Player Matchup

Cthulhu
Cthulhu
BloodyTomato97
Cthulhu
Level 29
God Stats
2W - 0L
1,717 SR
Queue Stats
5W - 15L
1,167 Elo+
Party 1
Cabrakan
Cabrakan
CptCoathanger
Cabrakan
Level 88
God Stats
8W - 5L
1,571 SR
Queue Stats
148W - 147L
1,491 Elo+
Party 2
Da Ji
Da Ji
Jbird95
Da Ji
Level 120
God Stats
3W - 2L
1,859 SR
Queue Stats
287W - 281L
1,518 Elo+
Party 2
The Morrigan
The Morrigan
Jenku
The Morrigan
Level 123
God Stats
26W - 25L
1,614 SR
Queue Stats
282W - 264L
1,478 Elo+
Party 2
Skadi
Skadi
WateryMelon97
Skadi
Level 32
God Stats
1W - 3L
1,284 SR
Queue Stats
4W - 13L
1,167 Elo+
Party 1
Team Averages
Level 78
1,609 SR
1,364 Elo+

VS

Team Averages
Level 47
1,251 SR
1,268 Elo+
The Morrigan
The Morrigan
ITKot007
The Morrigan
Level 16
God Stats
0W - 1L
1,268 SR
Queue Stats
5W - 7L
1,266 Elo+
Party 3
Horus
Horus
Rafijs92
Horus
Level 148
God Stats
0W - 2L
1,301 SR
Queue Stats
190W - 196L
1,502 Elo+
Solo
Bakasura
Bakasura
RivenBeer
Bakasura
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,180 Elo+
Party 3
Izanami
Izanami
Salamator
Izanami
Level 18
God Stats
6W - 6L
1,278 SR
Queue Stats
17W - 19L
1,259 Elo+
Party 3
Ymir
Ymir
UnwarierHalo87
Ymir
Level 12
God Stats
5W - 9L
907 SR
Queue Stats
9W - 15L
1,135 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 0 / 12
12,837
494
6,012
19,351
24,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
CptCoathanger
Cabrakan
20
8 / 3 / 14
14,778
568
23,302
24,803
33,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Jbird95
Da Ji
20
24 / 1 / 6
15,359
591
40,345
21,962
12,501
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Jenku
The Morrigan
20
9 / 0 / 9
16,128
620
22,043
7,673
4,584
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
7 / 3 / 3
12,588
484
18,557
15,743
8,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ITKot007
The Morrigan
14
0 / 12 / 1
9,350
360
2,999
20,024
9,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Rafijs92
Horus
17
4 / 5 / 1
11,693
450
14,459
24,964
26,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
RivenBeer
Bakasura
15
2 / 14 / 0
10,406
400
10,535
32,106
14,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Salamator
Izanami
15
0 / 10 / 0
9,520
366
9,562
28,763
12,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 9 / 1
9,718
374
5,988
32,528
49,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
9
48
Kills
6
7
Deaths
50
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
W
Cabrakan
CptCoathanger
Cabrakan
8
3
14
5
L
The Morrigan
ITKot007
The Morrigan
0
12
1
0.04
W
Da Ji
Jbird95
Da Ji
24
1
6
27
W
The Morrigan
Jenku
The Morrigan
9
0
9
13.5
L
Horus
Rafijs92
Horus
4
5
1
0.9
L
Bakasura
RivenBeer
Bakasura
2
14
0
0.14
L
Izanami
Salamator
Izanami
0
10
0
0
L
0
9
1
0.06
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,259
Damage
43,543
89,532
Taken
138,385
83,631
Mitigated
113,611
26,811
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,012
746
641
2,672
19,351
24,750
381
2,132
17,219
75,583
0
W
Cabrakan
CptCoathanger
Cabrakan
23,302
3,567
0
7,708
24,803
33,531
395
1,986
22,295
112,678
0
L
The Morrigan
ITKot007
The Morrigan
2,999
704
0
146
20,024
9,034
224
9,407
10,617
56,484
4,386
W
Da Ji
Jbird95
Da Ji
40,345
14,102
0
7,920
21,962
12,501
0
1,755
19,846
0
136,353
W
The Morrigan
Jenku
The Morrigan
22,043
6,440
0
3,050
7,673
4,584
8,821
705
6,958
153,195
5,851
L
Horus
Rafijs92
Horus
14,459
6,538
149
6,122
24,964
26,881
0
9,705
15,259
0
80,475
L
Bakasura
RivenBeer
Bakasura
10,535
5,674
0
2,770
32,106
14,877
0
8,092
24,014
0
71,551
L
Izanami
Salamator
Izanami
9,562
6,209
0
4,904
28,763
12,821
264
10,405
18,358
0
80,161
L
5,988
721
0
1,070
32,528
49,998
52
9,316
23,212
33,110
0
W
18,557
12,658
0
4,820
15,743
8,265
1,654
1,351
14,005
25
107,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,690
Gold Earned
50,687
787
Minions Killed
522
0
Camps Cleared
0
2,387,509
Distance Traveled
2,089,377
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,837
494
100
4
0
502,042
3
W
Cabrakan
14,778
568
165
6
0
424,301
3
L
The Morrigan
9,350
360
108
4
0
407,762
3
W
Da Ji
15,359
591
138
5
0
492,025
3
W
The Morrigan
16,128
620
257
10
0
489,385
15
L
Horus
11,693
450
132
5
0
435,068
4
L
Bakasura
10,406
400
115
4
0
431,458
2
L
Izanami
9,520
366
123
5
0
417,106
4
L
Ymir
9,718
374
44
2
0
397,983
1
W
Skadi
12,588
484
127
5
0
479,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role