Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AnjoMortal132
Charybdis
Level 129
God Stats
2W - 2L
1,526 SR
Queue Stats
73W - 68L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
Beronjelo
Gilgamesh
Level 65
God Stats
1W - 3L
1,595 SR
Queue Stats
76W - 74L
1,393 Elo+
Solo
Loki
Loki
EndesonGf23496
Loki
Level 52
God Stats
16W - 15L
1,578 SR
Queue Stats
46W - 39L
1,531 Elo+
Solo
Chang'e
Chang'e
Pedro_Pesadao
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,432 Elo+
Party 2
Team Averages
Level 92
1,540 SR
1,459 Elo+

VS

Team Averages
Level 92
1,413 SR
1,423 Elo+
Merlin
Merlin
JuniorLoNely
Merlin
Level 153
God Stats
5W - 5L
1,484 SR
Queue Stats
428W - 427L
1,573 Elo+
Solo
Rama
Rama
Kadam
Rama
Level 148
God Stats
30W - 24L
1,555 SR
Queue Stats
120W - 119L
1,494 Elo+
Solo
Fenrir
Fenrir
Mork_Py
Fenrir
Level 69
God Stats
5W - 9L
1,485 SR
Queue Stats
141W - 191L
1,392 Elo+
Solo
Thanatos
Thanatos
Xx_SharpLook_Xx
Thanatos
Level 28
God Stats
11W - 18L
1,319 SR
Queue Stats
64W - 108L
1,314 Elo+
Party 1
Cernunnos
Cernunnos
viniciuscosta31
Cernunnos
Level 63
God Stats
3W - 7L
1,224 SR
Queue Stats
90W - 143L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 2 / 2
6,399
457
3,351
12,550
12,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
AnjoMortal132
Charybdis
12
0 / 3 / 1
6,961
497
5,138
10,499
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Beronjelo
Gilgamesh
10
0 / 3 / 0
6,273
448
5,442
12,058
9,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 1 / 1
6,319
451
1,795
8,066
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
12
1 / 3 / 1
6,748
482
5,677
11,357
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 1 / 5
8,223
587
10,281
6,966
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Kadam
Rama
13
6 / 0 / 4
8,017
573
10,496
8,399
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Mork_Py
Fenrir
14
3 / 0 / 0
8,921
637
6,504
9,368
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
11
1 / 2 / 1
6,820
487
3,226
8,709
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
viniciuscosta31
Cernunnos
12
0 / 1 / 4
7,187
513
5,041
7,394
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
12
12
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
2
2
1
L
Charybdis
AnjoMortal132
Charybdis
0
3
1
0.17
L
Gilgamesh
Beronjelo
Gilgamesh
0
3
0
0
L
1
1
1
1.5
W
Merlin
2
1
5
4.5
W
Rama
Kadam
Rama
6
0
4
8
W
Fenrir
Mork_Py
Fenrir
3
0
0
3
L
Chang'e
1
3
1
0.5
W
Thanatos
1
2
1
0.75
W
Cernunnos
viniciuscosta31
Cernunnos
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,403
Damage
35,548
54,530
Taken
40,836
33,181
Mitigated
17,226
14,924
Healing
22,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,351
754
0
1,369
12,550
12,928
0
3,032
9,518
16,767
0
L
Charybdis
AnjoMortal132
Charybdis
5,138
2,571
0
5,051
10,499
3,318
372
482
10,017
0
62,438
L
Gilgamesh
Beronjelo
Gilgamesh
5,442
1,753
240
371
12,058
9,409
0
971
11,087
0
31,345
L
1,795
103
0
3,564
8,066
2,767
0
511
7,555
0
32,628
W
Merlin
10,281
1,178
0
2,150
6,966
3,055
228
3,211
3,755
70,797
0
W
Rama
Kadam
Rama
10,496
7,443
0
2,771
8,399
3,723
52
3,091
5,308
0
42,761
W
Fenrir
Mork_Py
Fenrir
6,504
2,799
0
6,709
9,368
4,366
895
91
9,277
0
59,321
L
Chang'e
5,677
617
694
3,635
11,357
4,759
0
5,285
6,072
51,032
0
W
Thanatos
3,226
1,088
0
6,740
8,709
3,430
17
2,049
6,660
0
32,935
W
Cernunnos
viniciuscosta31
Cernunnos
5,041
2,030
0
4,510
7,394
2,652
709
586
6,808
0
44,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,700
Gold Earned
39,168
348
Minions Killed
430
0
Camps Cleared
0
1,171,308
Distance Traveled
1,352,629
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,399
457
31
2
0
273,552
2
L
Charybdis
6,961
497
105
8
0
209,454
0
L
Gilgamesh
6,273
448
54
4
0
262,866
0
L
Loki
6,319
451
66
5
0
180,181
1
W
Merlin
8,223
587
103
7
0
250,378
5
W
Rama
8,017
573
63
5
0
282,721
4
W
Fenrir
8,921
637
122
9
0
271,172
2
L
Chang'e
6,748
482
92
7
0
245,255
5
W
Thanatos
6,820
487
63
5
0
308,553
1
W
Cernunnos
7,187
513
79
6
0
239,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role