Player Matchup

Medusa
Medusa
Cloaked Sicarii
Medusa
Level 141
God Stats
4W - 1L
1,701 SR
Queue Stats
109W - 98L
1,580 Elo+
Party 3
Arachne
Arachne
KRUNKkoolAID23
Arachne
Level 157
God Stats
14W - 5L
1,629 SR
Queue Stats
308W - 282L
1,631 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Murphdingo
Cu Chulainn
Level 118
God Stats
3W - 2L
1,387 SR
Queue Stats
341W - 315L
1,596 Elo+
Solo
Yu Huang
Yu Huang
Sanghelios-
Yu Huang
Level 153
God Stats
1W - 1L
1,314 SR
Queue Stats
162W - 169L
1,573 Elo+
Party 1
Ares
Ares
xVMorningStarVx
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 55L
1,518 Elo+
Party 1
Team Averages
Level 135
1,506 SR
1,579 Elo+

VS

Team Averages
Level 100
1,593 SR
1,515 Elo+
Cernunnos
Cernunnos
Slapadanuts
Cernunnos
Level 127
God Stats
15W - 8L
1,854 SR
Queue Stats
482W - 495L
1,565 Elo+
Solo
Nemesis
Nemesis
discograndma
Nemesis
Level 95
God Stats
1W - 3L
1,427 SR
Queue Stats
43W - 40L
1,510 Elo+
Party 2
Loki
Loki
lilGhetti
Loki
Level 47
God Stats
2W - 4L
1,559 SR
Queue Stats
42W - 41L
1,510 Elo+
Party 2
Khepri
Khepri
paul5113
Khepri
Level 103
God Stats
1W - 3L
1,441 SR
Queue Stats
14W - 18L
1,401 Elo+
Party 2
Sol
Sol
the_unknown805
Sol
Level 126
God Stats
10W - 4L
1,684 SR
Queue Stats
272W - 264L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 8
12,828
558
12,297
18,617
9,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 1 / 9
14,783
643
24,458
26,392
15,266
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Murphdingo
Cu Chulainn
18
5 / 4 / 10
12,674
551
16,837
20,394
22,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
Sanghelios-
Yu Huang
19
4 / 2 / 9
12,641
550
15,157
16,456
9,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 1 / 7
11,517
501
8,577
22,031
25,975
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Slapadanuts
Cernunnos
17
1 / 6 / 1
10,353
450
11,675
20,080
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
discograndma
Nemesis
14
6 / 6 / 0
10,511
457
13,601
21,754
16,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
15
1 / 8 / 3
9,965
433
9,960
23,481
10,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
paul5113
Khepri
13
1 / 5 / 0
9,207
400
4,074
19,442
22,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
2 / 5 / 1
10,376
451
18,968
17,218
7,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
30
Kills
11
11
Deaths
30
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
17
1
9
21.5
W
Cu Chulainn
Murphdingo
Cu Chulainn
5
4
10
2.5
W
Yu Huang
Sanghelios-
Yu Huang
4
2
9
4.25
L
Cernunnos
Slapadanuts
Cernunnos
1
6
1
0.25
L
Nemesis
discograndma
Nemesis
6
6
0
1
L
Loki
1
8
3
0.31
L
Khepri
paul5113
Khepri
1
5
0
0.2
L
2
5
1
0.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,326
Damage
58,278
103,890
Taken
101,975
82,148
Mitigated
65,080
24,265
Healing
25,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,297
3,962
0
6,185
18,617
9,132
5,015
3,500
15,117
0
121,101
W
24,458
15,912
0
8,814
26,392
15,266
3,031
3,610
22,782
0
127,377
W
Cu Chulainn
Murphdingo
Cu Chulainn
16,837
1,845
0
2,196
20,394
22,353
602
2,616
17,778
70
82,532
W
Yu Huang
Sanghelios-
Yu Huang
15,157
1,208
222
2,978
16,456
9,422
852
7,281
9,175
113,017
0
L
Cernunnos
Slapadanuts
Cernunnos
11,675
4,376
0
5,217
20,080
8,546
679
2,277
17,803
0
102,703
L
Nemesis
discograndma
Nemesis
13,601
6,442
309
5,518
21,754
16,327
237
5,141
16,613
0
58,878
L
Loki
9,960
2,963
0
5,613
23,481
10,426
0
3,773
19,708
0
88,303
L
Khepri
paul5113
Khepri
4,074
721
492
5,097
19,442
22,451
250
8,124
11,318
24,856
0
L
18,968
2,251
0
3,222
17,218
7,330
2,020
4,489
12,729
91,578
0
W
8,577
471
493
3,377
22,031
25,975
347
7,466
14,565
35,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,443
Gold Earned
50,412
665
Minions Killed
601
0
Camps Cleared
0
2,280,482
Distance Traveled
2,080,957
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,828
558
160
7
0
405,792
4
W
Arachne
14,783
643
154
7
0
573,416
1
W
Cu Chulainn
12,674
551
135
6
0
414,618
12
W
Yu Huang
12,641
550
182
8
0
428,654
4
L
Cernunnos
10,353
450
178
8
0
400,900
5
L
Nemesis
10,511
457
112
5
0
386,490
0
L
Loki
9,965
433
130
6
0
426,694
3
L
Khepri
9,207
400
31
1
0
465,145
1
L
Sol
10,376
451
150
7
0
401,728
7
W
Ares
11,517
501
34
1
0
458,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role