Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Adm1ral 69spree
Ao Kuang
Level 123
God Stats
28W - 22L
1,508 SR
Queue Stats
111W - 98L
1,557 Elo+
Solo
Athena
Athena
Fenix KilleR97
Athena
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 159L
1,383 Elo+
Solo
Ishtar
Ishtar
Neptune Nix
Ishtar
Level 81
God Stats
3W - 3L
1,517 SR
Queue Stats
28W - 28L
1,480 Elo+
Solo
Skadi
Skadi
elusorygem
Skadi
Level 147
God Stats
61W - 58L
1,520 SR
Queue Stats
685W - 767L
1,483 Elo+
Solo
Team Averages
Level 115
1,509 SR
1,481 Elo+

VS

Team Averages
Level 52
1,645 SR
1,497 Elo+
Fenrir
Fenrir
Angel0fWr4th
Fenrir
Level 67
God Stats
9W - 7L
1,543 SR
Queue Stats
427W - 424L
1,475 Elo+
Solo
Odin
Odin
Bajowa
Odin
Level 46
God Stats
20W - 11L
1,616 SR
Queue Stats
234W - 204L
1,579 Elo+
Party 1
Thanatos
Thanatos
LuxuryT0XIC
Thanatos
Level 65
God Stats
1W - 1L
1,688 SR
Queue Stats
33W - 31L
1,427 Elo+
Solo
Ah Puch
Ah Puch
TOPDogDaGr8
Ah Puch
Level 60
God Stats
6W - 5L
1,648 SR
Queue Stats
113W - 109L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
veo823
Kuzenbo
Level 24
God Stats
42W - 31L
1,730 SR
Queue Stats
181W - 168L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
2 / 0 / 10
10,753
1,075
12,431
1,461
687
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
17
13 / 2 / 6
12,909
1,291
20,622
14,866
9,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 1 / 13
9,669
967
7,935
12,747
7,145
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
16
0 / 4 / 9
9,507
951
6,458
10,972
5,403
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
17
4 / 0 / 8
10,885
1,089
10,863
2,300
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

284

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 4 / 4
9,962
996
10,071
15,077
11,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odin
Bajowa
Odin
15
1 / 4 / 6
10,363
1,036
9,919
13,280
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
LuxuryT0XIC
Thanatos
15
1 / 7 / 4
9,305
931
8,424
14,358
5,648
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
TOPDogDaGr8
Ah Puch
16
2 / 1 / 4
10,465
1,047
4,882
3,605
2,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
veo823
Kuzenbo
15
0 / 3 / 4
9,797
980
7,086
18,646
25,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
19
Kills
7
7
Deaths
19
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
10
7
W
Ao Kuang
13
2
6
8
L
Fenrir
3
4
4
1.25
L
Odin
Bajowa
Odin
1
4
6
1
W
0
1
13
6.5
L
Thanatos
LuxuryT0XIC
Thanatos
1
7
4
0.43
W
Ishtar
0
4
9
1.13
L
Ah Puch
TOPDogDaGr8
Ah Puch
2
1
4
4
W
Skadi
4
0
8
8
L
Kuzenbo
veo823
Kuzenbo
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,309
Damage
40,382
42,346
Taken
64,966
23,831
Mitigated
55,135
12,661
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,431
1,100
0
386
1,461
687
0
582
847
34,568
0
W
Ao Kuang
20,622
6,368
0
8,110
14,866
9,527
0
3,997
10,609
32,197
3,247
L
Fenrir
10,071
2,082
0
1,014
15,077
11,436
0
9,167
5,910
0
17,635
L
Odin
Bajowa
Odin
9,919
1,798
0
1,051
13,280
10,290
0
8,145
5,135
7,976
12,698
W
7,935
2,172
0
2,948
12,747
7,145
0
6,019
6,649
10,589
0
L
Thanatos
LuxuryT0XIC
Thanatos
8,424
2,284
0
3,973
14,358
5,648
0
9,678
4,680
0
15,153
W
Ishtar
6,458
4,282
0
453
10,972
5,403
0
2,910
7,955
0
16,123
L
Ah Puch
TOPDogDaGr8
Ah Puch
4,882
778
0
623
3,605
2,004
0
1,738
1,867
34,272
0
W
Skadi
10,863
5,024
0
764
2,300
1,069
0
1,040
1,222
0
36,049
L
Kuzenbo
veo823
Kuzenbo
7,086
1,676
0
815
18,646
25,757
0
10,374
8,272
22,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,723
Gold Earned
49,892
227
Minions Killed
149
9
Camps Cleared
7
923,334
Distance Traveled
906,411
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,753
1,075
75
8
0
191,387
1
W
Ao Kuang
12,909
1,291
39
4
4
190,347
0
L
Fenrir
9,962
996
27
3
2
184,156
0
L
Odin
10,363
1,036
23
2
1
199,274
0
W
Athena
9,669
967
7
1
1
195,692
0
L
Thanatos
9,305
931
13
1
0
182,273
0
W
Ishtar
9,507
951
34
3
1
164,225
0
L
Ah Puch
10,465
1,047
60
6
3
139,452
1
W
Skadi
10,885
1,089
72
7
3
181,683
0
L
Kuzenbo
9,797
980
26
3
1
201,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role