Player Matchup

Lancelot
Lancelot
Masters
 
Lancelot
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond I
Yahziio
Morgan Le Fay
Diamond I
Level 137
God Stats
18W - 6L
1,534 SR
Queue Stats
115W - 83L
2,411 MMR
Party 1
Xbalanque
Xbalanque
Diamond I
lnnerDarkness
Xbalanque
Diamond I
Level 125
God Stats
16W - 3L
1,783 SR
Queue Stats
121W - 92L
2,398 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,606 SR
2,103 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,731 SR
2,089 MMR
Chaac
Chaac
Diamond I
 
Chaac
Diamond I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond III
GodlyKingOp
Thoth
Diamond III
Level 156
God Stats
38W - 14L
1,857 SR
Queue Stats
204W - 197L
2,121 MMR
Solo
Cerberus
Cerberus
Masters
lGhumbi
Cerberus
Masters
Level 158
God Stats
74W - 38L
1,836 SR
Queue Stats
532W - 402L
2,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
2 / 2 / 6
12,100
756
18,203
24,863
27,892
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
Yahziio
Morgan Le Fay
17
3 / 2 / 5
11,326
708
20,238
17,137
7,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
lnnerDarkness
Xbalanque
16
3 / 3 / 4
11,061
691
21,439
18,539
7,270
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ah Muzen CabBaron SamediAchillesAtlasBaba Yaga

VS

Bans
BastetArtioGebCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 2 / 3
10,258
641
16,942
28,151
25,606
16
4 / 3 / 3
10,863
679
21,521
16,260
7,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
lGhumbi
Cerberus
15
1 / 3 / 6
11,196
700
11,433
26,149
29,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
8
Kills
7
7
Deaths
8
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
2
6
2.5
L
Chaac
 
Chaac
2
2
3
1.75
L
4
3
3
1.83
W
Morgan Le Fay
Yahziio
Morgan Le Fay
3
2
5
2.75
L
Cerberus
lGhumbi
Cerberus
1
3
6
1.33
W
Xbalanque
lnnerDarkness
Xbalanque
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,880
Damage
49,896
60,539
Taken
70,560
42,679
Mitigated
63,295
15,683
Healing
25,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
18,203
2,783
569
8,185
24,863
27,892
415
11,849
13,014
234
42,349
L
Chaac
 
Chaac
16,942
3,185
1,272
9,545
28,151
25,606
183
7,737
20,414
0
44,441
L
21,521
823
0
4,068
16,260
7,893
977
5,199
11,061
61,598
0
W
Morgan Le Fay
Yahziio
Morgan Le Fay
20,238
2,464
0
3,647
17,137
7,517
1,166
10,003
7,134
59,967
0
L
Cerberus
lGhumbi
Cerberus
11,433
389
2,071
8,055
26,149
29,796
104
7,772
18,377
25,492
0
W
Xbalanque
lnnerDarkness
Xbalanque
21,439
9,485
0
3,282
18,539
7,270
1,829
11,329
7,210
45
62,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,487
Gold Earned
32,317
203
Minions Killed
206
9
Camps Cleared
4
928,465
Distance Traveled
915,908
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,100
756
46
3
2
322,007
1
L
Chaac
10,258
641
59
4
1
310,520
4
L
Thoth
10,863
679
99
6
1
310,531
6
W
Morgan Le Fay
11,326
708
82
5
3
324,441
5
L
Cerberus
11,196
700
48
3
2
294,857
3
W
Xbalanque
11,061
691
75
5
4
282,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role