Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GaugeTheKiller
Loki
Level 82
God Stats
7W - 14L
1,369 SR
Queue Stats
359W - 413L
1,456 Elo+
Party 1
Hades
Hades
Hecataea
Hades
Level 80
God Stats
4W - 7L
1,345 SR
Queue Stats
126W - 135L
1,455 Elo+
Solo
Ymir
Ymir
itchyfoal800799
Ymir
Level 85
God Stats
3W - 1L
1,222 SR
Queue Stats
92W - 104L
1,223 Elo+
Solo
Team Averages
Level 86
1,387 SR
1,427 Elo+

VS

Team Averages
Level 94
1,511 SR
1,471 Elo+
Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
PlanB697020
Cernunnos
Level 63
God Stats
5W - 6L
1,444 SR
Queue Stats
198W - 216L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
cladyrt
Zhong Kui
Level 107
God Stats
1W - 0L
1,336 SR
Queue Stats
60W - 71L
1,480 Elo+
Party 2
Atlas
Atlas
imainsupport001
Atlas
Level 102
God Stats
1W - 1L
1,652 SR
Queue Stats
28W - 40L
1,475 Elo+
Party 2
Amaterasu
Amaterasu
yumcrash
Amaterasu
Level 68
God Stats
5W - 2L
1,625 SR
Queue Stats
165W - 188L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 1 / 2
7,583
506
6,507
8,174
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
 
Danzaburou
11
1 / 4 / 2
6,562
437
6,595
13,761
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 1
6,840
456
5,704
9,951
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
Hecataea
Hades
11
1 / 4 / 1
6,914
461
9,939
11,771
5,449
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 5 / 1
7,025
468
5,107
16,851
13,669
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 3 / 7
7,908
527
7,666
11,732
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
PlanB697020
Cernunnos
13
6 / 2 / 2
8,160
544
13,459
12,008
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
cladyrt
Zhong Kui
14
3 / 1 / 4
8,425
562
9,163
9,621
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

12
2 / 0 / 9
8,028
535
7,728
10,839
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
yumcrash
Amaterasu
14
1 / 1 / 9
8,315
554
7,107
12,963
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
15
15
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
2
3
L
Danzaburou
 
Danzaburou
1
4
2
0.5
W
Lancelot
 
Lancelot
3
3
7
2.17
L
1
1
1
1.5
L
Hades
Hecataea
Hades
1
4
1
0.38
W
Cernunnos
PlanB697020
Cernunnos
6
2
2
3.5
W
Zhong Kui
cladyrt
Zhong Kui
3
1
4
5
W
2
0
9
6.5
L
2
5
1
0.5
W
Amaterasu
yumcrash
Amaterasu
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,852
Damage
45,123
60,508
Taken
57,163
30,858
Mitigated
34,226
13,854
Healing
22,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,507
592
0
1,817
8,174
3,208
0
2,881
5,293
55,687
0
L
Danzaburou
 
Danzaburou
6,595
2,492
0
3,926
13,761
4,846
0
3,862
9,899
0
39,447
W
Lancelot
 
Lancelot
7,666
1,432
0
1,556
11,732
5,274
0
4,016
7,716
0
49,394
L
5,704
951
0
750
9,951
3,686
0
2,613
7,338
0
51,127
L
Hades
Hecataea
Hades
9,939
2,064
426
3,911
11,771
5,449
0
1,668
10,103
46,659
0
W
Cernunnos
PlanB697020
Cernunnos
13,459
7,918
0
6,165
12,008
4,651
569
3,726
8,282
0
60,248
W
Zhong Kui
cladyrt
Zhong Kui
9,163
388
0
3,860
9,621
7,009
825
3,762
5,859
63,862
0
W
7,728
2,610
662
3,364
10,839
9,698
99
4,412
6,427
24,019
0
L
5,107
865
0
3,024
16,851
13,669
0
5,867
10,984
26,506
0
W
Amaterasu
yumcrash
Amaterasu
7,107
2,681
0
7,015
12,963
7,594
1,165
5,637
7,326
0
67,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
40,836
357
Minions Killed
423
0
Camps Cleared
0
1,342,995
Distance Traveled
1,438,384
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,583
506
101
7
0
275,420
3
L
Danzaburou
6,562
437
61
4
0
260,946
1
W
Lancelot
7,908
527
85
6
0
312,639
3
L
Loki
6,840
456
79
5
0
309,789
0
L
Hades
6,914
461
85
6
0
246,657
1
W
Cernunnos
8,160
544
92
6
0
243,272
3
W
Zhong Kui
8,425
562
118
8
0
282,461
3
W
Atlas
8,028
535
30
2
0
300,651
7
L
Ymir
7,025
468
31
2
0
250,183
1
W
Amaterasu
8,315
554
98
7
0
299,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role