Player Matchup

Janus
Janus
Silver IV
 
Janus
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
Banana10j
King Arthur
Gold IV
Level 109
God Stats
11W - 3L
1,656 SR
Queue Stats
199W - 202L
1,386 MMR
Solo
Izanami
Izanami
Gold V
Rulo401
Izanami
Gold V
Level 106
God Stats
4W - 4L
1,657 SR
Queue Stats
13W - 14L
1,511 MMR
Party 1
Bastet
Bastet
Gold IV
SmiteParrainage
Bastet
Gold IV
Level 102
God Stats
4W - 0L
1,744 SR
Queue Stats
51W - 48L
1,428 MMR
Solo
Khepri
Khepri
Silver III
aitor1234
Khepri
Silver III
Level 131
God Stats
7W - 5L
1,611 SR
Queue Stats
23W - 29L
1,295 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,634 SR
1,424 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,593 SR
1,411 MMR
Sylvanus
Sylvanus
Bronze V
AndreyFNV
Sylvanus
Bronze V
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,453 MMR
Party 3
Odin
Odin
Gold III
Bullweîh
Odin
Gold III
Level 128
God Stats
8W - 4L
1,781 SR
Queue Stats
202W - 211L
1,455 MMR
Party 2
Cliodhna
Cliodhna
Gold V
JustGiveMeSmth
Cliodhna
Gold V
Level 49
God Stats
4W - 6L
1,547 SR
Queue Stats
83W - 90L
1,407 MMR
Solo
Aphrodite
Aphrodite
Silver III
SIipknot
Aphrodite
Silver III
Level 120
God Stats
4W - 3L
1,574 SR
Queue Stats
15W - 18L
1,478 MMR
Party 3
Cernunnos
Cernunnos
Gold V
gRâssL
Cernunnos
Gold V
Level 143
God Stats
44W - 40L
1,561 SR
Queue Stats
330W - 332L
1,262 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
5 / 2 / 8
13,491
587
13,674
12,751
7,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Banana10j
King Arthur
18
1 / 1 / 15
12,739
554
15,334
25,456
34,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Rulo401
Izanami
20
17 / 1 / 4
14,478
629
33,628
19,017
9,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 3 / 8
12,806
557
14,701
22,165
10,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
aitor1234
Khepri
16
1 / 1 / 18
12,668
551
6,708
19,607
27,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MercuryKaliCabrakanBakasura

VS

Bans
NemesisSun WukongLancelotYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AndreyFNV
Sylvanus
13
0 / 8 / 3
9,077
395
6,701
31,827
39,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Odin
15
1 / 5 / 2
9,499
413
7,358
18,981
23,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
18
5 / 4 / 3
11,433
497
13,021
20,205
10,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
SIipknot
Aphrodite
14
2 / 7 / 1
9,456
411
5,977
23,413
16,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
gRâssL
Cernunnos
16
0 / 6 / 3
9,483
412
12,377
18,815
8,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
29
Kills
8
8
Deaths
30
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
8
4.5
L
Sylvanus
AndreyFNV
Sylvanus
0
8
3
0.19
W
King Arthur
Banana10j
King Arthur
1
1
15
8.5
L
Odin
1
5
2
0.4
L
Cliodhna
5
4
3
1.63
W
Izanami
Rulo401
Izanami
17
1
4
19
L
Aphrodite
SIipknot
Aphrodite
2
7
1
0.36
W
5
3
8
3
W
Khepri
aitor1234
Khepri
1
1
18
10
L
Cernunnos
gRâssL
Cernunnos
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,045
Damage
45,434
98,996
Taken
113,241
89,679
Mitigated
97,991
29,883
Healing
28,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,674
1,047
0
1,296
12,751
7,046
1,746
3,127
9,624
126,323
0
L
Sylvanus
AndreyFNV
Sylvanus
6,701
1,980
2,125
5,382
31,827
39,711
262
6,753
24,808
30,048
0
W
King Arthur
Banana10j
King Arthur
15,334
884
0
5,737
25,456
34,658
284
3,950
21,506
0
94,159
L
Odin
7,358
1,496
0
948
18,981
23,107
0
2,323
16,580
0
59,834
L
Cliodhna
13,021
2,233
0
4,252
20,205
10,096
0
3,141
16,956
0
104,156
W
Izanami
Rulo401
Izanami
33,628
27,173
0
8,754
19,017
9,857
10,145
4,440
14,577
0
153,881
L
Aphrodite
SIipknot
Aphrodite
5,977
357
3,411
7,492
23,413
16,943
430
5,617
17,462
74,867
0
W
14,701
4,372
0
11,858
22,165
10,122
3,409
2,346
19,819
0
128,579
W
Khepri
aitor1234
Khepri
6,708
803
0
2,238
19,607
27,996
480
3,947
15,660
25,165
0
L
Cernunnos
gRâssL
Cernunnos
12,377
7,187
0
4,476
18,815
8,134
0
2,758
15,935
0
92,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,182
Gold Earned
48,948
691
Minions Killed
552
0
Camps Cleared
0
2,276,097
Distance Traveled
2,037,629
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,491
587
177
8
0
444,781
10
L
Sylvanus
9,077
395
44
2
0
367,552
7
W
King Arthur
12,739
554
147
6
0
476,528
2
L
Odin
9,499
413
104
5
0
415,543
4
L
Cliodhna
11,433
497
136
6
0
474,210
3
W
Izanami
14,478
629
185
8
0
456,745
4
L
Aphrodite
9,456
411
149
6
0
368,351
1
W
Bastet
12,806
557
137
6
0
487,320
6
W
Khepri
12,668
551
45
2
0
410,723
7
L
Cernunnos
9,483
412
119
5
0
411,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role