Player Matchup

Jormungandr
Jormungandr
CanYouPlsFkinNot
Jormungandr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,632 Elo+
Party 2
Nox
Nox
GeneralRhinoCC
Nox
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,610 Elo+
Party 2
Ne Zha
Ne Zha
Kreven-06
Ne Zha
Level 29
God Stats
5W - 6L
1,758 SR
Queue Stats
43W - 45L
1,492 Elo+
Party 2
Medusa
Medusa
Porkchopp87
Medusa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,428 Elo+
Solo
Hercules
Hercules
Soul-Senpai_San
Hercules
Level 28
God Stats
0W - 1L
1,722 SR
Queue Stats
23W - 26L
1,556 Elo+
Party 2
Team Averages
Level 38
1,596 SR
1,544 Elo+

VS

Team Averages
Level 34
1,533 SR
1,583 Elo+
Achilles
Achilles
African spy
Achilles
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,716 Elo+
Party 3
Ymir
Ymir
Gorilla_BossLvL
Ymir
Level 45
God Stats
1W - 0L
1,664 SR
Queue Stats
2W - 1L
1,676 Elo+
Party 1
Danzaburou
Danzaburou
MiDNiGHTB0i
Danzaburou
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 6L
1,716 Elo+
Party 3
Pele
Pele
Vexx_Th3-Kidd
Pele
Level 40
God Stats
22W - 28L
1,547 SR
Queue Stats
38W - 59L
1,413 Elo+
Party 1
Freya
Freya
jlog174
Freya
Level 27
God Stats
20W - 26L
1,455 SR
Queue Stats
36W - 59L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CanYouPlsFkinNot
Jormungandr
16
7 / 6 / 6
11,752
1,306
20,470
20,845
19,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 3 / 10
11,516
1,280
19,115
16,014
8,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Kreven-06
Ne Zha
16
4 / 7 / 7
10,617
1,180
10,910
17,202
7,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
14
0 / 2 / 3
8,488
943
4,704
5,600
2,206
Hercules
17
0 / 4 / 14
10,144
1,127
10,858
26,666
22,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

159

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
African spy
Achilles
16
5 / 4 / 7
10,564
1,174
17,761
17,867
16,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 3 / 15
11,532
1,281
8,397
12,665
14,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
MiDNiGHTB0i
Danzaburou
16
5 / 4 / 7
11,118
1,235
23,690
13,818
6,277
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 2 / 13
10,799
1,200
17,865
14,408
6,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
jlog174
Freya
16
6 / 3 / 12
11,410
1,268
13,897
15,605
7,308
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
76
16
Kills
22
22
Deaths
16
40
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Achilles
African spy
Achilles
5
4
7
2.13
L
Jormungandr
CanYouPlsFkinNot
Jormungandr
7
6
6
1.67
L
5
3
10
3.33
W
2
3
15
3.17
L
Ne Zha
Kreven-06
Ne Zha
4
7
7
1.07
W
Danzaburou
MiDNiGHTB0i
Danzaburou
5
4
7
2.13
L
Medusa
0
2
3
0.75
L
Hercules
0
4
14
1.75
W
4
2
13
5.25
W
Freya
jlog174
Freya
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,057
Damage
81,610
86,327
Taken
74,363
60,389
Mitigated
52,025
6,728
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
African spy
Achilles
17,761
4,294
0
3,176
17,867
16,894
0
8,122
9,745
0
30,519
L
Jormungandr
CanYouPlsFkinNot
Jormungandr
20,470
4,174
0
0
20,845
19,184
0
7,979
12,866
51,475
0
L
19,115
807
88
892
16,014
8,773
0
2,553
13,461
37,273
0
W
8,397
1,082
0
1,315
12,665
14,944
0
6,236
6,429
19,423
0
L
Ne Zha
Kreven-06
Ne Zha
10,910
2,660
0
627
17,202
7,711
0
2,930
14,272
0
19,527
W
Danzaburou
MiDNiGHTB0i
Danzaburou
23,690
9,918
0
1,352
13,818
6,277
0
8,669
5,149
0
44,697
L
Medusa
4,704
1,945
0
0
5,600
2,206
0
1,422
4,178
0
9,914
L
Hercules
10,858
3,546
0
5,121
26,666
22,515
0
7,410
19,256
0
21,033
W
17,865
6,808
0
2,346
14,408
6,602
0
8,036
6,372
0
37,180
W
Freya
jlog174
Freya
13,897
5,784
0
1,935
15,605
7,308
0
8,522
7,083
27,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,517
Gold Earned
55,423
171
Minions Killed
173
4
Camps Cleared
7
751,194
Distance Traveled
913,792
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,564
1,174
24
3
1
187,353
0
L
Jormungandr
11,752
1,306
68
8
1
160,179
1
L
Nox
11,516
1,280
55
6
0
189,604
0
W
Ymir
11,532
1,281
39
4
0
159,656
0
L
Ne Zha
10,617
1,180
16
2
3
163,274
0
W
Danzaburou
11,118
1,235
49
5
2
172,928
0
L
Medusa
8,488
943
10
1
0
56,051
0
L
Hercules
10,144
1,127
22
2
0
182,086
0
W
Pele
10,799
1,200
39
4
2
218,302
0
W
Freya
11,410
1,268
22
2
2
175,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role