Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cpt ValhaIIa
Ah Muzen Cab
Level 28
God Stats
15W - 0L
2,033 SR
Queue Stats
387W - 133L
1,771 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GaIand Game
Morgan Le Fay
Level 27
God Stats
29W - 4L
1,820 SR
Queue Stats
386W - 129L
1,771 Elo+
Party 2
Atlas
Atlas
ladylike-98
Atlas
Level 68
God Stats
38W - 12L
1,859 SR
Queue Stats
355W - 106L
1,771 Elo+
Party 2
Team Averages
Level 41
1,904 SR
1,771 Elo+

VS

Team Averages
Level 35
1,377 SR
1,404 Elo+
Tsukuyomi
Tsukuyomi
ILITZI
Tsukuyomi
Level 2
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Geb
Geb
dee41ife
Geb
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 104L
1,355 Elo+
Party 1
Ullr
Ullr
liamramsayyy
Ullr
Level 79
God Stats
7W - 12L
1,368 SR
Queue Stats
78W - 104L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cpt ValhaIIa
Ah Muzen Cab
17
14 / 1 / 4
11,366
874
24,079
11,279
6,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
GaIand Game
Morgan Le Fay
14
2 / 1 / 11
9,341
719
15,823
10,387
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 16
10,684
822
5,228
7,688
9,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ILITZI
Tsukuyomi
11
1 / 8 / 0
7,981
614
6,839
15,902
7,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 1
8,113
624
4,877
22,487
26,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 5 / 1
7,889
607
8,020
14,764
6,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
18
Kills
2
2
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cpt ValhaIIa
Ah Muzen Cab
14
1
4
16
W
Morgan Le Fay
GaIand Game
Morgan Le Fay
2
1
11
7.5
L
Tsukuyomi
ILITZI
Tsukuyomi
1
8
0
0.13
L
0
5
1
0.1
W
2
0
16
10
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,130
Damage
19,736
29,354
Taken
53,153
20,120
Mitigated
40,012
9,119
Healing
2,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cpt ValhaIIa
Ah Muzen Cab
24,079
12,054
0
3,701
11,279
6,068
2,242
1,609
9,670
0
60,665
W
Morgan Le Fay
GaIand Game
Morgan Le Fay
15,823
904
72
1,923
10,387
5,040
108
2,040
8,347
46,124
0
L
Tsukuyomi
ILITZI
Tsukuyomi
6,839
1,866
0
1,385
15,902
7,074
0
6,742
9,160
0
16,976
L
4,877
418
0
1,093
22,487
26,329
0
7,941
14,546
13,172
0
W
5,228
1,763
0
3,423
7,688
9,012
385
1,613
6,075
18,800
0
L
8,020
1,994
0
133
14,764
6,609
0
6,368
8,396
0
34,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,391
Gold Earned
23,983
173
Minions Killed
106
11
Camps Cleared
1
755,136
Distance Traveled
690,332
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,366
874
82
6
4
249,369
1
W
Morgan Le Fay
9,341
719
65
5
6
267,296
2
L
Tsukuyomi
7,981
614
31
2
0
223,827
0
L
Geb
8,113
624
17
1
0
239,570
1
W
Atlas
10,684
822
26
2
1
238,471
3
L
Ullr
7,889
607
58
4
1
226,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role