Player Matchup

Horus
Horus
Lucariio-x
Horus
Level 59
God Stats
4W - 5L
1,500 SR
Queue Stats
77W - 94L
1,345 Elo+
Party 2
Nemesis
Nemesis
RealzKarmaa-_
Nemesis
Level 46
God Stats
5W - 10L
1,525 SR
Queue Stats
47W - 55L
1,413 Elo+
Party 2
Persephone
Persephone
Valuto50
Persephone
Level 46
God Stats
0W - 5L
1,245 SR
Queue Stats
26W - 46L
1,246 Elo+
Party 3
Janus
Janus
Whiteeagle303
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 87L
1,322 Elo+
Party 2
Hun Batz
Hun Batz
Zoyca-_-TV
Hun Batz
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 48L
1,209 Elo+
Party 3
Team Averages
Level 59
1,454 SR
1,307 Elo+

VS

Team Averages
Level 87
1,669 SR
1,545 Elo+
Lancelot
Lancelot
Chrisy 01
Lancelot
Level 106
God Stats
26W - 13L
1,761 SR
Queue Stats
69W - 55L
1,543 Elo+
Party 1
Cabrakan
Cabrakan
JomNog
Cabrakan
Level 124
God Stats
16W - 5L
1,695 SR
Queue Stats
74W - 56L
1,576 Elo+
Party 1
Neith
Neith
MAX93300
Neith
Level 64
God Stats
23W - 13L
1,649 SR
Queue Stats
55W - 61L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
TheFishMaster7
Baron Samedi
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,543 Elo+
Party 1
Cerberus
Cerberus
ryanward01
Cerberus
Level 62
God Stats
9W - 1L
1,739 SR
Queue Stats
21W - 12L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
2 / 9 / 1
7,885
415
9,065
17,724
13,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
15
3 / 4 / 5
9,556
503
11,606
18,148
8,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
Valuto50
Persephone
14
4 / 4 / 0
8,879
467
9,441
10,312
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
7 / 6 / 2
10,063
530
11,304
14,311
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Zoyca-_-TV
Hun Batz
14
2 / 5 / 4
8,322
438
7,642
13,196
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chrisy 01
Lancelot
17
10 / 6 / 7
10,757
566
12,787
20,241
10,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
JomNog
Cabrakan
19
14 / 2 / 4
12,537
660
23,695
18,756
12,059
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
MAX93300
Neith
16
2 / 3 / 4
9,858
519
6,627
12,775
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
TheFishMaster7
Baron Samedi
14
1 / 6 / 7
8,386
441
6,862
12,051
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
ryanward01
Cerberus
14
1 / 1 / 5
9,219
485
6,152
11,240
9,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
18
Kills
28
28
Deaths
18
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Chrisy 01
Lancelot
10
6
7
2.25
W
Cabrakan
JomNog
Cabrakan
14
2
4
8
L
Horus
2
9
1
0.28
W
Neith
MAX93300
Neith
2
3
4
1.33
L
Nemesis
3
4
5
1.38
W
Baron Samedi
TheFishMaster7
Baron Samedi
1
6
7
0.75
L
Persephone
Valuto50
Persephone
4
4
0
1
L
7
6
2
1.33
L
Hun Batz
Zoyca-_-TV
Hun Batz
2
5
4
0.8
W
Cerberus
ryanward01
Cerberus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,058
Damage
56,123
73,691
Taken
75,063
36,255
Mitigated
43,915
9,105
Healing
26,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Chrisy 01
Lancelot
12,787
3,429
0
7,473
20,241
10,006
510
4,346
15,895
0
71,155
W
Cabrakan
JomNog
Cabrakan
23,695
2,807
0
9,543
18,756
12,059
1,408
3,359
15,397
85,181
0
L
Horus
9,065
3,859
336
1,951
17,724
13,088
0
13,445
4,279
0
46,682
W
Neith
MAX93300
Neith
6,627
2,104
0
5,139
12,775
5,675
890
6,210
6,565
0
77,903
L
Nemesis
11,606
6,213
0
1,729
18,148
8,052
0
6,199
11,949
0
85,923
W
Baron Samedi
TheFishMaster7
Baron Samedi
6,862
1,076
281
1,304
12,051
6,292
577
2,986
9,065
34,736
0
L
Persephone
Valuto50
Persephone
9,441
337
606
670
10,312
3,403
0
3,035
7,273
59,659
0
L
11,304
191
346
1,611
14,311
6,488
0
9,690
4,621
72,069
0
L
Hun Batz
Zoyca-_-TV
Hun Batz
7,642
1,476
0
1,856
13,196
5,224
0
4,339
8,857
0
44,059
W
Cerberus
ryanward01
Cerberus
6,152
255
0
3,004
11,240
9,883
478
3,844
7,396
31,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,705
Gold Earned
50,757
463
Minions Killed
503
0
Camps Cleared
0
1,812,023
Distance Traveled
1,696,652
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,757
566
96
5
0
362,773
3
W
Cabrakan
12,537
660
160
8
0
331,172
5
L
Horus
7,885
415
60
3
0
327,444
2
W
Neith
9,858
519
141
7
0
308,736
5
L
Nemesis
9,556
503
120
6
0
423,798
4
W
Baron Samedi
8,386
441
47
2
0
303,533
4
L
Persephone
8,879
467
92
5
0
345,569
3
L
Janus
10,063
530
123
6
0
335,220
1
L
Hun Batz
8,322
438
68
4
0
379,992
4
W
Cerberus
9,219
485
59
3
0
390,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role