Player Matchup

Anubis
Anubis
ABUELAMOTORIZADA
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,305 Elo+
Party 2
Bacchus
Bacchus
Ambrotek
Bacchus
Level 68
God Stats
33W - 28L
1,492 SR
Queue Stats
197W - 202L
1,405 Elo+
Solo
Rama
Rama
Mryony8
Rama
Level 119
God Stats
4W - 3L
1,604 SR
Queue Stats
190W - 204L
1,459 Elo+
Solo
Serqet
Serqet
ncubero
Serqet
Level 35
God Stats
1W - 3L
1,310 SR
Queue Stats
17W - 28L
1,356 Elo+
Party 2
Achilles
Achilles
polrock25
Achilles
Level 45
God Stats
0W - 4L
1,310 SR
Queue Stats
13W - 32L
1,298 Elo+
Party 2
Team Averages
Level 56
1,444 SR
1,365 Elo+

VS

Team Averages
Level 61
1,478 SR
1,402 Elo+
Raijin
Raijin
 
Raijin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CorvumProphetica
Sun Wukong
Level 47
God Stats
3W - 2L
1,674 SR
Queue Stats
74W - 99L
1,378 Elo+
Party 1
Medusa
Medusa
Jantesaluminum
Medusa
Level 27
God Stats
12W - 18L
1,402 SR
Queue Stats
26W - 42L
1,328 Elo+
Party 1
Ymir
Ymir
Oryxia
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 72L
1,398 Elo+
Party 1
Pele
Pele
mayyzan54
Pele
Level 80
God Stats
3W - 2L
1,315 SR
Queue Stats
113W - 117L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
7,847
413
10,629
15,843
7,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Ambrotek
Bacchus
12
0 / 3 / 1
7,634
402
7,050
20,966
25,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Mryony8
Rama
13
0 / 3 / 1
7,914
417
6,599
13,737
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
ncubero
Serqet
13
2 / 5 / 1
8,026
422
6,195
17,172
6,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
polrock25
Achilles
12
2 / 2 / 0
7,720
406
10,182
19,491
22,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 3 / 9
9,383
494
12,441
11,981
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
CorvumProphetica
Sun Wukong
14
1 / 0 / 4
9,620
506
9,647
14,267
7,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
5 / 0 / 4
9,437
497
14,511
9,592
4,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
Oryxia
Ymir
13
3 / 0 / 7
9,209
485
6,830
12,470
12,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
16
9 / 2 / 2
10,850
571
18,596
16,973
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
21
22
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
3
9
2.5
L
1
9
3
0.28
L
Bacchus
Ambrotek
Bacchus
0
3
1
0.17
W
Sun Wukong
CorvumProphetica
Sun Wukong
1
0
4
3
W
5
0
4
7
L
Rama
Mryony8
Rama
0
3
1
0.17
W
Ymir
Oryxia
Ymir
3
0
7
6.5
W
Pele
9
2
2
5
L
Serqet
ncubero
Serqet
2
5
1
0.5
L
Achilles
polrock25
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,655
Damage
62,025
87,209
Taken
65,283
67,038
Mitigated
36,484
16,446
Healing
19,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,441
1,301
0
542
11,981
4,823
0
4,965
6,848
54,151
0
L
10,629
1,834
0
3,494
15,843
7,869
217
4,132
11,711
38,601
0
L
Bacchus
Ambrotek
Bacchus
7,050
1,018
1,025
5,740
20,966
25,094
444
6,535
14,431
27,354
0
W
Sun Wukong
CorvumProphetica
Sun Wukong
9,647
1,793
0
5,927
14,267
7,869
2,710
2,628
11,397
0
66,606
W
14,511
7,556
0
4,886
9,592
4,249
0
2,624
6,756
0
60,680
L
Rama
Mryony8
Rama
6,599
4,226
0
4,846
13,737
5,230
2,512
1,983
11,754
0
63,734
W
Ymir
Oryxia
Ymir
6,830
2,509
0
2,975
12,470
12,798
0
4,026
8,444
29,347
0
W
Pele
18,596
4,734
0
5,208
16,973
6,745
1,302
4,360
12,281
0
99,620
L
Serqet
ncubero
Serqet
6,195
1,726
0
750
17,172
6,600
292
2,793
14,379
0
60,596
L
Achilles
polrock25
Achilles
10,182
2,313
0
591
19,491
22,245
0
3,828
15,663
0
37,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,141
Gold Earned
48,499
353
Minions Killed
448
0
Camps Cleared
0
1,631,407
Distance Traveled
1,807,765
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,383
494
81
4
0
331,038
2
L
Anubis
7,847
413
66
3
0
268,865
0
L
Bacchus
7,634
402
44
2
0
337,869
5
W
Sun Wukong
9,620
506
117
6
0
382,076
5
W
Medusa
9,437
497
98
5
0
362,301
4
L
Rama
7,914
417
114
6
0
316,627
5
W
Ymir
9,209
485
37
2
0
362,593
6
W
Pele
10,850
571
115
6
0
369,757
4
L
Serqet
8,026
422
83
4
0
362,299
3
L
Achilles
7,720
406
46
2
0
345,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role