Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
AveryYellow
Guan Yu
Level 28
God Stats
6W - 3L
1,592 SR
Queue Stats
159W - 128L
1,589 Elo+
Party 1
Mulan
Mulan
L0BSTUR
Mulan
Level 65
God Stats
8W - 17L
1,474 SR
Queue Stats
160W - 124L
1,644 Elo+
Party 1
Kukulkan
Kukulkan
xMagnumOpus
Kukulkan
Level 48
God Stats
7W - 4L
1,715 SR
Queue Stats
200W - 220L
1,465 Elo+
Solo
Team Averages
Level 62
1,556 SR
1,540 Elo+

VS

Team Averages
Level 70
1,730 SR
1,591 Elo+
Baron Samedi
Baron Samedi
GroggyKil
Baron Samedi
Level 81
God Stats
3W - 2L
1,821 SR
Queue Stats
99W - 65L
1,705 Elo+
Party 2
Rama
Rama
InfinityxTwo
Rama
Level 101
God Stats
20W - 9L
1,963 SR
Queue Stats
252W - 179L
1,653 Elo+
Party 2
Thor
Thor
Lucah22
Thor
Level 75
God Stats
5W - 12L
1,449 SR
Queue Stats
276W - 281L
1,470 Elo+
Solo
Bellona
Bellona
Ninjasexhaha
Bellona
Level 27
God Stats
7W - 4L
1,706 SR
Queue Stats
59W - 37L
1,649 Elo+
Party 2
Atlas
Atlas
SamTheSock
Atlas
Level 65
God Stats
5W - 3L
1,710 SR
Queue Stats
79W - 67L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 2 / 1
4,574
508
6,001
6,113
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
 
Bacchus
6
0 / 3 / 1
4,336
482
3,370
7,231
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
AveryYellow
Guan Yu
9
3 / 1 / 0
5,367
596
2,638
6,390
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mulan
L0BSTUR
Mulan
9
1 / 3 / 0
4,961
551
5,838
9,224
4,940
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
xMagnumOpus
Kukulkan
4
0 / 0 / 0
3,809
423
672
891
250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GroggyKil
Baron Samedi
10
4 / 1 / 2
5,668
630
4,409
3,817
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 2
4,740
527
4,672
5,477
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Lucah22
Thor
8
1 / 1 / 2
4,830
537
2,490
5,633
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Ninjasexhaha
Bellona
9
2 / 1 / 0
5,552
617
5,066
7,585
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
7
1 / 1 / 2
4,700
522
2,789
6,452
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
9
9
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
1
0.75
L
Bacchus
 
Bacchus
0
3
1
0.17
L
Guan Yu
AveryYellow
Guan Yu
3
1
0
3
W
Baron Samedi
GroggyKil
Baron Samedi
4
1
2
5
W
1
1
2
2
L
Mulan
L0BSTUR
Mulan
1
3
0
0.33
W
Thor
Lucah22
Thor
1
1
2
2
W
Bellona
Ninjasexhaha
Bellona
2
1
0
2
W
Atlas
1
1
2
2
L
Kukulkan
xMagnumOpus
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,519
Damage
19,426
29,849
Taken
28,964
14,701
Mitigated
14,738
8,471
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,001
3,102
0
1,498
6,113
1,936
0
2,205
3,908
0
26,729
L
Bacchus
 
Bacchus
3,370
527
0
1,379
7,231
4,960
0
2,130
5,101
11,899
0
L
Guan Yu
AveryYellow
Guan Yu
2,638
546
75
2,752
6,390
2,615
0
1,124
5,266
0
27,925
W
Baron Samedi
GroggyKil
Baron Samedi
4,409
670
191
1,229
3,817
1,716
176
793
3,024
26,887
0
W
4,672
4,146
0
2,491
5,477
1,561
0
1,235
4,242
0
34,354
L
Mulan
L0BSTUR
Mulan
5,838
1,004
0
2,517
9,224
4,940
0
1,580
7,644
0
31,697
W
Thor
Lucah22
Thor
2,490
916
0
2,676
5,633
1,854
0
467
5,166
0
23,666
W
Bellona
Ninjasexhaha
Bellona
5,066
1,888
0
2,748
7,585
6,277
492
0
7,585
0
33,139
W
Atlas
2,789
1,422
0
1,259
6,452
3,330
0
1,547
4,905
9,817
0
L
Kukulkan
xMagnumOpus
Kukulkan
672
80
0
250
891
250
0
159
732
10,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,047
Gold Earned
25,490
220
Minions Killed
250
0
Camps Cleared
0
807,572
Distance Traveled
842,389
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,574
508
50
6
0
198,430
0
L
Bacchus
4,336
482
14
2
0
167,736
0
L
Guan Yu
5,367
596
64
7
0
198,110
1
W
Baron Samedi
5,668
630
60
7
0
173,260
0
W
Rama
4,740
527
66
7
0
146,460
1
L
Mulan
4,961
551
62
7
0
164,464
0
W
Thor
4,830
537
54
6
0
189,749
1
W
Bellona
5,552
617
65
7
0
156,988
3
W
Atlas
4,700
522
5
1
0
175,932
0
L
Kukulkan
3,809
423
30
3
0
78,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role