Player Matchup

Morgan Le Fay
Morgan Le Fay
Slade_Roman_04
Morgan Le Fay
Level 34
God Stats
6W - 9L
1,512 SR
Queue Stats
16W - 36L
1,017 Elo+
Party 2
Ravana
Ravana
WokChu
Ravana
Level 18
God Stats
0W - 3L
1,347 SR
Queue Stats
13W - 27L
1,046 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jojok3_r
Cu Chulainn
Level 23
God Stats
3W - 11L
1,071 SR
Queue Stats
8W - 20L
1,062 Elo+
Party 2
Team Averages
Level 25
1,310 SR
1,041 Elo+

VS

Team Averages
Level 87
1,459 SR
1,443 Elo+
Odin
Odin
Enigma Dx
Odin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,471 Elo+
Party 1
Fenrir
Fenrir
Pretty Sticky
Fenrir
Level 146
God Stats
2W - 5L
1,289 SR
Queue Stats
148W - 136L
1,558 Elo+
Party 1
Agni
Agni
thwillian03
Agni
Level 98
God Stats
26W - 33L
1,589 SR
Queue Stats
254W - 349L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Slade_Roman_04
Morgan Le Fay
16
3 / 6 / 5
11,625
727
16,265
20,526
7,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
WokChu
Ravana
15
3 / 9 / 3
10,993
687
14,431
19,843
8,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
jojok3_r
Cu Chulainn
15
3 / 7 / 4
10,780
674
10,640
25,688
15,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 3 / 13
10,823
676
9,227
17,193
14,659
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
18 / 3 / 2
14,624
914
32,492
20,703
12,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 3 / 16
12,434
777
17,406
11,523
5,110
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
9
Kills
22
22
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Odin
1
3
13
2.5
W
18
3
2
6.33
L
Morgan Le Fay
Slade_Roman_04
Morgan Le Fay
3
6
5
0.92
L
Ravana
WokChu
Ravana
3
9
3
0.5
L
Cu Chulainn
jojok3_r
Cu Chulainn
3
7
4
0.71
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,336
Damage
59,125
66,057
Taken
49,419
30,835
Mitigated
31,841
14,202
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,227
920
0
1,688
17,193
14,659
90
6,747
10,446
0
22,503
W
32,492
12,039
0
5,532
20,703
12,072
2,128
5,029
15,674
0
63,097
L
Morgan Le Fay
Slade_Roman_04
Morgan Le Fay
16,265
1,378
1,862
3,117
20,526
7,657
0
5,263
15,263
41,714
0
L
Ravana
WokChu
Ravana
14,431
6,656
1,453
2,844
19,843
8,171
0
5,659
14,184
0
40,600
L
Cu Chulainn
jojok3_r
Cu Chulainn
10,640
4,316
70
4,856
25,688
15,007
0
7,021
18,667
0
35,614
W
17,406
1,148
394
2,915
11,523
5,110
350
4,627
6,896
55,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,398
Gold Earned
37,881
159
Minions Killed
159
7
Camps Cleared
6
767,716
Distance Traveled
852,775
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,823
676
29
2
0
275,978
0
W
Fenrir
14,624
914
53
3
4
304,905
1
L
Morgan Le Fay
11,625
727
45
3
1
252,254
1
L
Ravana
10,993
687
53
3
4
248,193
3
L
Cu Chulainn
10,780
674
61
4
2
267,269
1
W
Agni
12,434
777
77
5
2
271,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role