Player Matchup

Erlang Shen
Erlang Shen
Epsilon Corn
Erlang Shen
Level 116
God Stats
4W - 1L
1,723 SR
Queue Stats
139W - 171L
1,401 Elo+
Party 2
Hel
Hel
GrixisHobo135
Hel
Level 106
God Stats
5W - 3L
1,576 SR
Queue Stats
123W - 152L
1,378 Elo+
Party 2
Rama
Rama
HeavyLimes
Rama
Level 101
God Stats
6W - 8L
1,500 SR
Queue Stats
140W - 173L
1,392 Elo+
Solo
Sylvanus
Sylvanus
SimpMasta69
Sylvanus
Level 113
God Stats
6W - 5L
1,522 SR
Queue Stats
102W - 121L
1,385 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tree Turttles 1
Cu Chulainn
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 137L
1,347 Elo+
Party 2
Team Averages
Level 111
1,564 SR
1,381 Elo+

VS

Team Averages
Level 80
1,431 SR
1,401 Elo+
Sun Wukong
Sun Wukong
Bugnxtdoor
Sun Wukong
Level 74
God Stats
58W - 59L
1,432 SR
Queue Stats
299W - 369L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
H3kTiK24
Nu Wa
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 18L
1,406 Elo+
Solo
Pele
Pele
Jaedus
Pele
Level 84
God Stats
17W - 20L
1,372 SR
Queue Stats
119W - 134L
1,381 Elo+
Solo
Athena
Athena
MrTizal
Athena
Level 63
God Stats
1W - 8L
1,506 SR
Queue Stats
358W - 419L
1,443 Elo+
Party 1
Izanami
Izanami
spedka_org
Izanami
Level 61
God Stats
29W - 41L
1,346 SR
Queue Stats
90W - 122L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Epsilon Corn
Erlang Shen
20
11 / 6 / 8
16,007
534
28,697
36,481
24,124
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
8 / 5 / 7
14,628
488
22,734
25,642
11,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
6 / 4 / 2
15,326
511
20,330
25,488
9,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
SimpMasta69
Sylvanus
19
1 / 4 / 12
13,335
445
10,411
31,405
40,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Tree Turttles 1
Cu Chulainn
20
2 / 11 / 10
13,961
465
24,255
41,166
36,973
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bugnxtdoor
Sun Wukong
20
8 / 6 / 11
14,992
500
34,651
33,597
40,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
H3kTiK24
Nu Wa
20
5 / 7 / 13
15,451
515
34,239
20,781
10,161
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Jaedus
Pele
20
4 / 7 / 8
14,883
496
14,530
27,850
14,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
MrTizal
Athena
20
12 / 4 / 8
15,642
521
23,321
48,193
74,895
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
spedka_org
Izanami
12
0 / 4 / 1
10,350
345
5,850
8,804
3,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
70
28
Kills
29
30
Deaths
28
39
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bugnxtdoor
Sun Wukong
8
6
11
2.25
W
Erlang Shen
Epsilon Corn
Erlang Shen
11
6
8
2.5
W
8
5
7
2.3
L
Nu Wa
H3kTiK24
Nu Wa
5
7
13
1.64
W
6
4
2
1.75
L
Pele
Jaedus
Pele
4
7
8
1.14
L
Athena
MrTizal
Athena
12
4
8
4
W
Sylvanus
SimpMasta69
Sylvanus
1
4
12
1.75
W
Cu Chulainn
Tree Turttles 1
Cu Chulainn
2
11
10
0.64
L
Izanami
spedka_org
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,427
Damage
112,591
160,182
Taken
139,225
122,199
Mitigated
142,863
58,839
Healing
18,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bugnxtdoor
Sun Wukong
34,651
10,217
0
3,105
33,597
40,699
973
6,851
26,746
0
117,646
W
Erlang Shen
Epsilon Corn
Erlang Shen
28,697
13,530
0
9,933
36,481
24,124
3,853
12,450
23,480
0
156,717
W
22,734
2,166
12,740
9,587
25,642
11,480
2,335
11,314
13,654
117,928
0
L
Nu Wa
H3kTiK24
Nu Wa
34,239
5,628
0
2,331
20,781
10,161
1,711
6,406
14,375
133,974
0
W
20,330
12,331
0
5,751
25,488
9,301
6,321
11,686
13,486
0
144,981
L
Pele
Jaedus
Pele
14,530
2,769
0
4,398
27,850
14,036
5,965
7,294
20,556
0
136,361
L
Athena
MrTizal
Athena
23,321
6,896
0
8,238
48,193
74,895
107
13,660
34,533
73,224
0
W
Sylvanus
SimpMasta69
Sylvanus
10,411
3,025
7,288
9,336
31,405
40,321
435
11,638
19,331
46,097
0
W
Cu Chulainn
Tree Turttles 1
Cu Chulainn
24,255
5,003
0
4,204
41,166
36,973
1,232
8,663
32,191
8,737
102,948
L
Izanami
spedka_org
Izanami
5,850
3,750
0
240
8,804
3,072
1,494
997
7,807
0
61,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,257
Gold Earned
71,318
779
Minions Killed
786
0
Camps Cleared
0
2,562,504
Distance Traveled
2,423,987
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,992
500
196
7
0
518,374
0
W
Erlang Shen
16,007
534
172
6
0
609,670
2
W
Hel
14,628
488
187
6
0
541,921
2
L
Nu Wa
15,451
515
206
7
0
495,703
0
W
Rama
15,326
511
216
7
0
459,770
3
L
Pele
14,883
496
186
6
0
573,237
1
L
Athena
15,642
521
91
3
0
593,976
0
W
Sylvanus
13,335
445
61
2
0
454,892
2
W
Cu Chulainn
13,961
465
143
5
0
496,251
2
L
Izanami
10,350
345
107
4
0
242,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role