Player Matchup

Sol
Sol
Gold III
FiN3MiXx
Sol
Gold III
Level 147
God Stats
11W - 12L
1,580 SR
Queue Stats
108W - 92L
1,542 MMR
Party 1
Hercules
Hercules
Silver III
LOxDAxGOAT
Hercules
Silver III
Level 139
God Stats
33W - 30L
1,325 SR
Queue Stats
142W - 155L
852 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
jorlex009
Jormungandr
Gold IV
Level 150
God Stats
7W - 11L
1,472 SR
Queue Stats
396W - 448L
1,211 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,459 SR
1,202 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 156
1,642 SR
1,187 MMR
Danzaburou
Danzaburou
Gold V
BBE_KEELANdgaf
Danzaburou
Gold V
Level 156
God Stats
19W - 7L
1,735 SR
Queue Stats
87W - 94L
1,194 MMR
Party 2
Ymir
Ymir
Silver IV
Nobody56
Ymir
Silver IV
Level 156
God Stats
1W - 0L
1,599 SR
Queue Stats
10W - 19L
1,086 MMR
Solo
Persephone
Persephone
Gold V
VanityKym
Persephone
Gold V
Level 156
God Stats
6W - 4L
1,593 SR
Queue Stats
79W - 89L
1,281 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
11,578
643
13,160
21,422
9,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
LOxDAxGOAT
Hercules
17
1 / 4 / 6
11,644
647
9,449
27,936
33,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
jorlex009
Jormungandr
16
2 / 5 / 4
12,104
672
14,078
26,344
37,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ah Muzen CabBaron SamediShivaNeithAtlas

VS

Bans
GilgameshGebMedusaKuzenboBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BBE_KEELANdgaf
Danzaburou
18
7 / 3 / 7
13,969
776
26,030
20,013
12,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
19
4 / 1 / 10
14,336
796
12,233
19,794
26,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
VanityKym
Persephone
17
3 / 3 / 10
12,889
716
21,032
12,155
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
7
Kills
14
14
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BBE_KEELANdgaf
Danzaburou
7
3
7
3.5
L
4
5
3
1.1
L
Hercules
LOxDAxGOAT
Hercules
1
4
6
1
W
Ymir
4
1
10
9
W
Persephone
VanityKym
Persephone
3
3
10
2.67
L
Jormungandr
jorlex009
Jormungandr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,687
Damage
59,295
75,702
Taken
51,962
80,622
Mitigated
44,603
30,246
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BBE_KEELANdgaf
Danzaburou
26,030
13,074
0
7,111
20,013
12,260
1,856
10,463
9,550
0
83,159
L
13,160
5,028
0
8,284
21,422
9,013
2,232
9,034
12,388
63,157
5,170
L
Hercules
LOxDAxGOAT
Hercules
9,449
2,851
996
15,922
27,936
33,640
526
10,775
17,161
0
24,184
W
Ymir
12,233
2,554
0
5,624
19,794
26,189
677
9,316
10,478
28,413
0
W
Persephone
VanityKym
Persephone
21,032
1,019
0
3,619
12,155
6,154
199
6,471
5,681
56,057
0
L
Jormungandr
jorlex009
Jormungandr
14,078
2,059
250
4,794
26,344
37,969
308
13,689
12,655
44,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,326
Gold Earned
41,194
213
Minions Killed
185
7
Camps Cleared
5
907,053
Distance Traveled
993,704
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,969
776
94
5
5
330,660
2
L
Sol
11,578
643
109
6
6
286,384
1
L
Hercules
11,644
647
36
2
0
335,398
1
W
Ymir
14,336
796
30
2
0
344,975
5
W
Persephone
12,889
716
61
3
0
318,069
7
L
Jormungandr
12,104
672
68
4
1
285,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role