Player Matchup

Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Baldobinoo
Vamana
Level 157
God Stats
9W - 8L
1,635 SR
Queue Stats
197W - 172L
1,591 Elo+
Party 2
Hades
Hades
StrawberryJake
Hades
Level 69
God Stats
2W - 0L
1,973 SR
Queue Stats
183W - 115L
1,617 Elo+
Party 2
Nu Wa
Nu Wa
TheArtOfThrow
Nu Wa
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 6L
1,693 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheJudicatør
Tsukuyomi
Level 124
God Stats
22W - 9L
1,830 SR
Queue Stats
620W - 284L
1,751 Elo+
Party 2
Team Averages
Level 102
1,688 SR
1,631 Elo+

VS

Team Averages
Level 117
1,477 SR
1,546 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Agony G59
Gilgamesh
Level 126
God Stats
4W - 5L
1,453 SR
Queue Stats
168W - 132L
1,605 Elo+
Party 3
Tyr
Tyr
DeMafiaPenguin
Tyr
Level 142
God Stats
1W - 1L
1,518 SR
Queue Stats
103W - 89L
1,555 Elo+
Party 3
Chiron
Chiron
StopUrJstBad
Chiron
Level 44
God Stats
0W - 2L
1,416 SR
Queue Stats
8W - 7L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 0 / 2
9,630
688
12,840
16,066
15,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Baldobinoo
Vamana
13
3 / 1 / 4
8,229
588
6,240
12,807
7,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 0 / 6
7,600
543
6,854
9,183
4,188
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 0 / 6
8,571
612
10,386
7,570
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
TheJudicatør
Tsukuyomi
14
6 / 0 / 2
8,547
611
8,736
11,624
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 2 / 1
6,755
483
7,354
10,997
8,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
 
Sylvanus
10
0 / 3 / 1
6,446
460
4,900
14,128
10,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Agony G59
Gilgamesh
11
0 / 5 / 0
6,363
455
5,265
14,580
7,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 0
6,090
435
3,301
13,412
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
12
1 / 1 / 0
7,135
510
5,104
8,785
3,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
15
Kills
1
1
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
2
6
L
Zhong Kui
 
Zhong Kui
0
2
1
0.25
L
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Gilgamesh
Agony G59
Gilgamesh
0
5
0
0
W
Vamana
Baldobinoo
Vamana
3
1
4
5
L
0
4
0
0
L
Chiron
1
1
0
1
W
0
0
6
3
W
1
0
6
4
W
Tsukuyomi
TheJudicatør
Tsukuyomi
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,056
Damage
25,924
57,250
Taken
61,902
34,110
Mitigated
36,572
33,156
Healing
18,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,840
5,453
0
10,314
16,066
15,874
0
0
16,066
0
68,896
L
Zhong Kui
 
Zhong Kui
7,354
801
0
3,017
10,997
8,612
1,097
4,459
6,372
61,218
0
L
Sylvanus
 
Sylvanus
4,900
833
2,814
3,482
14,128
10,756
0
6,084
7,742
21,983
0
L
Gilgamesh
Agony G59
Gilgamesh
5,265
1,630
0
3,616
14,580
7,742
0
42
14,538
0
40,868
W
Vamana
Baldobinoo
Vamana
6,240
2,125
1,609
4,496
12,807
7,052
0
3,968
8,839
0
47,693
L
3,301
951
0
2,754
13,412
6,251
0
2,644
10,568
0
39,370
L
Chiron
5,104
1,448
675
2,410
8,785
3,211
0
3,003
5,403
0
57,314
W
6,854
1,363
462
6,041
9,183
4,188
948
4,321
4,862
54,909
0
W
10,386
3,766
0
3,305
7,570
2,482
336
1,825
5,745
62,157
0
W
Tsukuyomi
TheJudicatør
Tsukuyomi
8,736
2,687
0
6,929
11,624
4,514
0
2,339
9,285
0
72,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,577
Gold Earned
32,789
522
Minions Killed
373
0
Camps Cleared
0
1,478,048
Distance Traveled
1,337,405
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,630
688
126
9
0
261,708
0
L
Zhong Kui
6,755
483
101
7
0
255,327
7
L
Sylvanus
6,446
460
29
2
0
255,770
0
L
Gilgamesh
6,363
455
73
5
0
284,635
2
W
Vamana
8,229
588
67
5
0
326,276
1
L
Tyr
6,090
435
65
5
0
281,314
2
L
Chiron
7,135
510
105
8
0
260,359
5
W
Hades
7,600
543
95
7
0
271,255
4
W
Nu Wa
8,571
612
126
9
0
258,094
2
W
Tsukuyomi
8,547
611
108
8
0
360,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role