Player Matchup

Khepri
Khepri
CarlosSuarez
Khepri
Level 157
God Stats
2W - 1L
1,685 SR
Queue Stats
8W - 7L
1,494 Elo+
Party 3
Tyr
Tyr
PhoenixGB6
Tyr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,379 Elo+
Party 3
Amaterasu
Amaterasu
Ppuck
Amaterasu
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,315 Elo+
Party 3
Discordia
Discordia
TheStranger69
Discordia
Level 69
God Stats
1W - 3L
1,458 SR
Queue Stats
133W - 161L
1,439 Elo+
Solo
Neith
Neith
hayabuas
Neith
Level 112
God Stats
1W - 0L
1,519 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 3
Team Averages
Level 120
1,532 SR
1,371 Elo+

VS

Team Averages
Level 101
1,440 SR
1,438 Elo+
Baron Samedi
Baron Samedi
CebuBridge
Baron Samedi
Level 59
God Stats
29W - 24L
1,531 SR
Queue Stats
83W - 108L
1,402 Elo+
Party 2
Vamana
Vamana
TheFergcheesy
Vamana
Level 155
God Stats
2W - 2L
1,622 SR
Queue Stats
116W - 170L
1,402 Elo+
Party 2
Bacchus
Bacchus
glamorousgrits77
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Charybdis
Charybdis
irishman345
Charybdis
Level 122
God Stats
0W - 1L
1,240 SR
Queue Stats
22W - 44L
1,378 Elo+
Party 1
Da Ji
Da Ji
lucb4952
Da Ji
Level 105
God Stats
0W - 1L
1,309 SR
Queue Stats
64W - 55L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
4 / 1 / 7
10,966
783
6,017
5,548
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 5
9,882
706
10,775
15,299
14,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
Ppuck
Amaterasu
18
6 / 1 / 6
11,111
794
13,351
18,843
18,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
TheStranger69
Discordia
17
4 / 0 / 13
10,684
763
12,898
7,448
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
hayabuas
Neith
19
7 / 0 / 8
11,713
837
17,984
12,489
8,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CebuBridge
Baron Samedi
16
0 / 5 / 1
9,122
652
6,421
13,387
10,404
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 0
8,428
602
5,174
18,284
13,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 2
9,707
693
6,601
18,012
19,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
irishman345
Charybdis
15
2 / 6 / 0
8,810
629
9,373
16,271
7,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
lucb4952
Da Ji
14
0 / 4 / 1
8,265
590
8,842
11,768
5,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
23
Kills
3
3
Deaths
23
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
1
7
7.5
L
Baron Samedi
CebuBridge
Baron Samedi
0
5
1
0.1
W
2
1
5
4.5
W
Amaterasu
Ppuck
Amaterasu
6
1
6
9
L
0
5
0
0
W
Discordia
TheStranger69
Discordia
4
0
13
10.5
L
1
3
2
0.67
W
Neith
hayabuas
Neith
7
0
8
11
L
Charybdis
irishman345
Charybdis
2
6
0
0.33
L
Da Ji
lucb4952
Da Ji
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,025
Damage
36,411
59,627
Taken
77,722
50,460
Mitigated
55,496
16,372
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,017
646
0
874
5,548
5,506
0
1,095
4,453
13,291
0
L
Baron Samedi
CebuBridge
Baron Samedi
6,421
367
1,049
3,548
13,387
10,404
598
3,233
10,154
30,240
0
W
10,775
691
0
948
15,299
14,679
1,338
2,017
13,282
0
30,815
W
Amaterasu
Ppuck
Amaterasu
13,351
7,406
0
6,716
18,843
18,413
2,335
5,676
13,167
134
46,995
L
5,174
2,612
1,027
3,327
18,284
13,036
0
2,669
15,615
0
21,551
W
Discordia
TheStranger69
Discordia
12,898
722
0
1,620
7,448
3,832
727
1,757
5,691
33,225
0
L
6,601
894
0
3,833
18,012
19,141
0
3,404
14,426
20,427
0
W
Neith
hayabuas
Neith
17,984
10,739
0
6,214
12,489
8,030
6,182
2,477
10,012
0
74,695
L
Charybdis
irishman345
Charybdis
9,373
4,667
0
1,623
16,271
7,662
0
6,508
9,763
0
35,249
L
Da Ji
lucb4952
Da Ji
8,842
1,632
0
206
11,768
5,253
0
3,067
8,701
0
22,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,356
Gold Earned
44,332
291
Minions Killed
196
0
Camps Cleared
0
1,471,648
Distance Traveled
1,198,159
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,966
783
17
1
0
288,080
2
L
Baron Samedi
9,122
652
58
4
0
222,553
3
W
Tyr
9,882
706
42
3
0
323,138
0
W
Amaterasu
11,111
794
73
5
0
296,314
0
L
Vamana
8,428
602
29
2
0
233,278
4
W
Discordia
10,684
763
42
3
0
268,913
0
L
Bacchus
9,707
693
29
2
0
273,650
0
W
Neith
11,713
837
117
8
0
295,203
1
L
Charybdis
8,810
629
50
4
0
237,893
0
L
Da Ji
8,265
590
30
2
0
230,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role