Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Jkiuztr1480
Scylla
Level 156
God Stats
5W - 6L
1,245 SR
Queue Stats
555W - 426L
1,552 Elo+
Party 1
Achilles
Achilles
Trok5300
Achilles
Level 73
God Stats
9W - 5L
1,666 SR
Queue Stats
612W - 526L
1,509 Elo+
Party 1
The Morrigan
The Morrigan
xXGGXxSoIJL
The Morrigan
Level 141
God Stats
6W - 5L
1,359 SR
Queue Stats
319W - 211L
1,601 Elo+
Party 1
Odin
Odin
xunshinee
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 37L
1,614 Elo+
Solo
Team Averages
Level 111
1,454 SR
1,555 Elo+

VS

Team Averages
Level 103
1,543 SR
1,529 Elo+
Heimdallr
Heimdallr
Facoch
Heimdallr
Level 124
God Stats
9W - 7L
1,527 SR
Queue Stats
670W - 662L
1,532 Elo+
Solo
Mercury
Mercury
MP081998
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 74L
1,556 Elo+
Party 2
Fafnir
Fafnir
Rami7321
Fafnir
Level 136
God Stats
5W - 7L
1,457 SR
Queue Stats
848W - 873L
1,521 Elo+
Solo
Chronos
Chronos
Rendonk
Chronos
Level 129
God Stats
1W - 1L
1,729 SR
Queue Stats
146W - 138L
1,543 Elo+
Party 2
Thoth
Thoth
Sharqiy
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
8 / 3 / 22
12,329
881
12,339
24,514
38,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
20
12 / 2 / 16
13,063
933
18,660
11,850
6,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Trok5300
Achilles
17
5 / 5 / 22
11,530
824
12,190
24,084
32,188
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
xXGGXxSoIJL
The Morrigan
16
4 / 4 / 23
10,556
754
13,679
10,201
6,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
17
5 / 4 / 23
11,411
815
16,177
21,091
28,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Facoch
Heimdallr
17
6 / 7 / 8
10,445
746
17,001
16,434
9,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
MP081998
Mercury
13
0 / 9 / 7
8,435
603
5,271
16,282
8,603
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
Rami7321
Fafnir
17
3 / 5 / 13
10,754
768
11,342
17,951
27,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
Rendonk
Chronos
20
6 / 3 / 8
11,627
831
14,507
14,197
8,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
Sharqiy
Thoth
15
3 / 10 / 6
9,776
698
8,967
16,662
7,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
60
34
Kills
18
18
Deaths
34
106
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
3
22
6.33
L
Heimdallr
Facoch
Heimdallr
6
7
8
1.43
W
Scylla
12
2
16
10
L
Mercury
MP081998
Mercury
0
9
7
0.39
L
Fafnir
Rami7321
Fafnir
3
5
13
1.9
L
Chronos
Rendonk
Chronos
6
3
8
3.33
L
Thoth
Sharqiy
Thoth
3
10
6
0.6
W
Achilles
Trok5300
Achilles
5
5
22
3.2
W
The Morrigan
xXGGXxSoIJL
The Morrigan
4
4
23
3.88
W
Odin
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,045
Damage
57,088
91,740
Taken
81,526
112,694
Mitigated
62,228
28,417
Healing
19,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,339
1,071
1,910
3,994
24,514
38,849
1,473
10,834
13,680
23,997
0
L
Heimdallr
Facoch
Heimdallr
17,001
7,111
2,491
1,819
16,434
9,883
1,092
8,924
7,510
0
31,717
W
Scylla
18,660
1,488
1,842
1,643
11,850
6,964
4,006
7,173
4,677
47,392
0
L
Mercury
MP081998
Mercury
5,271
1,975
905
2,181
16,282
8,603
285
9,160
7,119
0
11,993
L
Fafnir
Rami7321
Fafnir
11,342
3,306
1,211
4,121
17,951
27,756
128
10,559
7,392
26,860
0
L
Chronos
Rendonk
Chronos
14,507
5,439
936
3,455
14,197
8,149
2,778
7,526
6,671
36,018
0
L
Thoth
Sharqiy
Thoth
8,967
885
119
1,864
16,662
7,837
222
8,626
8,036
17,288
0
W
Achilles
Trok5300
Achilles
12,190
1,969
3,510
4,003
24,084
32,188
870
6,672
17,412
1,881
21,716
W
The Morrigan
xXGGXxSoIJL
The Morrigan
13,679
1,535
974
900
10,201
6,257
1,631
4,225
5,793
21,560
699
W
Odin
16,177
2,074
6,002
3,639
21,091
28,436
583
5,729
15,362
0
25,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,889
Gold Earned
51,037
128
Minions Killed
150
0
Camps Cleared
0
1,397,112
Distance Traveled
1,164,480
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,329
881
23
2
0
284,635
4
L
Heimdallr
10,445
746
40
3
0
194,695
1
W
Scylla
13,063
933
63
5
0
271,022
2
L
Mercury
8,435
603
12
1
0
289,621
0
L
Fafnir
10,754
768
21
2
0
229,838
3
L
Chronos
11,627
831
58
4
0
246,485
0
L
Thoth
9,776
698
19
1
0
203,841
1
W
Achilles
11,530
824
20
1
0
280,541
0
W
The Morrigan
10,556
754
14
1
0
235,926
1
W
Odin
11,411
815
8
1
0
324,988
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role