Player Matchup

Thanatos
Thanatos
Alexander5616
Thanatos
Level 78
God Stats
50W - 21L
1,565 SR
Queue Stats
106W - 96L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
DiRtY_DaWg_73
Sun Wukong
Level 67
God Stats
9W - 12L
1,477 SR
Queue Stats
84W - 113L
1,288 Elo+
Party 1
Hera
Hera
FreelyTUFF
Hera
Level 65
God Stats
15W - 14L
1,531 SR
Queue Stats
82W - 106L
1,291 Elo+
Party 1
Neith
Neith
Mini71488
Neith
Level 81
God Stats
92W - 110L
1,452 SR
Queue Stats
116W - 144L
1,337 Elo+
Party 1
Eset
Eset
Tough_121
Eset
Level 74
God Stats
2W - 6L
1,437 SR
Queue Stats
102W - 126L
1,315 Elo+
Party 1
Team Averages
Level 73
1,492 SR
1,324 Elo+

VS

Team Averages
Level 91
1,547 SR
1,334 Elo+
Hun Batz
Hun Batz
King Flare9440
Hun Batz
Level 121
God Stats
2W - 1L
1,683 SR
Queue Stats
285W - 319L
1,365 Elo+
Party 2
Rama
Rama
LoftiestBow221
Rama
Level 45
God Stats
7W - 6L
1,454 SR
Queue Stats
89W - 94L
1,279 Elo+
Solo
Nike
Nike
Nicos Manga
Nike
Level 57
God Stats
7W - 8L
1,310 SR
Queue Stats
204W - 229L
1,384 Elo+
Party 2
Bacchus
Bacchus
Pyronius961
Bacchus
Level 129
God Stats
7W - 8L
1,486 SR
Queue Stats
506W - 543L
1,287 Elo+
Solo
Sol
Sol
crazyclownsam666
Sol
Level 104
God Stats
3W - 0L
1,801 SR
Queue Stats
35W - 30L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alexander5616
Thanatos
1
0 / 0 / 0
4,205
200
0
0
0
Sun Wukong
DiRtY_DaWg_73
Sun Wukong
14
0 / 4 / 0
8,764
417
5,370
16,453
10,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 3 / 1
9,521
453
11,197
9,244
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Mini71488
Neith
12
2 / 4 / 0
8,155
388
8,320
11,815
4,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
13
1 / 4 / 1
8,964
427
5,434
12,870
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
4 / 1 / 4
10,376
494
9,083
15,757
6,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 0
10,878
518
4,582
12,377
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 0 / 3
11,122
530
10,091
16,533
12,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Pyronius961
Bacchus
14
0 / 1 / 1
9,010
429
2,436
13,464
15,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 0 / 0
10,618
506
7,246
9,641
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
15
15
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alexander5616
Thanatos
0
0
0
0
L
Sun Wukong
DiRtY_DaWg_73
Sun Wukong
0
4
0
0
L
0
3
1
0.17
W
Hun Batz
4
1
4
6
W
5
1
0
5
L
Neith
Mini71488
Neith
2
4
0
0.5
W
2
0
3
3.5
W
Bacchus
Pyronius961
Bacchus
0
1
1
0.5
L
Eset
1
4
1
0.38
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,321
Damage
33,438
50,382
Taken
67,772
29,128
Mitigated
44,458
13,728
Healing
28,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alexander5616
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
DiRtY_DaWg_73
Sun Wukong
5,370
1,297
0
4,403
16,453
10,578
729
72
16,381
0
54,200
L
11,197
2,311
0
2,087
9,244
4,059
19
4,556
4,688
73,462
0
W
Hun Batz
9,083
2,685
0
6,378
15,757
6,682
0
4,032
11,567
0
80,697
W
4,582
3,811
0
7,026
12,377
5,409
1,280
4,645
7,678
0
77,920
L
Neith
Mini71488
Neith
8,320
3,463
0
4,137
11,815
4,661
756
3,482
8,333
35
54,228
W
10,091
798
0
6,053
16,533
12,604
2,084
1,248
15,227
0
92,468
W
Bacchus
Pyronius961
Bacchus
2,436
301
0
1,705
13,464
15,671
0
509
12,275
52,134
0
L
Eset
5,434
559
83
3,018
12,870
9,830
0
2,438
10,432
41,382
0
W
7,246
2,187
0
7,400
9,641
4,092
1,194
5,432
3,679
72,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,609
Gold Earned
52,004
370
Minions Killed
598
0
Camps Cleared
0
1,382,637
Distance Traveled
1,921,986
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,205
200
0
0
0
0
0
L
Sun Wukong
8,764
417
97
5
0
293,290
1
L
Hera
9,521
453
144
7
0
390,716
10
W
Hun Batz
10,376
494
123
6
0
480,439
1
W
Rama
10,878
518
123
6
0
399,484
1
L
Neith
8,155
388
80
4
0
362,930
3
W
Nike
11,122
530
161
8
0
382,051
4
W
Bacchus
9,010
429
67
3
0
306,908
2
L
Eset
8,964
427
49
2
0
335,701
5
W
Sol
10,618
506
124
6
0
353,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role