Player Matchup

Lancelot
Lancelot
Itherius
Lancelot
Level 78
God Stats
1W - 6L
1,238 SR
Queue Stats
26W - 42L
1,374 Elo+
Party 3
Discordia
Discordia
L1ndberg
Discordia
Level 106
God Stats
0W - 2L
1,208 SR
Queue Stats
44W - 46L
1,443 Elo+
Party 2
King Arthur
King Arthur
Litebane
King Arthur
Level 106
God Stats
2W - 4L
1,517 SR
Queue Stats
45W - 45L
1,450 Elo+
Party 2
Hachiman
Hachiman
Reduxation
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,310 Elo+
Party 3
Jormungandr
Jormungandr
yobrow
Jormungandr
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,233 Elo+
Party 3
Team Averages
Level 79
1,393 SR
1,362 Elo+

VS

Team Averages
Level 54
1,601 SR
1,474 Elo+
Susano
Susano
 
Susano
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Fl3x
Fenrir
Level 66
God Stats
4W - 5L
1,719 SR
Queue Stats
7W - 12L
1,408 Elo+
Party 1
Hou Yi
Hou Yi
JuicyTeD
Hou Yi
Level 48
God Stats
2W - 1L
1,713 SR
Queue Stats
11W - 9L
1,565 Elo+
Party 1
King Arthur
King Arthur
Numamouth
King Arthur
Level 69
God Stats
2W - 2L
1,575 SR
Queue Stats
148W - 118L
1,489 Elo+
Solo
Sol
Sol
ZE4K
Sol
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Itherius
Lancelot
10
1 / 5 / 3
6,412
458
5,295
13,171
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
L1ndberg
Discordia
11
0 / 2 / 0
6,203
443
5,269
6,618
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Litebane
King Arthur
12
4 / 4 / 0
7,698
550
9,238
12,289
7,675
Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Reduxation
Hachiman
10
1 / 6 / 2
6,191
442
2,635
9,078
2,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
yobrow
Jormungandr
10
1 / 1 / 1
6,540
467
3,117
7,721
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
8 / 2 / 3
7,661
547
4,526
9,510
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
Fl3x
Fenrir
11
4 / 1 / 9
7,656
547
7,500
9,546
5,017
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
JuicyTeD
Hou Yi
13
4 / 1 / 5
7,742
553
6,521
7,756
3,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Numamouth
King Arthur
12
2 / 2 / 3
7,384
527
5,178
12,427
11,082
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
ZE4K
Sol
11
0 / 1 / 1
6,580
470
6,243
7,854
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
18
18
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
2
3
4.75
W
Fenrir
Fl3x
Fenrir
4
1
9
8.5
L
Lancelot
Itherius
Lancelot
1
5
3
0.5
W
Hou Yi
JuicyTeD
Hou Yi
4
1
5
6.5
L
Discordia
L1ndberg
Discordia
0
2
0
0
L
King Arthur
Litebane
King Arthur
4
4
0
1
W
King Arthur
Numamouth
King Arthur
2
2
3
1.75
L
Hachiman
Reduxation
Hachiman
1
6
2
0.33
W
Sol
ZE4K
Sol
0
1
1
0.5
L
Jormungandr
yobrow
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,554
Damage
29,968
48,877
Taken
47,093
22,402
Mitigated
25,611
5,425
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,526
1,067
0
1,035
9,510
3,645
528
1,677
7,833
0
38,720
W
Fenrir
Fl3x
Fenrir
7,500
2,125
0
2,700
9,546
5,017
476
2,224
7,322
0
22,626
L
Lancelot
Itherius
Lancelot
5,295
1,634
0
2,083
13,171
5,064
0
1,812
11,359
0
39,195
W
Hou Yi
JuicyTeD
Hou Yi
6,521
3,377
0
2,796
7,756
3,052
544
1,707
6,049
0
63,396
L
Discordia
L1ndberg
Discordia
5,269
238
0
250
6,618
2,686
0
3,012
3,606
41,146
0
L
King Arthur
Litebane
King Arthur
9,238
1,893
0
830
12,289
7,675
0
909
11,380
0
51,626
W
King Arthur
Numamouth
King Arthur
5,178
544
0
2,430
12,427
11,082
0
98
12,329
0
50,305
L
Hachiman
Reduxation
Hachiman
2,635
1,811
0
1,277
9,078
2,445
31
0
9,078
0
22,890
W
Sol
ZE4K
Sol
6,243
2,178
0
3,429
7,854
2,815
288
2,680
5,174
45,028
0
L
Jormungandr
yobrow
Jormungandr
3,117
788
0
985
7,721
4,532
0
510
5,723
22,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
37,023
317
Minions Killed
385
0
Camps Cleared
0
1,300,121
Distance Traveled
1,274,427
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,661
547
61
4
0
279,249
0
W
Fenrir
7,656
547
38
3
0
263,163
3
L
Lancelot
6,412
458
65
5
0
290,483
2
W
Hou Yi
7,742
553
106
8
0
251,954
0
L
Discordia
6,203
443
77
6
0
254,493
0
L
King Arthur
7,698
550
95
7
0
244,627
4
W
King Arthur
7,384
527
90
6
0
236,544
2
L
Hachiman
6,191
442
41
3
0
213,740
2
W
Sol
6,580
470
90
6
0
243,517
4
L
Jormungandr
6,540
467
39
3
0
296,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role