Player Matchup

Chang'e
Chang'e
FTT409
Chang'e
Level 115
God Stats
1W - 0L
1,906 SR
Queue Stats
92W - 93L
1,472 Elo+
Party 2
Hachiman
Hachiman
Po0o0o0o0o0oP
Hachiman
Level 153
God Stats
7W - 4L
1,686 SR
Queue Stats
158W - 159L
1,553 Elo+
Party 2
Discordia
Discordia
Popeye8136
Discordia
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,424 Elo+
Solo
Tyr
Tyr
brohiemian
Tyr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,570 Elo+
Party 2
Jormungandr
Jormungandr
jasonator48
Jormungandr
Level 109
God Stats
2W - 1L
1,503 SR
Queue Stats
59W - 43L
1,538 Elo+
Party 2
Team Averages
Level 129
1,619 SR
1,512 Elo+

VS

Team Averages
Level 103
1,545 SR
1,508 Elo+
Kuzenbo
Kuzenbo
AhoOtaku
Kuzenbo
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
702W - 652L
1,514 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Bl4ck_M0rph3us_
Ah Muzen Cab
Level 81
God Stats
4W - 4L
1,546 SR
Queue Stats
206W - 223L
1,423 Elo+
Solo
Ra
Ra
CoolBeansNick
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,521 Elo+
Party 3
Ymir
Ymir
DmonicAtomic
Ymir
Level 86
God Stats
6W - 6L
1,638 SR
Queue Stats
267W - 228L
1,506 Elo+
Party 1
Bastet
Bastet
Hawk Swoop4559
Bastet
Level 123
God Stats
5W - 8L
1,539 SR
Queue Stats
188W - 136L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FTT409
Chang'e
20
5 / 5 / 16
12,518
695
16,398
21,338
12,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Po0o0o0o0o0oP
Hachiman
20
10 / 4 / 11
13,503
750
34,081
22,244
12,685
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Popeye8136
Discordia
20
4 / 3 / 15
11,957
664
23,696
17,139
8,215
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 5 / 16
13,410
745
22,123
30,615
43,721
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
jasonator48
Jormungandr
19
1 / 4 / 18
12,376
688
16,249
27,993
36,058
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AhoOtaku
Kuzenbo
17
1 / 6 / 9
11,064
615
16,500
29,447
47,083
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Bl4ck_M0rph3us_
Ah Muzen Cab
20
8 / 5 / 6
12,882
716
35,984
19,436
11,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 5 / 11
12,030
668
16,246
17,069
10,608
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 6 / 15
11,578
643
13,572
35,988
50,130
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 4 / 7
12,783
710
19,317
23,066
13,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
69
26
Kills
21
21
Deaths
26
76
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AhoOtaku
Kuzenbo
1
6
9
0.92
L
Ah Muzen Cab
Bl4ck_M0rph3us_
Ah Muzen Cab
8
5
6
2.2
L
3
5
11
1.7
L
0
6
15
1.25
W
Chang'e
FTT409
Chang'e
5
5
16
2.6
L
9
4
7
3.13
W
Hachiman
Po0o0o0o0o0oP
Hachiman
10
4
11
3.88
W
Discordia
Popeye8136
Discordia
4
3
15
3.83
W
6
5
16
2.8
W
Jormungandr
jasonator48
Jormungandr
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,547
Damage
101,619
119,329
Taken
125,006
112,686
Mitigated
133,341
47,914
Healing
42,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AhoOtaku
Kuzenbo
16,500
5,195
4,677
3,934
29,447
47,083
116
12,750
16,697
26,323
0
L
Ah Muzen Cab
Bl4ck_M0rph3us_
Ah Muzen Cab
35,984
8,628
1,517
3,346
19,436
11,825
809
7,561
11,875
0
61,012
L
16,246
702
10,043
3,594
17,069
10,608
276
8,068
9,001
37,621
0
L
13,572
1,288
2,689
6,012
35,988
50,130
0
18,870
17,118
29,262
0
W
Chang'e
FTT409
Chang'e
16,398
934
14,748
7,920
21,338
12,007
1,827
10,293
11,045
33,224
0
L
19,317
3,351
2,782
3,465
23,066
13,695
902
9,094
13,972
0
27,483
W
Hachiman
Po0o0o0o0o0oP
Hachiman
34,081
15,477
1,517
1,721
22,244
12,685
1,940
11,067
11,177
0
74,666
W
Discordia
Popeye8136
Discordia
23,696
1,784
1,893
3,990
17,139
8,215
1,886
4,544
12,595
41,059
0
W
22,123
1,542
2,170
7,653
30,615
43,721
1,422
8,825
21,790
0
34,639
W
Jormungandr
jasonator48
Jormungandr
16,249
2,797
1,759
4,543
27,993
36,058
360
11,589
16,404
34,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,764
Gold Earned
60,337
258
Minions Killed
175
0
Camps Cleared
0
1,640,586
Distance Traveled
1,532,731
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,064
615
10
1
0
303,771
0
L
Ah Muzen Cab
12,882
716
47
3
0
333,864
0
L
Ra
12,030
668
59
3
0
317,818
7
L
Ymir
11,578
643
33
2
0
254,937
2
W
Chang'e
12,518
695
41
2
0
324,459
0
L
Bastet
12,783
710
26
1
0
322,341
0
W
Hachiman
13,503
750
107
6
0
304,827
6
W
Discordia
11,957
664
49
3
0
338,469
0
W
Tyr
13,410
745
20
1
0
354,325
0
W
Jormungandr
12,376
688
41
2
0
318,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role