Player Matchup

Hercules
Hercules
Azerii95
Hercules
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 29L
1,363 Elo+
Party 2
Charybdis
Charybdis
EinfachNurIljas
Charybdis
Level 80
God Stats
0W - 2L
1,313 SR
Queue Stats
178W - 207L
1,395 Elo+
Party 2
Zhong Kui
Zhong Kui
JByr5
Zhong Kui
Level 106
God Stats
0W - 2L
1,181 SR
Queue Stats
90W - 109L
1,401 Elo+
Solo
Da Ji
Da Ji
YTRinger
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 118L
1,414 Elo+
Party 2
Sylvanus
Sylvanus
dnbram
Sylvanus
Level 62
God Stats
20W - 24L
1,472 SR
Queue Stats
219W - 233L
1,420 Elo+
Solo
Team Averages
Level 66
1,393 SR
1,399 Elo+

VS

Team Averages
Level 77
1,600 SR
1,407 Elo+
Tsukuyomi
Tsukuyomi
Lil_Nikren
Tsukuyomi
Level 46
God Stats
24W - 12L
1,575 SR
Queue Stats
30W - 20L
1,418 Elo+
Party 1
Skadi
Skadi
Mobro12371
Skadi
Level 40
God Stats
15W - 11L
1,635 SR
Queue Stats
41W - 50L
1,352 Elo+
Solo
Sylvanus
Sylvanus
ShadowMonarch7
Sylvanus
Level 126
God Stats
283W - 253L
1,485 SR
Queue Stats
594W - 633L
1,380 Elo+
Solo
Amaterasu
Amaterasu
dN_SlaYeR_
Amaterasu
Level 44
God Stats
39W - 16L
1,620 SR
Queue Stats
79W - 58L
1,390 Elo+
Party 1
Merlin
Merlin
tamaraleonie01
Merlin
Level 128
God Stats
25W - 16L
1,684 SR
Queue Stats
188W - 166L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Azerii95
Hercules
15
0 / 1 / 0
8,119
427
4,956
12,901
11,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
EinfachNurIljas
Charybdis
13
2 / 3 / 1
7,185
378
8,309
12,192
3,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
JByr5
Zhong Kui
14
2 / 1 / 3
8,189
431
10,670
14,578
10,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
YTRinger
Da Ji
13
3 / 5 / 2
8,326
438
8,747
19,923
8,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
dnbram
Sylvanus
13
1 / 2 / 3
7,648
403
7,097
16,344
12,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lil_Nikren
Tsukuyomi
14
2 / 3 / 4
8,992
473
7,115
14,721
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
16
2 / 1 / 3
9,560
503
12,668
10,641
4,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
14
2 / 3 / 8
9,681
510
8,359
20,281
17,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
dN_SlaYeR_
Amaterasu
17
1 / 0 / 4
10,386
547
8,814
14,268
17,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 1 / 2
10,302
542
16,726
8,600
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
12
12
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
Azerii95
Hercules
0
1
0
0
L
Charybdis
EinfachNurIljas
Charybdis
2
3
1
0.83
L
Zhong Kui
JByr5
Zhong Kui
2
1
3
3.5
W
Tsukuyomi
Lil_Nikren
Tsukuyomi
2
3
4
1.33
W
Skadi
2
1
3
3.5
W
Sylvanus
2
3
8
2
L
Da Ji
YTRinger
Da Ji
3
5
2
0.8
W
Amaterasu
dN_SlaYeR_
Amaterasu
1
0
4
3
L
Sylvanus
dnbram
Sylvanus
1
2
3
1.25
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,779
Damage
53,682
75,938
Taken
68,511
46,309
Mitigated
49,361
23,355
Healing
26,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Azerii95
Hercules
4,956
524
0
2,452
12,901
11,246
0
1,855
11,046
0
46,120
L
Charybdis
EinfachNurIljas
Charybdis
8,309
3,582
0
3,178
12,192
3,920
0
4,007
7,738
0
46,432
L
Zhong Kui
JByr5
Zhong Kui
10,670
469
0
5,715
14,578
10,687
0
7,738
6,770
57,127
0
W
Tsukuyomi
Lil_Nikren
Tsukuyomi
7,115
2,354
0
2,284
14,721
5,736
1,449
3,542
10,905
0
61,276
W
Skadi
12,668
4,138
0
1,419
10,641
4,914
1,012
2,107
8,526
0
77,200
W
Sylvanus
8,359
1,421
4,175
8,719
20,281
17,337
116
7,137
12,796
38,454
0
L
Da Ji
YTRinger
Da Ji
8,747
1,822
0
6,916
19,923
8,345
0
4,973
14,912
0
57,309
W
Amaterasu
dN_SlaYeR_
Amaterasu
8,814
2,392
0
7,564
14,268
17,864
1,076
626
13,610
0
71,852
L
Sylvanus
dnbram
Sylvanus
7,097
3,081
504
4,590
16,344
12,111
30
6,512
9,409
37,396
10,896
W
16,726
1,532
0
2,002
8,600
3,510
1,507
2,272
6,102
96,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
48,921
425
Minions Killed
545
0
Camps Cleared
0
1,561,312
Distance Traveled
1,747,160
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,119
427
83
4
0
320,241
0
L
Charybdis
7,185
378
76
4
0
292,500
2
L
Zhong Kui
8,189
431
102
5
0
327,882
4
W
Tsukuyomi
8,992
473
85
4
0
395,106
6
W
Skadi
9,560
503
133
7
0
361,436
4
W
Sylvanus
9,681
510
45
2
0
328,890
0
L
Da Ji
8,326
438
95
5
0
326,395
1
W
Amaterasu
10,386
547
137
7
0
340,077
4
L
Sylvanus
7,648
403
69
4
0
294,294
1
W
Merlin
10,302
542
145
8
0
321,651
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role