Player Matchup

Sun Wukong
Sun Wukong
CAPUT_LUPINIUM
Sun Wukong
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,408 Elo+
Solo
Arachne
Arachne
DntTchMePls
Arachne
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
k6sterx
Ah Puch
Level 84
God Stats
1W - 1L
1,758 SR
Queue Stats
21W - 16L
1,524 Elo+
Party 1
Chang'e
Chang'e
kaitooru93
Chang'e
Level 129
God Stats
1W - 1L
1,670 SR
Queue Stats
28W - 21L
1,526 Elo+
Party 1
Bakasura
Bakasura
sybesybesybe
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 1
Team Averages
Level 75
1,586 SR
1,537 Elo+

VS

Team Averages
Level 107
1,522 SR
1,462 Elo+
Medusa
Medusa
BossMan_RK01
Medusa
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
135W - 108L
1,571 Elo+
Solo
Chiron
Chiron
JustDILLIGAF
Chiron
Level 118
God Stats
7W - 6L
1,383 SR
Queue Stats
336W - 367L
1,393 Elo+
Party 2
Sylvanus
Sylvanus
Ragnartjie
Sylvanus
Level 115
God Stats
10W - 15L
1,474 SR
Queue Stats
411W - 444L
1,458 Elo+
Party 2
Hou Yi
Hou Yi
SGtCheMus
Hou Yi
Level 109
God Stats
3W - 2L
1,448 SR
Queue Stats
135W - 147L
1,442 Elo+
Party 2
Da Ji
Da Ji
pseudo5
Da Ji
Level 109
God Stats
3W - 0L
1,805 SR
Queue Stats
196W - 225L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CAPUT_LUPINIUM
Sun Wukong
18
2 / 5 / 9
10,787
674
17,577
27,191
32,209
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
DntTchMePls
Arachne
17
1 / 7 / 7
10,109
632
13,175
22,718
12,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
k6sterx
Ah Puch
19
5 / 6 / 5
11,282
705
21,749
22,686
11,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
kaitooru93
Chang'e
18
2 / 7 / 6
10,871
679
17,242
23,999
10,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
sybesybesybe
Bakasura
15
3 / 10 / 2
10,498
656
9,022
24,063
14,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 3 / 21
12,324
770
27,023
20,259
13,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
19
5 / 3 / 21
12,480
780
25,994
13,685
9,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sylvanus
Ragnartjie
Sylvanus
20
4 / 2 / 29
13,004
813
14,233
26,196
33,521
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
SGtCheMus
Hou Yi
20
9 / 1 / 19
12,270
767
16,559
12,999
7,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
pseudo5
Da Ji
19
9 / 6 / 20
12,028
752
21,947
21,877
17,958
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
145
13
Kills
35
35
Deaths
15
29
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
3
21
6.17
L
Sun Wukong
CAPUT_LUPINIUM
Sun Wukong
2
5
9
1.3
L
Arachne
DntTchMePls
Arachne
1
7
7
0.64
W
Chiron
5
3
21
5.17
W
Sylvanus
Ragnartjie
Sylvanus
4
2
29
9.25
W
Hou Yi
SGtCheMus
Hou Yi
9
1
19
18.5
L
Ah Puch
k6sterx
Ah Puch
5
6
5
1.25
L
Chang'e
kaitooru93
Chang'e
2
7
6
0.71
W
Da Ji
pseudo5
Da Ji
9
6
20
3.17
L
Bakasura
sybesybesybe
Bakasura
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,765
Damage
105,756
120,657
Taken
95,016
81,080
Mitigated
81,930
46,736
Healing
51,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
27,023
9,293
954
5,162
20,259
13,406
2,733
10,033
9,605
0
64,882
L
Sun Wukong
CAPUT_LUPINIUM
Sun Wukong
17,577
3,855
1,394
2,800
27,191
32,209
944
3,432
23,759
0
28,064
L
Arachne
DntTchMePls
Arachne
13,175
8,248
1,899
5,289
22,718
12,166
1,589
2,718
20,000
0
16,416
W
Chiron
25,994
8,234
4,423
4,052
13,685
9,233
2,000
6,527
7,103
0
52,361
W
Sylvanus
Ragnartjie
Sylvanus
14,233
2,349
14,741
12,735
26,196
33,521
756
10,539
14,840
23,807
0
W
Hou Yi
SGtCheMus
Hou Yi
16,559
6,342
2,246
3,681
12,999
7,812
1,809
4,261
8,658
0
39,551
L
Ah Puch
k6sterx
Ah Puch
21,749
1,225
587
4,920
22,686
11,619
698
2,448
20,238
44,958
0
L
Chang'e
kaitooru93
Chang'e
17,242
285
15,658
10,517
23,999
10,405
328
3,697
20,302
37,298
0
W
Da Ji
pseudo5
Da Ji
21,947
5,062
2,120
1,551
21,877
17,958
1,207
7,631
13,938
0
27,836
L
Bakasura
sybesybesybe
Bakasura
9,022
4,197
1,924
1,748
24,063
14,681
1,055
1,938
22,125
0
9,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,547
Gold Earned
62,106
142
Minions Killed
269
0
Camps Cleared
0
1,423,232
Distance Traveled
1,387,080
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,324
770
96
6
0
245,339
3
L
Sun Wukong
10,787
674
16
1
0
289,479
0
L
Arachne
10,109
632
14
1
0
286,475
4
W
Chiron
12,480
780
70
4
0
257,280
1
W
Sylvanus
13,004
813
23
1
0
266,102
0
W
Hou Yi
12,270
767
53
3
0
325,331
3
L
Ah Puch
11,282
705
40
3
0
258,017
0
L
Chang'e
10,871
679
55
3
0
309,946
0
W
Da Ji
12,028
752
27
2
0
293,028
1
L
Bakasura
10,498
656
17
1
0
279,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role