Player Matchup

King Arthur
King Arthur
Gold II
GaBrI301
King Arthur
Gold II
Level 108
God Stats
2W - 4L
1,125 SR
Queue Stats
77W - 88L
1,483 MMR
Party 2
Susano
Susano
Bronze III
JakuGTI
Susano
Bronze III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,364 MMR
Solo
Yu Huang
Yu Huang
Silver I
PEPPEEE1509
Yu Huang
Silver I
Level 103
God Stats
12W - 12L
1,475 SR
Queue Stats
58W - 68L
1,222 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,367 SR
1,356 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,541 SR
1,340 MMR
Hera
Hera
Gold IV
TevasLTU
Hera
Gold IV
Level 133
God Stats
2W - 2L
1,622 SR
Queue Stats
85W - 95L
1,513 MMR
Solo
Hun Batz
Hun Batz
Bronze IV
WIDERX_02
Hun Batz
Bronze IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,254 MMR
Party 1
Khepri
Khepri
Bronze IV
chorchanitis13
Khepri
Bronze IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,254 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GaBrI301
King Arthur
12
2 / 1 / 4
8,367
761
7,769
12,876
11,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
JakuGTI
Susano
11
2 / 3 / 2
7,222
657
5,970
8,598
3,649
Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
PEPPEEE1509
Yu Huang
13
2 / 0 / 2
7,867
715
12,363
5,177
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetCabrakanFenrirGilgameshVulcan

VS

Bans
AchillesGebBaron SamediAresCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 1 / 2
7,603
691
9,394
5,277
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
WIDERX_02
Hun Batz
10
2 / 3 / 2
6,998
636
7,966
12,710
5,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 2 / 3
7,302
664
2,547
11,985
10,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
4
4
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GaBrI301
King Arthur
2
1
4
4
W
Susano
JakuGTI
Susano
2
3
2
1
W
Yu Huang
PEPPEEE1509
Yu Huang
2
0
2
3
L
Hera
2
1
2
3
L
Hun Batz
WIDERX_02
Hun Batz
2
3
2
1
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,102
Damage
19,907
26,651
Taken
29,972
17,053
Mitigated
18,670
4,327
Healing
2,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GaBrI301
King Arthur
7,769
586
418
2,418
12,876
11,284
13
5,067
7,809
0
16,671
W
Susano
JakuGTI
Susano
5,970
1,169
252
489
8,598
3,649
0
4,505
4,093
0
19,909
W
Yu Huang
PEPPEEE1509
Yu Huang
12,363
937
0
750
5,177
2,120
0
2,734
2,443
46,433
0
L
Hera
9,394
1,860
0
934
5,277
2,586
0
1,557
3,720
37,282
0
L
Hun Batz
WIDERX_02
Hun Batz
7,966
1,561
0
500
12,710
5,901
0
4,753
7,957
0
21,555
L
2,547
188
0
1,054
11,985
10,183
0
6,275
5,710
5,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,456
Gold Earned
21,903
134
Minions Killed
110
7
Camps Cleared
3
644,050
Distance Traveled
584,130
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,367
761
10
1
1
220,909
0
W
Susano
7,222
657
34
3
3
221,349
1
W
Yu Huang
7,867
715
90
8
3
201,792
3
L
Hera
7,603
691
80
7
0
206,622
4
L
Hun Batz
6,998
636
26
2
3
206,539
3
L
Khepri
7,302
664
4
0
0
170,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role