Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Kunfyde
Thanatos
Level 6
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 4L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
SandwichMkr9k
Heimdallr
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
31W - 39L
1,362 Elo+
Party 1
Vulcan
Vulcan
ZevenGod
Vulcan
Level 82
God Stats
1W - 1L
1,710 SR
Queue Stats
57W - 43L
1,447 Elo+
Party 1
Serqet
Serqet
savegeking
Serqet
Level 46
God Stats
1W - 4L
1,556 SR
Queue Stats
63W - 73L
1,536 Elo+
Solo
Team Averages
Level 55
1,510 SR
1,466 Elo+

VS

Team Averages
Level 67
1,730 SR
1,603 Elo+
Sun Wukong
Sun Wukong
CuchuAg16
Sun Wukong
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 60L
1,619 Elo+
Solo
Izanami
Izanami
DarK__PanDa__
Izanami
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,492 Elo+
Party 3
Scylla
Scylla
GumboEater69
Scylla
Level 23
God Stats
6W - 0L
2,004 SR
Queue Stats
136W - 52L
1,704 Elo+
Party 3
Olorun
Olorun
SirWheezy
Olorun
Level 48
God Stats
16W - 4L
1,851 SR
Queue Stats
241W - 220L
1,607 Elo+
Party 2
Bellona
Bellona
Topherre
Bellona
Level 108
God Stats
6W - 2L
1,797 SR
Queue Stats
253W - 211L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
1 / 3 / 0
4,983
498
2,503
8,377
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Kunfyde
Thanatos
9
0 / 4 / 0
4,864
486
1,886
7,081
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
SandwichMkr9k
Heimdallr
7
1 / 4 / 0
4,616
462
2,887
6,296
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
ZevenGod
Vulcan
8
0 / 2 / 0
4,594
459
4,089
3,923
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
savegeking
Serqet
8
1 / 2 / 1
4,926
493
2,350
7,227
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CuchuAg16
Sun Wukong
11
4 / 0 / 0
6,519
652
4,298
4,013
2,613
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
10
4 / 0 / 1
5,817
582
4,433
5,061
1,615
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
5 / 1 / 2
6,219
622
5,562
7,587
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
SirWheezy
Olorun
9
0 / 1 / 5
5,450
545
5,242
4,526
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Topherre
Bellona
10
2 / 1 / 4
5,806
581
2,819
7,172
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
15
15
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
0
0.33
W
Sun Wukong
CuchuAg16
Sun Wukong
4
0
0
4
W
Izanami
4
0
1
4.5
W
Scylla
5
1
2
6
L
Thanatos
Kunfyde
Thanatos
0
4
0
0
L
Heimdallr
SandwichMkr9k
Heimdallr
1
4
0
0.25
W
Olorun
SirWheezy
Olorun
0
1
5
2.5
W
Bellona
Topherre
Bellona
2
1
4
4
L
Vulcan
ZevenGod
Vulcan
0
2
0
0
L
Serqet
savegeking
Serqet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,715
Damage
22,354
32,904
Taken
28,359
16,569
Mitigated
13,891
10,260
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,503
1,278
0
2,907
8,377
6,050
0
3,382
4,995
14,863
0
W
Sun Wukong
CuchuAg16
Sun Wukong
4,298
1,535
0
953
4,013
2,613
0
0
4,013
0
44,799
W
Izanami
4,433
3,135
0
2,033
5,061
1,615
0
1,036
4,025
0
41,975
W
Scylla
5,562
1,494
0
2,924
7,587
3,075
0
2,338
5,131
31,409
0
L
Thanatos
Kunfyde
Thanatos
1,886
671
0
4,139
7,081
3,259
0
0
7,081
0
26,824
L
Heimdallr
SandwichMkr9k
Heimdallr
2,887
1,526
0
697
6,296
2,193
0
2,864
3,432
0
20,343
W
Olorun
SirWheezy
Olorun
5,242
3,170
0
2,411
4,526
1,778
489
1,792
2,408
35,776
0
W
Bellona
Topherre
Bellona
2,819
921
0
2,161
7,172
4,810
0
1,012
5,893
0
42,563
L
Vulcan
ZevenGod
Vulcan
4,089
550
0
359
3,923
1,828
95
2,402
1,521
27,035
0
L
Serqet
savegeking
Serqet
2,350
642
12
2,146
7,227
3,239
0
2,156
5,071
0
29,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,983
Gold Earned
29,811
222
Minions Killed
352
0
Camps Cleared
0
935,683
Distance Traveled
1,013,978
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,983
498
22
2
0
174,144
0
W
Sun Wukong
6,519
652
98
10
0
198,582
5
W
Izanami
5,817
582
81
8
0
196,459
3
W
Scylla
6,219
622
34
3
0
187,433
2
L
Thanatos
4,864
486
51
5
0
191,645
0
L
Heimdallr
4,616
462
48
5
0
164,158
1
W
Olorun
5,450
545
56
6
0
176,093
2
W
Bellona
5,806
581
83
8
0
255,411
4
L
Vulcan
4,594
459
45
5
0
195,658
2
L
Serqet
4,926
493
56
6
0
210,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role