Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CptPhillips89
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ExpiredNoodIes
Tyr
Level 138
God Stats
3W - 5L
1,465 SR
Queue Stats
200W - 191L
1,443 Elo+
Party 2
Ao Kuang
Ao Kuang
FrawwgDawg
Ao Kuang
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,277 Elo+
Party 2
Ra
Ra
xoofx
Ra
Level 23
God Stats
9W - 5L
1,677 SR
Queue Stats
33W - 23L
1,525 Elo+
Party 2
Team Averages
Level 90
1,528 SR
1,449 Elo+

VS

Team Averages
Level 71
1,539 SR
1,484 Elo+
Ymir
Ymir
Garcon1523
Ymir
Level 29
God Stats
5W - 10L
1,627 SR
Queue Stats
82W - 90L
1,457 Elo+
Party 1
Merlin
Merlin
GutiDybala
Merlin
Level 54
God Stats
0W - 3L
1,227 SR
Queue Stats
353W - 334L
1,441 Elo+
Party 1
Medusa
Medusa
KobraCope
Medusa
Level 129
God Stats
2W - 2L
1,560 SR
Queue Stats
90W - 88L
1,432 Elo+
Party 3
Apollo
Apollo
RL VirgnLosr
Apollo
Level 14
God Stats
1W - 1L
1,759 SR
Queue Stats
12W - 12L
1,534 Elo+
Party 3
Lancelot
Lancelot
reddead-ian
Lancelot
Level 127
God Stats
25W - 29L
1,521 SR
Queue Stats
265W - 275L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 0 / 1
6,175
561
5,679
6,116
2,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 1
5,885
535
1,648
4,754
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 0
6,575
598
5,950
9,097
6,020
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
FrawwgDawg
Ao Kuang
12
3 / 0 / 3
6,764
615
3,391
6,002
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ra
12
4 / 0 / 2
7,348
668
6,134
5,234
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,651
514
1,346
5,744
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
GutiDybala
Merlin
8
0 / 4 / 0
4,818
438
931
6,488
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
KobraCope
Medusa
9
0 / 1 / 0
4,892
445
3,136
6,060
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
9
0 / 4 / 0
5,493
499
4,591
9,508
3,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
reddead-ian
Lancelot
10
0 / 0 / 0
5,999
545
4,378
8,054
4,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
1
1.5
W
0
0
1
0.5
W
1
0
0
1
W
Ao Kuang
FrawwgDawg
Ao Kuang
3
0
3
4.5
L
0
0
0
0
L
Merlin
GutiDybala
Merlin
0
4
0
0
L
Medusa
KobraCope
Medusa
0
1
0
0
L
Apollo
0
4
0
0
L
Lancelot
reddead-ian
Lancelot
0
0
0
0
W
Ra
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,802
Damage
14,382
31,203
Taken
35,854
16,136
Mitigated
15,522
12,623
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,679
1,875
0
3,060
6,116
2,265
0
948
5,168
0
53,813
W
1,648
66
0
1,107
4,754
3,480
0
398
4,356
12,620
0
W
5,950
850
0
4,896
9,097
6,020
0
100
8,997
0
49,210
W
Ao Kuang
FrawwgDawg
Ao Kuang
3,391
1,044
0
1,448
6,002
2,202
0
57
5,945
40,644
0
L
1,346
85
0
2,012
5,744
3,190
0
774
4,970
21,533
0
L
Merlin
GutiDybala
Merlin
931
82
0
310
6,488
2,334
0
4,150
2,338
26,300
0
L
Medusa
KobraCope
Medusa
3,136
777
0
2,383
6,060
2,103
0
1,091
4,969
0
38,641
L
Apollo
4,591
2,726
0
3,526
9,508
3,619
0
4,569
4,939
0
35,511
L
Lancelot
reddead-ian
Lancelot
4,378
546
0
3,066
8,054
4,276
0
589
7,465
0
46,119
W
Ra
6,134
1,434
106
2,006
5,234
2,169
0
774
4,460
67,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,747
Gold Earned
26,853
396
Minions Killed
314
0
Camps Cleared
0
1,132,296
Distance Traveled
1,043,902
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,175
561
90
8
0
202,925
1
W
Ymir
5,885
535
28
3
0
200,354
0
W
Tyr
6,575
598
93
8
0
232,484
5
W
Ao Kuang
6,764
615
69
6
0
265,395
0
L
Ymir
5,651
514
39
4
0
208,173
2
L
Merlin
4,818
438
43
4
0
184,382
4
L
Medusa
4,892
445
69
6
0
174,195
1
L
Apollo
5,493
499
76
7
0
211,310
0
L
Lancelot
5,999
545
87
8
0
265,842
1
W
Ra
7,348
668
116
11
0
231,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role