Player Matchup

Ares
Ares
CallumIn8Bit
Ares
Level 128
God Stats
9W - 5L
1,710 SR
Queue Stats
192W - 186L
1,533 Elo+
Party 1
Odin
Odin
EpicPotatoNinja
Odin
Level 141
God Stats
4W - 4L
1,420 SR
Queue Stats
226W - 220L
1,512 Elo+
Party 1
Heimdallr
Heimdallr
FilthyBinMan
Heimdallr
Level 124
God Stats
4W - 3L
1,667 SR
Queue Stats
154W - 149L
1,534 Elo+
Party 1
Awilix
Awilix
ZenquiIity
Awilix
Level 85
God Stats
4W - 0L
1,835 SR
Queue Stats
38W - 48L
1,524 Elo+
Party 1
Chang'e
Chang'e
fransc
Chang'e
Level 93
God Stats
12W - 4L
1,592 SR
Queue Stats
61W - 56L
1,505 Elo+
Solo
Team Averages
Level 114
1,645 SR
1,522 Elo+

VS

Team Averages
Level 112
1,500 SR
1,490 Elo+
Atlas
Atlas
AliZocktHD
Atlas
Level 104
God Stats
34W - 35L
1,619 SR
Queue Stats
282W - 297L
1,530 Elo+
Solo
Ymir
Ymir
Benjstyle
Ymir
Level 160
God Stats
32W - 47L
1,460 SR
Queue Stats
144W - 162L
1,495 Elo+
Solo
Awilix
Awilix
IMNOTDAREDEVIL
Awilix
Level 88
God Stats
2W - 8L
1,490 SR
Queue Stats
158W - 149L
1,444 Elo+
Party 2
Ishtar
Ishtar
Mudfingers
Ishtar
Level 82
God Stats
0W - 2L
1,239 SR
Queue Stats
112W - 126L
1,485 Elo+
Solo
Kukulkan
Kukulkan
OceanChad
Kukulkan
Level 125
God Stats
1W - 3L
1,693 SR
Queue Stats
271W - 256L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 16
10,798
568
17,029
19,133
20,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
7 / 0 / 11
10,645
560
11,372
14,474
15,301
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
FilthyBinMan
Heimdallr
15
7 / 3 / 7
9,852
519
8,072
15,372
6,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
ZenquiIity
Awilix
15
4 / 2 / 10
9,581
504
9,908
12,232
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
fransc
Chang'e
15
2 / 1 / 10
9,579
504
11,819
16,515
7,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 6 / 1
9,356
492
8,067
13,299
10,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
1 / 5 / 2
8,505
448
4,967
16,649
16,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 4 / 2
9,538
502
11,115
19,231
9,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Mudfingers
Ishtar
14
2 / 6 / 3
9,109
479
11,726
17,562
7,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
OceanChad
Kukulkan
13
0 / 6 / 5
8,081
425
12,158
11,600
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
27
Kills
7
7
Deaths
27
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
6
1
0.25
L
Ymir
1
5
2
0.4
W
7
1
16
15
W
7
0
11
12.5
W
Heimdallr
FilthyBinMan
Heimdallr
7
3
7
3.5
L
3
4
2
1
L
Ishtar
Mudfingers
Ishtar
2
6
3
0.58
L
Kukulkan
OceanChad
Kukulkan
0
6
5
0.42
W
Awilix
ZenquiIity
Awilix
4
2
10
4.5
W
Chang'e
fransc
Chang'e
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,200
Damage
48,033
77,726
Taken
78,341
54,499
Mitigated
48,881
19,976
Healing
16,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
8,067
2,203
0
1,748
13,299
10,270
0
3,992
9,307
64,087
0
L
Ymir
4,967
865
345
2,759
16,649
16,227
0
7,223
9,426
43,894
0
W
17,029
1,836
0
1,852
19,133
20,580
153
7,537
11,427
33,530
0
W
11,372
2,448
0
375
14,474
15,301
21
5,405
8,849
8
62,357
W
Heimdallr
FilthyBinMan
Heimdallr
8,072
4,020
0
3,954
15,372
6,710
890
3,064
11,676
0
62,979
L
11,115
4,470
0
6,196
19,231
9,179
0
4,229
15,002
0
88,582
L
Ishtar
Mudfingers
Ishtar
11,726
7,043
0
5,313
17,562
7,467
0
7,530
10,032
0
70,834
L
Kukulkan
OceanChad
Kukulkan
12,158
365
0
180
11,600
5,738
0
5,874
5,723
65,842
0
W
Awilix
ZenquiIity
Awilix
9,908
4,487
0
4,663
12,232
4,720
474
5,484
6,642
0
49,397
W
Chang'e
fransc
Chang'e
11,819
1,822
2,826
6,306
16,515
7,188
850
4,684
11,771
78,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,455
Gold Earned
44,589
407
Minions Killed
561
0
Camps Cleared
0
1,871,688
Distance Traveled
1,743,700
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,356
492
134
7
0
331,599
2
L
Ymir
8,505
448
60
3
0
291,039
4
W
Ares
10,798
568
23
1
0
362,150
1
W
Odin
10,645
560
104
5
0
401,110
1
W
Heimdallr
9,852
519
93
5
0
338,960
1
L
Awilix
9,538
502
130
7
0
391,617
4
L
Ishtar
9,109
479
133
7
0
361,687
2
L
Kukulkan
8,081
425
104
5
0
367,758
7
W
Awilix
9,581
504
67
4
0
411,293
0
W
Chang'e
9,579
504
120
6
0
358,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role