Player Matchup

Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AlbertoGCD
Sylvanus
Level 159
God Stats
1W - 3L
1,507 SR
Queue Stats
133W - 156L
1,452 Elo+
Solo
Sol
Sol
Grimothylol
Sol
Level 55
God Stats
1W - 5L
1,500 SR
Queue Stats
97W - 115L
1,488 Elo+
Solo
Loki
Loki
SSSnakeDoctor
Loki
Level 143
God Stats
5W - 4L
1,278 SR
Queue Stats
169W - 189L
1,458 Elo+
Solo
Team Averages
Level 133
1,457 SR
1,480 Elo+

VS

Team Averages
Level 105
1,407 SR
1,453 Elo+
Nemesis
Nemesis
ColbyTurbo19
Nemesis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,282 Elo+
Party 1
Eset
Eset
EXalteDChaoS
Eset
Level 137
God Stats
1W - 2L
1,190 SR
Queue Stats
70W - 48L
1,549 Elo+
Solo
Chaac
Chaac
Jeremie97
Chaac
Level 27
God Stats
1W - 0L
1,699 SR
Queue Stats
3W - 4L
1,385 Elo+
Solo
Terra
Terra
Popodonturtoe
Terra
Level 116
God Stats
1W - 1L
1,302 SR
Queue Stats
83W - 70L
1,533 Elo+
Solo
Cerberus
Cerberus
X Dj Santa X
Cerberus
Level 124
God Stats
2W - 4L
1,344 SR
Queue Stats
73W - 81L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 3 / 2
8,735
672
9,933
11,691
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
 
Chernobog
13
0 / 4 / 3
7,733
595
12,362
12,401
5,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
AlbertoGCD
Sylvanus
16
1 / 1 / 3
9,094
700
9,959
12,362
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 5 / 2
8,300
638
11,760
16,813
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 1 / 3
8,867
682
6,444
15,611
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ColbyTurbo19
Nemesis
16
5 / 2 / 7
10,055
773
12,573
13,960
9,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 0 / 9
10,008
770
20,299
9,780
6,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chaac
Jeremie97
Chaac
15
0 / 1 / 8
8,967
690
7,299
11,513
6,833
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 1 / 9
10,905
839
12,550
17,902
22,235
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
X Dj Santa X
Cerberus
15
1 / 2 / 12
9,076
698
12,840
21,726
25,938
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
5
Kills
14
14
Deaths
6
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
3
2
1.33
L
Chernobog
 
Chernobog
0
4
3
0.38
L
Sylvanus
AlbertoGCD
Sylvanus
1
1
3
2.5
W
Nemesis
ColbyTurbo19
Nemesis
5
2
7
4.25
W
3
0
9
7.5
L
1
5
2
0.4
W
Chaac
Jeremie97
Chaac
0
1
8
4
W
5
1
9
9.5
L
0
1
3
1.5
W
Cerberus
X Dj Santa X
Cerberus
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,458
Damage
65,561
68,878
Taken
74,881
35,441
Mitigated
70,634
32,309
Healing
42,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,933
4,445
0
2,442
11,691
4,926
0
8,261
3,347
0
19,437
L
Chernobog
 
Chernobog
12,362
8,305
1,401
2,194
12,401
5,412
0
8,279
4,049
0
25,471
L
Sylvanus
AlbertoGCD
Sylvanus
9,959
1,743
6,018
5,640
12,362
10,933
0
8,779
3,278
18,640
0
W
Nemesis
ColbyTurbo19
Nemesis
12,573
1,657
3,148
4,511
13,960
9,204
1,357
4,067
9,893
0
23,352
W
20,299
2,512
6,545
2,702
9,780
6,424
972
3,614
6,166
40,526
0
L
11,760
1,968
2,240
6,018
16,813
6,568
0
10,988
5,464
25,923
0
W
Chaac
Jeremie97
Chaac
7,299
1,005
333
1,794
11,513
6,833
1,367
4,330
7,183
0
22,223
W
12,550
1,814
11,520
6,136
17,902
22,235
941
4,241
13,661
19,784
0
L
6,444
525
360
5,996
15,611
7,602
0
9,382
5,903
0
18,803
W
Cerberus
X Dj Santa X
Cerberus
12,840
392
476
5,316
21,726
25,938
578
5,467
16,259
18,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,729
Gold Earned
49,011
130
Minions Killed
150
0
Camps Cleared
0
1,179,081
Distance Traveled
1,416,545
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,735
672
27
2
0
214,272
0
L
Chernobog
7,733
595
37
3
0
211,954
1
L
Sylvanus
9,094
700
23
2
0
245,412
2
W
Nemesis
10,055
773
29
2
0
315,317
0
W
Eset
10,008
770
45
3
0
290,326
2
L
Sol
8,300
638
28
2
0
217,319
0
W
Chaac
8,967
690
33
3
0
254,293
0
W
Terra
10,905
839
22
2
0
270,337
4
L
Loki
8,867
682
15
1
0
290,124
1
W
Cerberus
9,076
698
21
2
0
286,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role