Player Matchup

Gilgamesh
Gilgamesh
Diamond IV
Asking4114Epi
Gilgamesh
Diamond IV
Level 147
God Stats
5W - 3L
1,714 SR
Queue Stats
75W - 36L
2,406 MMR
Party 1
Ah Puch
Ah Puch
Diamond II
LuisR10
Ah Puch
Diamond II
Level 143
God Stats
3W - 0L
1,602 SR
Queue Stats
78W - 36L
2,576 MMR
Party 1
Bastet
Bastet
Diamond II
MingoMyDingo
Bastet
Diamond II
Level 158
God Stats
43W - 17L
1,847 SR
Queue Stats
75W - 36L
2,497 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,721 SR
2,493 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,808 SR
2,385 MMR
Kukulkan
Kukulkan
Diamond IV
ImPreflexTTV
Kukulkan
Diamond IV
Level 108
God Stats
31W - 29L
1,606 SR
Queue Stats
121W - 125L
2,333 MMR
Solo
Thanatos
Thanatos
Diamond I
KingKong-TC
Thanatos
Diamond I
Level 156
God Stats
1W - 3L
1,882 SR
Queue Stats
132W - 153L
2,441 MMR
Solo
Hercules
Hercules
Platinum II
SimilarAtom2439
Hercules
Platinum II
Level 126
God Stats
15W - 8L
1,937 SR
Queue Stats
22W - 11L
2,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Asking4114Epi
Gilgamesh
9
2 / 0 / 5
5,522
920
3,954
5,390
3,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
LuisR10
Ah Puch
9
2 / 0 / 5
5,375
896
4,555
2,922
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
9
3 / 0 / 3
5,130
855
5,463
5,719
2,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AtlasAh Muzen CabGaneshaAchillesBaron Samedi

VS

Bans
ThorSobekAresPersephoneShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ImPreflexTTV
Kukulkan
8
0 / 2 / 0
4,514
752
3,678
3,805
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
KingKong-TC
Thanatos
5
0 / 3 / 0
3,990
665
3,165
4,619
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
8
0 / 2 / 0
4,518
753
2,901
7,648
4,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Asking4114Epi
Gilgamesh
2
0
5
4.5
L
Kukulkan
ImPreflexTTV
Kukulkan
0
2
0
0
L
Thanatos
KingKong-TC
Thanatos
0
3
0
0
W
Ah Puch
LuisR10
Ah Puch
2
0
5
4.5
W
Bastet
3
0
3
4.5
L
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,972
Damage
9,744
14,031
Taken
16,072
7,152
Mitigated
7,997
3,284
Healing
4,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Asking4114Epi
Gilgamesh
3,954
1,051
368
1,032
5,390
3,190
0
1,583
3,807
0
12,030
L
Kukulkan
ImPreflexTTV
Kukulkan
3,678
203
0
0
3,805
1,422
0
712
2,995
17,841
0
L
Thanatos
KingKong-TC
Thanatos
3,165
959
0
1,185
4,619
1,934
0
1,617
2,862
0
5,528
W
Ah Puch
LuisR10
Ah Puch
4,555
545
107
818
2,922
976
0
434
2,488
18,525
0
W
Bastet
5,463
1,674
0
959
5,719
2,986
19
1,816
3,903
0
8,232
L
Hercules
2,901
1,334
206
2,884
7,648
4,641
0
2,082
5,394
0
6,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,027
Gold Earned
13,022
71
Minions Killed
63
3
Camps Cleared
3
410,792
Distance Traveled
330,323
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,522
920
22
4
1
147,727
1
L
Kukulkan
4,514
752
43
7
0
117,023
1
L
Thanatos
3,990
665
6
1
1
86,542
0
W
Ah Puch
5,375
896
45
8
2
125,595
1
W
Bastet
5,130
855
4
1
0
137,470
0
L
Hercules
4,518
753
14
2
2
126,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role