Player Matchup

Pele
Pele
KayserShinya
Pele
Level 89
God Stats
25W - 38L
1,454 SR
Queue Stats
302W - 314L
1,429 Elo+
Party 3
Yu Huang
Yu Huang
Mrdanharty
Yu Huang
Level 122
God Stats
4W - 10L
1,511 SR
Queue Stats
142W - 150L
1,421 Elo+
Party 3
Skadi
Skadi
Semtäx
Skadi
Level 108
God Stats
12W - 5L
1,691 SR
Queue Stats
250W - 284L
1,456 Elo+
Party 3
Shiva
Shiva
UndeadDuncan
Shiva
Level 84
God Stats
1W - 1L
1,490 SR
Queue Stats
16W - 12L
1,434 Elo+
Party 3
Bacchus
Bacchus
atopatodarth
Bacchus
Level 107
God Stats
1W - 0L
1,563 SR
Queue Stats
74W - 74L
1,399 Elo+
Solo
Team Averages
Level 102
1,542 SR
1,428 Elo+

VS

Team Averages
Level 106
1,385 SR
1,446 Elo+
Ah Puch
Ah Puch
Arguous
Ah Puch
Level 105
God Stats
2W - 6L
1,306 SR
Queue Stats
88W - 95L
1,394 Elo+
Party 1
Guan Yu
Guan Yu
Jakeybowdown
Guan Yu
Level 128
God Stats
12W - 16L
1,523 SR
Queue Stats
437W - 460L
1,448 Elo+
Party 2
Fenrir
Fenrir
KillianShields
Fenrir
Level 121
God Stats
1W - 4L
1,192 SR
Queue Stats
140W - 149L
1,388 Elo+
Party 1
Ares
Ares
bxbycxnt
Ares
Level 108
God Stats
10W - 8L
1,612 SR
Queue Stats
178W - 204L
1,485 Elo+
Party 2
Freya
Freya
faiward
Freya
Level 66
God Stats
0W - 3L
1,293 SR
Queue Stats
37W - 40L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 8
10,105
561
14,171
17,219
7,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yu Huang
Mrdanharty
Yu Huang
14
5 / 0 / 8
8,965
498
17,738
9,310
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Semtäx
Skadi
17
11 / 1 / 5
10,979
610
18,810
9,557
4,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

15
4 / 3 / 7
9,530
529
11,818
13,464
5,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
atopatodarth
Bacchus
13
1 / 4 / 18
9,085
505
7,658
17,806
22,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arguous
Ah Puch
13
3 / 5 / 3
8,037
447
12,000
14,504
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Jakeybowdown
Guan Yu
16
6 / 2 / 4
9,734
541
15,127
20,403
16,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 9 / 4
7,821
435
7,032
18,357
10,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
11
0 / 6 / 6
7,447
414
4,636
20,173
20,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
faiward
Freya
15
2 / 8 / 2
8,991
500
5,848
18,228
6,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
30
Kills
12
13
Deaths
30
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Arguous
Ah Puch
3
5
3
0.9
L
Guan Yu
Jakeybowdown
Guan Yu
6
2
4
4
W
9
5
8
2.6
L
1
9
4
0.33
W
Yu Huang
Mrdanharty
Yu Huang
5
0
8
9
W
Skadi
Semtäx
Skadi
11
1
5
13.5
W
4
3
7
2.5
W
Bacchus
atopatodarth
Bacchus
1
4
18
2.5
L
Ares
0
6
6
0.5
L
Freya
faiward
Freya
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,195
Damage
44,643
67,356
Taken
91,665
43,614
Mitigated
60,573
15,881
Healing
26,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Arguous
Ah Puch
12,000
845
0
3,381
14,504
5,832
37
8,154
6,350
60,756
0
L
Guan Yu
Jakeybowdown
Guan Yu
15,127
1,913
1,443
9,646
20,403
16,903
316
3,866
16,537
0
74,178
W
14,171
3,402
0
4,025
17,219
7,183
557
3,389
13,790
36
74,195
L
7,032
1,459
0
4,551
18,357
10,052
0
4,433
13,924
0
51,855
W
Yu Huang
Mrdanharty
Yu Huang
17,738
472
0
466
9,310
4,071
0
4,157
5,057
69,259
0
W
Skadi
Semtäx
Skadi
18,810
8,656
0
1,383
9,557
4,035
2,919
4,252
4,991
0
85,463
W
11,818
2,306
931
3,192
13,464
5,908
756
3,056
10,364
58
55,570
W
Bacchus
atopatodarth
Bacchus
7,658
1,339
2,585
3,299
17,806
22,417
0
6,976
10,670
25,609
0
L
Ares
4,636
620
433
2,403
20,173
20,795
26
7,030
13,143
23,703
0
L
Freya
faiward
Freya
5,848
1,573
0
4,612
18,228
6,991
0
2,007
16,221
62,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,664
Gold Earned
42,030
478
Minions Killed
435
0
Camps Cleared
0
1,637,344
Distance Traveled
1,640,648
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,037
447
90
5
0
303,714
5
L
Guan Yu
9,734
541
111
6
0
361,565
4
W
Pele
10,105
561
120
7
0
334,478
6
L
Fenrir
7,821
435
87
5
0
336,979
5
W
Yu Huang
8,965
498
105
6
0
353,684
4
W
Skadi
10,979
610
140
8
0
317,522
1
W
Shiva
9,530
529
99
6
0
309,496
2
W
Bacchus
9,085
505
14
1
0
322,164
0
L
Ares
7,447
414
24
1
0
333,503
4
L
Freya
8,991
500
123
7
0
304,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role