Party 2
Da Ji
Da Ji
VividerTiara616
Da Ji
Level 84
God Stats
1W - 10L
990 SR
Queue Stats
110W - 215L
1,197 Elo+
Party 2
Team Averages
Level 39
1,330 SR
1,188 Elo+

VS

Team Averages
Level 70
1,371 SR
1,245 Elo+
Bellona
Bellona
Big_Papa_0503
Bellona
Level 129
God Stats
2W - 5L
1,278 SR
Queue Stats
185W - 242L
1,277 Elo+
Party 1
Hera
Hera
Kalikins4244
Hera
Level 51
God Stats
13W - 15L
1,388 SR
Queue Stats
108W - 148L
1,288 Elo+
Solo
Loki
Loki
wetbean441
Loki
Level 29
God Stats
11W - 9L
1,448 SR
Queue Stats
137W - 210L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,645
720
3,451
13,341
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 9 / 3
7,429
619
6,189
14,193
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 6 / 2
7,357
613
8,673
13,442
5,967
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
5 / 2 / 14
10,007
834
11,188
15,027
16,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 19
9,083
757
11,386
7,257
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
16 / 2 / 6
11,017
918
13,644
10,506
3,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
4
Kills
22
22
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
2
14
6
L
2
7
2
0.43
L
1
9
3
0.28
W
1
1
19
10.5
L
1
6
2
0.33
W
16
2
6
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,313
Damage
36,218
40,976
Taken
32,790
24,556
Mitigated
22,508
1,362
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
11,188
5,923
398
1,919
15,027
16,148
772
4,966
10,061
0
30,964
L
3,451
376
0
367
13,341
13,357
0
4,774
8,567
13,183
0
L
6,189
1,087
150
595
14,193
5,232
0
3,074
11,119
24,552
0
W
11,386
3,134
0
1,628
7,257
2,438
963
2,034
5,223
36,568
0
L
8,673
2,046
0
250
13,442
5,967
0
3,538
9,904
0
21,660
W
13,644
3,786
0
0
10,506
3,922
540
3,579
6,927
0
31,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,431
Gold Earned
30,107
80
Minions Killed
135
1
Camps Cleared
8
545,620
Distance Traveled
716,728
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,007
834
36
3
4
246,502
0
L
Ares
8,645
720
18
2
0
176,412
0
L
Raijin
7,429
619
42
4
0
166,986
4
W
Hera
9,083
757
62
5
1
219,023
2
L
Da Ji
7,357
613
20
2
1
202,222
2
W
Loki
11,017
918
37
3
3
251,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role