Player Matchup

Tyr
Tyr
 
Tyr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Riseer23
Aphrodite
Level 123
God Stats
0W - 3L
1,588 SR
Queue Stats
734W - 854L
1,477 Elo+
Party 1
Atlas
Atlas
SlatersLifeYT
Atlas
Level 67
God Stats
0W - 2L
1,285 SR
Queue Stats
57W - 69L
1,462 Elo+
Solo
Hercules
Hercules
Spraynpray1186
Hercules
Level 158
God Stats
11W - 7L
1,596 SR
Queue Stats
486W - 567L
1,490 Elo+
Party 1
Ao Kuang
Ao Kuang
Xavierography
Ao Kuang
Level 78
God Stats
0W - 2L
1,288 SR
Queue Stats
124W - 154L
1,384 Elo+
Solo
Team Averages
Level 99
1,451 SR
1,463 Elo+

VS

Team Averages
Level 57
1,450 SR
1,384 Elo+
Hel
Hel
Dryzzol
Hel
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,485 Elo+
Party 2
Hades
Hades
Nobushi117
Hades
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,264 Elo+
Party 2
Danzaburou
Danzaburou
Rokym1
Danzaburou
Level 109
God Stats
2W - 0L
1,293 SR
Queue Stats
42W - 35L
1,469 Elo+
Party 2
Medusa
Medusa
Visajj
Medusa
Level 50
God Stats
1W - 0L
1,457 SR
Queue Stats
14W - 24L
1,343 Elo+
Solo
Mulan
Mulan
Wilgenz
Mulan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
6 / 5 / 9
10,110
674
17,053
21,509
28,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Riseer23
Aphrodite
17
2 / 4 / 13
9,305
620
12,045
18,621
13,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 6 / 10
10,494
700
16,258
25,381
37,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
18
7 / 5 / 7
10,289
686
14,016
43,869
32,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Xavierography
Ao Kuang
17
2 / 5 / 9
9,080
605
8,155
17,902
10,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
4 / 3 / 9
10,523
702
10,836
17,310
10,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hades
16
5 / 8 / 13
10,721
715
21,772
23,713
15,805
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Rokym1
Danzaburou
20
6 / 2 / 17
12,725
848
30,619
17,190
9,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Visajj
Medusa
19
5 / 4 / 14
11,779
785
31,224
15,174
8,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Wilgenz
Mulan
19
5 / 5 / 13
11,272
751
21,756
27,169
24,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
91
21
Kills
25
25
Deaths
22
48
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
5
9
2.1
W
Hel
4
3
9
2.83
W
Hades
5
8
13
1.44
L
Aphrodite
Riseer23
Aphrodite
2
4
13
2.13
W
Danzaburou
Rokym1
Danzaburou
6
2
17
7.25
L
4
6
10
1.5
L
Hercules
7
5
7
2.1
W
Medusa
Visajj
Medusa
5
4
14
3
W
Mulan
Wilgenz
Mulan
5
5
13
2.3
L
Ao Kuang
Xavierography
Ao Kuang
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,527
Damage
116,207
127,282
Taken
100,556
123,465
Mitigated
67,943
61,612
Healing
50,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
17,053
1,606
2,692
3,708
21,509
28,814
0
7,037
14,472
0
27,696
W
Hel
10,836
2,220
10,317
9,399
17,310
10,001
50
5,828
11,482
17,534
0
W
Hades
21,772
3,085
377
6,571
23,713
15,805
600
7,688
16,025
28,421
0
L
Aphrodite
Riseer23
Aphrodite
12,045
2,755
8,209
9,479
18,621
13,639
0
4,628
13,993
27,371
0
W
Danzaburou
Rokym1
Danzaburou
30,619
17,551
2,681
7,118
17,190
9,587
3,385
6,179
11,011
0
54,313
L
16,258
5,799
2,515
4,010
25,381
37,536
0
5,377
20,004
28,721
0
L
Hercules
14,016
5,066
1,593
20,806
43,869
32,700
0
10,475
33,394
0
23,140
W
Medusa
Visajj
Medusa
31,224
14,489
282
3,126
15,174
8,457
3,572
6,187
8,987
0
58,945
W
Mulan
Wilgenz
Mulan
21,756
3,723
1,526
8,866
27,169
24,093
58
10,576
16,593
0
33,435
L
Ao Kuang
Xavierography
Ao Kuang
8,155
2,147
1,268
7,332
17,902
10,776
0
5,091
12,811
17,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
57,020
122
Minions Killed
154
0
Camps Cleared
0
1,254,470
Distance Traveled
1,237,467
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,110
674
28
2
0
278,470
1
W
Hel
10,523
702
16
1
0
248,093
0
W
Hades
10,721
715
17
1
0
211,525
1
L
Aphrodite
9,305
620
30
2
0
254,613
0
W
Danzaburou
12,725
848
49
3
0
258,853
0
L
Atlas
10,494
700
27
2
0
217,859
0
L
Hercules
10,289
686
14
1
0
252,567
0
W
Medusa
11,779
785
58
4
0
245,573
0
W
Mulan
11,272
751
14
1
0
273,423
0
L
Ao Kuang
9,080
605
23
2
0
250,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role