Player Matchup

Thor
Thor
 
Thor
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AgentDoubleO420
Thanatos
Level 142
God Stats
7W - 5L
1,697 SR
Queue Stats
325W - 339L
1,656 Elo+
Solo
Freya
Freya
DaSwagster
Freya
Level 157
God Stats
3W - 1L
1,838 SR
Queue Stats
187W - 180L
1,599 Elo+
Solo
Persephone
Persephone
LanceNoPants123
Persephone
Level 129
God Stats
2W - 4L
1,535 SR
Queue Stats
311W - 329L
1,588 Elo+
Solo
Yemoja
Yemoja
cοdy
Yemoja
Level 160
God Stats
8W - 2L
1,898 SR
Queue Stats
1,275W - 130L
1,960 Elo+
Party 2
Team Averages
Level 131
1,694 SR
1,661 Elo+

VS

Team Averages
Level 156
1,663 SR
1,653 Elo+
Arachne
Arachne
Mermidn
Arachne
Level 155
God Stats
3W - 0L
1,701 SR
Queue Stats
201W - 185L
1,615 Elo+
Solo
Hachiman
Hachiman
Núkee
Hachiman
Level 147
God Stats
14W - 1L
2,043 SR
Queue Stats
447W - 229L
1,668 Elo+
Party 1
Hel
Hel
Sunsolblaze
Hel
Level 160
God Stats
9W - 9L
1,676 SR
Queue Stats
523W - 409L
1,628 Elo+
Solo
Amaterasu
Amaterasu
doug6
Amaterasu
Level 160
God Stats
4W - 4L
1,404 SR
Queue Stats
440W - 275L
1,756 Elo+
Party 1
Geb
Geb
wolvywolverine
Geb
Level 160
God Stats
4W - 2L
1,490 SR
Queue Stats
388W - 379L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
5 / 4 / 8
11,864
742
34,565
28,077
17,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thanatos
18
3 / 6 / 11
10,761
673
16,145
25,939
32,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Freya
16
2 / 5 / 8
9,991
624
26,737
26,613
16,527
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
LanceNoPants123
Persephone
20
7 / 4 / 7
12,976
811
35,486
19,462
10,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
cοdy
Yemoja
16
0 / 5 / 12
9,660
604
6,147
28,908
32,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mermidn
Arachne
17
4 / 5 / 9
12,142
759
14,879
29,316
19,441
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
Núkee
Hachiman
20
10 / 4 / 9
12,203
763
41,429
27,332
16,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 2 / 14
11,102
694
16,717
23,689
19,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
doug6
Amaterasu
18
2 / 4 / 15
11,485
718
14,650
34,774
39,580
20
3 / 3 / 15
12,232
765
22,483
26,344
33,524
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
85
17
Kills
23
24
Deaths
18
46
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
4
8
2.25
L
Thanatos
3
6
11
1.42
L
Freya
2
5
8
1.2
L
Persephone
LanceNoPants123
Persephone
7
4
7
2.63
W
Arachne
Mermidn
Arachne
4
5
9
1.7
W
Hachiman
Núkee
Hachiman
10
4
9
3.63
W
4
2
14
5.5
L
Yemoja
cοdy
Yemoja
0
5
12
1.2
W
Amaterasu
doug6
Amaterasu
2
4
15
2.38
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,080
Damage
110,158
128,999
Taken
141,455
108,931
Mitigated
128,146
64,169
Healing
71,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
34,565
8,217
3,398
9,899
28,077
17,881
350
9,724
18,353
0
57,541
L
Thanatos
16,145
2,408
810
10,347
25,939
32,032
267
9,716
16,223
0
25,037
L
Freya
26,737
8,944
2,425
6,976
26,613
16,527
1,073
8,364
18,249
41,764
1,609
L
Persephone
LanceNoPants123
Persephone
35,486
2,580
1,457
3,831
19,462
10,334
1,806
4,934
14,524
66,465
0
W
Arachne
Mermidn
Arachne
14,879
7,189
2,639
8,756
29,316
19,441
2,087
15,475
13,841
1,800
19,156
W
Hachiman
Núkee
Hachiman
41,429
24,291
20
4,442
27,332
16,507
3,569
14,287
13,045
0
73,088
W
16,717
486
25,615
14,611
23,689
19,094
1,079
12,550
11,139
34,307
0
L
Yemoja
cοdy
Yemoja
6,147
3,472
18,053
6,973
28,908
32,157
335
7,268
21,640
11,435
0
W
Amaterasu
doug6
Amaterasu
14,650
5,763
3,031
9,294
34,774
39,580
2,235
13,408
21,366
0
24,500
W
22,483
1,536
454
2,337
26,344
33,524
1,161
11,358
14,986
39,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,252
Gold Earned
59,164
208
Minions Killed
162
0
Camps Cleared
0
1,352,643
Distance Traveled
1,583,514
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,864
742
56
4
0
290,525
0
L
Thanatos
10,761
673
23
1
0
289,504
0
L
Freya
9,991
624
44
3
0
239,741
0
L
Persephone
12,976
811
66
4
0
278,690
0
W
Arachne
12,142
759
12
1
0
303,001
0
W
Hachiman
12,203
763
56
4
0
272,912
1
W
Hel
11,102
694
36
2
0
364,291
1
L
Yemoja
9,660
604
19
1
0
254,183
1
W
Amaterasu
11,485
718
30
2
0
350,806
0
W
Geb
12,232
765
28
2
0
292,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role