Player Matchup

Ares
Ares
Eddie Diff
Ares
Level 156
God Stats
10W - 6L
1,616 SR
Queue Stats
177W - 181L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
GOAT Chapoo
Kukulkan
Level 132
God Stats
12W - 10L
1,813 SR
Queue Stats
128W - 136L
1,426 Elo+
Party 2
Neith
Neith
KilluaDaKidd
Neith
Level 12
God Stats
2W - 0L
1,861 SR
Queue Stats
4W - 4L
1,462 Elo+
Party 2
Ishtar
Ishtar
TooKarm1c
Ishtar
Level 107
God Stats
15W - 13L
1,382 SR
Queue Stats
146W - 141L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
X_tactic_X8
Guan Yu
Level 27
God Stats
5W - 11L
1,219 SR
Queue Stats
9W - 32L
1,124 Elo+
Solo
Team Averages
Level 87
1,578 SR
1,401 Elo+

VS

Team Averages
Level 69
1,379 SR
1,452 Elo+
Ishtar
Ishtar
 
Ishtar
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Darkfenix30
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,460 Elo+
Party 3
Tiamat
Tiamat
IRATOTAL30
Tiamat
Level 48
God Stats
0W - 1L
1,115 SR
Queue Stats
13W - 13L
1,504 Elo+
Party 3
Sylvanus
Sylvanus
KrumTheFearless
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,475 Elo+
Party 1
Neith
Neith
nanec
Neith
Level 26
God Stats
0W - 2L
1,282 SR
Queue Stats
9W - 15L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
8,510
851
9,806
14,774
14,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
GOAT Chapoo
Kukulkan
17
4 / 1 / 3
9,018
902
12,946
4,422
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 4
7,098
710
3,817
4,249
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
TooKarm1c
Ishtar
13
0 / 1 / 5
7,030
703
7,505
9,932
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
X_tactic_X8
Guan Yu
13
0 / 2 / 6
6,883
688
2,466
10,339
9,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 3 / 2
7,088
709
8,628
7,383
3,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 0
6,733
673
1,896
5,331
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
IRATOTAL30
Tiamat
12
0 / 2 / 2
6,669
667
7,243
6,897
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
12
1 / 3 / 1
7,263
726
6,665
13,550
14,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
nanec
Neith
14
1 / 2 / 1
7,495
750
6,390
8,234
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
11
Kills
3
4
Deaths
11
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
2
0.33
L
1
1
0
1
W
5
0
5
7.5
W
Kukulkan
GOAT Chapoo
Kukulkan
4
1
3
5.5
L
Tiamat
IRATOTAL30
Tiamat
0
2
2
0.5
W
2
0
4
4
L
Sylvanus
1
3
1
0.5
W
Ishtar
TooKarm1c
Ishtar
0
1
5
2.5
W
Guan Yu
X_tactic_X8
Guan Yu
0
2
6
1.5
L
Neith
nanec
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,540
Damage
30,822
43,716
Taken
41,395
33,879
Mitigated
31,069
13,556
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,628
4,556
0
1,054
7,383
3,647
0
3,429
3,954
0
27,608
L
1,896
1,028
613
1,838
5,331
3,715
0
3,006
2,325
0
6,703
W
9,806
464
1,889
4,066
14,774
14,612
0
4,007
10,684
16,349
0
W
Kukulkan
GOAT Chapoo
Kukulkan
12,946
301
0
375
4,422
1,739
0
1,012
2,585
57,372
0
L
Tiamat
IRATOTAL30
Tiamat
7,243
495
0
1,422
6,897
4,728
0
3,037
3,860
18,209
0
W
3,817
776
0
1,464
4,249
2,575
786
1,100
3,149
0
13,411
L
Sylvanus
6,665
1,165
2,326
3,544
13,550
14,223
0
7,608
5,942
9,417
0
W
Ishtar
TooKarm1c
Ishtar
7,505
2,794
0
2,025
9,932
5,055
74
4,269
5,631
0
25,699
W
Guan Yu
X_tactic_X8
Guan Yu
2,466
374
906
2,831
10,339
9,898
0
3,520
6,672
1,493
7,304
L
Neith
nanec
Neith
6,390
2,819
0
1,042
8,234
4,756
0
6,036
2,198
0
26,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,539
Gold Earned
35,248
224
Minions Killed
158
0
Camps Cleared
0
997,806
Distance Traveled
923,631
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,088
709
54
5
0
188,946
3
L
Horus
6,733
673
12
1
0
136,223
1
W
Ares
8,510
851
17
2
0
208,683
2
W
Kukulkan
9,018
902
116
12
0
222,905
5
L
Tiamat
6,669
667
29
3
0
203,721
1
W
Neith
7,098
710
30
3
0
157,739
0
L
Sylvanus
7,263
726
5
1
0
202,337
4
W
Ishtar
7,030
703
43
4
0
200,941
0
W
Guan Yu
6,883
688
18
2
0
207,538
0
L
Neith
7,495
750
58
6
0
192,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role