Player Matchup

Atlas
Atlas
 
Atlas
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CorlayOn
Anubis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,444 Elo+
Solo
Fenrir
Fenrir
Hanzer91
Fenrir
Level 134
God Stats
7W - 8L
1,641 SR
Queue Stats
427W - 455L
1,435 Elo+
Solo
Tiamat
Tiamat
xXCytrusXx
Tiamat
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,448 Elo+
Solo
Team Averages
Level 131
1,528 SR
1,466 Elo+

VS

Team Averages
Level 125
1,545 SR
1,502 Elo+
Gilgamesh
Gilgamesh
Insheid
Gilgamesh
Level 141
God Stats
2W - 0L
1,216 SR
Queue Stats
71W - 59L
1,552 Elo+
Solo
Ah Puch
Ah Puch
MaveYukiYuu
Ah Puch
Level 148
God Stats
1W - 0L
1,530 SR
Queue Stats
20W - 19L
1,515 Elo+
Party 1
Awilix
Awilix
PrinceWillhelm
Awilix
Level 148
God Stats
9W - 27L
1,499 SR
Queue Stats
422W - 355L
1,553 Elo+
Party 1
Nox
Nox
RamboKeisari
Nox
Level 85
God Stats
5W - 5L
1,584 SR
Queue Stats
479W - 514L
1,480 Elo+
Solo
Danzaburou
Danzaburou
XxSnowWolvesxX
Danzaburou
Level 104
God Stats
5W - 0L
1,895 SR
Queue Stats
226W - 247L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 4 / 6
8,505
773
10,017
19,215
18,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
 
Neith
13
1 / 5 / 5
7,675
698
5,861
10,563
5,284
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
CorlayOn
Anubis
15
4 / 4 / 3
8,648
786
7,730
7,777
4,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Hanzer91
Fenrir
13
3 / 6 / 3
7,506
682
4,300
17,365
8,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
xXCytrusXx
Tiamat
15
0 / 4 / 7
8,002
727
7,456
9,754
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Insheid
Gilgamesh
14
3 / 2 / 13
8,664
788
7,601
10,295
8,911
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
MaveYukiYuu
Ah Puch
17
4 / 1 / 12
9,564
869
18,139
10,046
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 3 / 9
9,723
884
19,322
10,685
5,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 11
9,043
822
7,899
8,143
3,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
XxSnowWolvesxX
Danzaburou
15
3 / 3 / 2
8,600
782
5,721
8,260
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
10
Kills
23
23
Deaths
11
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
4
6
1.25
L
Neith
 
Neith
1
5
5
0.7
L
Anubis
CorlayOn
Anubis
4
4
3
1.38
L
Fenrir
Hanzer91
Fenrir
3
6
3
0.75
W
Gilgamesh
Insheid
Gilgamesh
3
2
13
4.75
W
Ah Puch
MaveYukiYuu
Ah Puch
4
1
12
10
W
11
3
9
5.17
W
2
2
11
3.75
W
Danzaburou
XxSnowWolvesxX
Danzaburou
3
3
2
1.33
L
Tiamat
xXCytrusXx
Tiamat
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,364
Damage
58,682
64,674
Taken
47,429
44,829
Mitigated
27,001
17,635
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,017
3,693
122
5,334
19,215
18,797
0
9,390
9,825
18,040
0
L
Neith
 
Neith
5,861
2,284
1,145
2,439
10,563
5,284
0
3,273
7,290
0
16,612
L
Anubis
CorlayOn
Anubis
7,730
500
293
1,610
7,777
4,853
0
4,017
3,760
16,751
0
L
Fenrir
Hanzer91
Fenrir
4,300
762
280
3,399
17,365
8,942
0
5,332
12,033
0
7,310
W
Gilgamesh
Insheid
Gilgamesh
7,601
2,012
604
1,625
10,295
8,911
258
5,327
4,968
0
9,894
W
Ah Puch
MaveYukiYuu
Ah Puch
18,139
819
385
6,596
10,046
4,687
783
5,266
4,780
31,393
0
W
19,322
8,993
403
1,947
10,685
5,258
17
5,047
5,638
0
21,701
W
7,899
980
2,304
2,862
8,143
3,932
1,234
5,735
2,408
20,991
0
W
Danzaburou
XxSnowWolvesxX
Danzaburou
5,721
2,287
0
838
8,260
4,213
1,929
3,828
4,432
0
21,763
L
Tiamat
xXCytrusXx
Tiamat
7,456
695
726
2,287
9,754
6,953
0
4,026
5,728
19,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
45,594
120
Minions Killed
114
0
Camps Cleared
0
920,839
Distance Traveled
995,651
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,505
773
21
2
0
197,437
1
L
Neith
7,675
698
48
4
0
161,384
3
L
Anubis
8,648
786
27
2
0
174,994
0
L
Fenrir
7,506
682
4
0
0
183,893
1
W
Gilgamesh
8,664
788
1
0
0
189,063
4
W
Ah Puch
9,564
869
32
3
0
208,915
0
W
Awilix
9,723
884
7
1
0
213,460
3
W
Nox
9,043
822
39
4
0
222,205
0
W
Danzaburou
8,600
782
35
3
0
162,008
0
L
Tiamat
8,002
727
20
2
0
203,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role