Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
EnRAgEdJoE3722
Shiva
Level 149
God Stats
11W - 8L
1,586 SR
Queue Stats
70W - 75L
1,512 Elo+
Solo
Chang'e
Chang'e
L0giistiics
Chang'e
Level 125
God Stats
50W - 69L
1,450 SR
Queue Stats
82W - 124L
1,436 Elo+
Solo
Janus
Janus
Triz Icy
Janus
Level 66
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Team Averages
Level 119
1,516 SR
1,443 Elo+

VS

Team Averages
Level 93
1,504 SR
1,448 Elo+
Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Crystalizer-ksa
Bastet
Level 149
God Stats
246W - 256L
1,472 SR
Queue Stats
1,326W - 1,369L
1,444 Elo+
Solo
Bacchus
Bacchus
Deyanira21
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,311 Elo+
Solo
Medusa
Medusa
JWhitwer
Medusa
Level 83
God Stats
75W - 60L
1,547 SR
Queue Stats
353W - 360L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 1 / 3
10,950
995
5,329
12,503
15,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
 
Ah Puch
16
1 / 3 / 4
10,826
984
4,650
17,449
11,883
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 0 / 5
10,490
954
14,523
16,004
16,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
L0giistiics
Chang'e
16
0 / 1 / 4
10,324
939
5,671
19,683
10,111
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Janus
Triz Icy
Janus
16
2 / 5 / 1
10,310
937
3,402
10,618
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

211

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 1 / 5
11,675
1,061
32,436
4,911
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
 
Lancelot
17
3 / 0 / 4
11,123
1,011
4,293
6,436
3,175
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 1 / 3
10,588
963
11,624
7,968
3,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
Deyanira21
Bacchus
16
0 / 1 / 5
10,554
959
7,073
7,846
7,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
JWhitwer
Medusa
17
3 / 2 / 6
12,247
1,113
17,688
11,269
5,803
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
5
Kills
10
10
Deaths
5
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
3
3.5
L
Ah Puch
 
Ah Puch
1
3
4
1
W
Discordia
 
Discordia
4
1
5
6.5
W
Lancelot
 
Lancelot
3
0
4
5
W
0
1
3
1.5
W
Bacchus
Deyanira21
Bacchus
0
1
5
2.5
L
0
0
5
2.5
W
Medusa
JWhitwer
Medusa
3
2
6
3
L
Chang'e
L0giistiics
Chang'e
0
1
4
2
L
Janus
Triz Icy
Janus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,575
Damage
73,114
76,257
Taken
38,430
59,212
Mitigated
22,710
27,614
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,329
827
8,109
4,745
12,503
15,420
0
4,891
7,612
20,150
0
L
Ah Puch
 
Ah Puch
4,650
520
0
1,538
17,449
11,883
0
9,901
7,548
28,277
0
W
Discordia
 
Discordia
32,436
1,183
0
853
4,911
2,302
0
2,499
2,218
51,697
0
W
Lancelot
 
Lancelot
4,293
1,514
179
731
6,436
3,175
0
3,458
2,831
0
16,345
W
11,624
2,360
623
3,111
7,968
3,806
0
2,469
5,204
0
33,355
W
Bacchus
Deyanira21
Bacchus
7,073
265
399
522
7,846
7,624
0
5,061
2,613
21,684
0
L
14,523
857
82
6,466
16,004
16,638
0
6,500
9,504
0
30,010
W
Medusa
JWhitwer
Medusa
17,688
10,590
0
1,677
11,269
5,803
0
5,497
5,546
0
48,488
L
Chang'e
L0giistiics
Chang'e
5,671
480
2,593
3,810
19,683
10,111
0
12,240
7,443
25,430
0
L
Janus
Triz Icy
Janus
3,402
669
0
271
10,618
5,160
0
5,977
4,641
12,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,900
Gold Earned
56,187
226
Minions Killed
282
3
Camps Cleared
15
886,320
Distance Traveled
1,136,403
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,950
995
39
4
1
191,005
2
L
Ah Puch
10,826
984
77
7
0
202,494
4
W
Discordia
11,675
1,061
59
5
1
225,524
0
W
Lancelot
11,123
1,011
43
4
2
231,240
2
W
Bastet
10,588
963
61
6
1
227,217
1
W
Bacchus
10,554
959
50
5
1
224,852
0
L
Shiva
10,490
954
40
4
1
227,651
0
W
Medusa
12,247
1,113
69
6
10
227,570
0
L
Chang'e
10,324
939
51
5
0
193,745
1
L
Janus
10,310
937
19
2
1
71,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role