Player Matchup

Ne Zha
Ne Zha
BurstHemorrhoid
Ne Zha
Level 39
God Stats
7W - 1L
2,036 SR
Queue Stats
104W - 102L
1,555 Elo+
Party 2
Charybdis
Charybdis
Flαws
Charybdis
Level 148
God Stats
30W - 9L
1,853 SR
Queue Stats
176W - 81L
1,687 Elo+
Party 3
Thoth
Thoth
QuetzalCodeine
Thoth
Level 60
God Stats
1W - 1L
1,477 SR
Queue Stats
113W - 114L
1,552 Elo+
Party 2
Tyr
Tyr
Zenyada
Tyr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,599 Elo+
Party 3
Ymir
Ymir
lovingElajjaz
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,497 Elo+
Party 3
Team Averages
Level 52
1,673 SR
1,578 Elo+

VS

Team Averages
Level 88
1,575 SR
1,518 Elo+
Sobek
Sobek
Cadenbach
Sobek
Level 120
God Stats
10W - 15L
1,470 SR
Queue Stats
639W - 657L
1,533 Elo+
Party 1
Cliodhna
Cliodhna
GunpowderFloor
Cliodhna
Level 45
God Stats
2W - 7L
1,293 SR
Queue Stats
172W - 190L
1,525 Elo+
Party 1
Discordia
Discordia
OyGod
Discordia
Level 119
God Stats
3W - 2L
1,402 SR
Queue Stats
371W - 338L
1,577 Elo+
Party 1
Shiva
Shiva
Sandred13
Shiva
Level 37
God Stats
1W - 1L
1,805 SR
Queue Stats
43W - 50L
1,332 Elo+
Solo
Neith
Neith
TheCornGod123
Neith
Level 119
God Stats
5W - 11L
1,907 SR
Queue Stats
363W - 342L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,531
755
1,666
6,633
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Flαws
Charybdis
6
0 / 0 / 0
3,574
596
3,004
4,428
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 1
4,267
711
1,499
2,230
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyr
8
2 / 0 / 1
4,594
766
3,784
4,581
2,114
Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 0
3,892
649
654
3,272
1,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cadenbach
Sobek
6
0 / 0 / 1
3,867
645
1,703
3,607
1,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
7
0 / 2 / 0
3,858
643
984
5,258
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
OyGod
Discordia
7
0 / 0 / 0
4,059
677
1,926
2,387
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Sandred13
Shiva
6
0 / 2 / 0
3,545
591
1,733
4,905
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 0 / 0
3,657
610
3,259
2,644
1,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Sobek
Cadenbach
Sobek
0
0
1
0.5
W
Charybdis
Flαws
Charybdis
0
0
0
0
L
Cliodhna
0
2
0
0
L
Discordia
OyGod
Discordia
0
0
0
0
W
0
0
1
0.5
L
Shiva
Sandred13
Shiva
0
2
0
0
L
1
0
0
1
W
Tyr
2
0
1
2.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,607
Damage
9,605
21,144
Taken
18,801
7,534
Mitigated
6,495
10,997
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,666
226
0
3,902
6,633
2,105
0
758
5,875
0
20,554
L
Sobek
Cadenbach
Sobek
1,703
178
878
1,274
3,607
1,569
0
518
3,089
8,345
0
W
Charybdis
Flαws
Charybdis
3,004
1,712
0
3,559
4,428
1,046
0
890
3,538
0
24,433
L
Cliodhna
984
274
0
772
5,258
1,548
0
419
4,839
0
21,989
L
Discordia
OyGod
Discordia
1,926
267
0
890
2,387
759
0
1,080
1,307
25,155
0
W
1,499
334
0
1,130
2,230
731
0
1,168
1,062
28,448
0
L
Shiva
Sandred13
Shiva
1,733
468
0
2,006
4,905
1,615
0
0
4,905
0
14,736
L
3,259
1,636
0
708
2,644
1,004
0
136
2,508
0
25,159
W
Tyr
3,784
847
0
1,713
4,581
2,114
0
0
4,581
0
23,177
W
654
213
0
693
3,272
1,538
0
813
2,459
4,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,858
Gold Earned
18,986
212
Minions Killed
182
0
Camps Cleared
0
659,104
Distance Traveled
616,849
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,531
755
47
8
0
161,310
0
L
Sobek
3,867
645
12
2
0
133,947
2
W
Charybdis
3,574
596
44
7
0
102,172
3
L
Cliodhna
3,858
643
44
7
0
140,557
2
L
Discordia
4,059
677
57
10
0
127,150
0
W
Thoth
4,267
711
57
10
0
148,889
2
L
Shiva
3,545
591
25
4
0
102,377
1
L
Neith
3,657
610
44
7
0
112,818
0
W
Tyr
4,594
766
52
9
0
129,163
3
W
Ymir
3,892
649
12
2
0
117,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role