Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Lucariio-x
Anubis
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 94L
1,353 Elo+
Party 3
Ares
Ares
RealzKarmaa-_
Ares
Level 46
God Stats
2W - 7L
1,227 SR
Queue Stats
47W - 55L
1,422 Elo+
Party 3
Hercules
Hercules
kοasty
Hercules
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 184L
1,430 Elo+
Party 2
King Arthur
King Arthur
wantlesrain896
King Arthur
Level 42
God Stats
44W - 31L
1,580 SR
Queue Stats
251W - 209L
1,502 Elo+
Party 2
Team Averages
Level 59
1,461 SR
1,441 Elo+

VS

Team Averages
Level 64
1,624 SR
1,493 Elo+
Ishtar
Ishtar
Acrobata_Kill
Ishtar
Level 119
God Stats
6W - 1L
1,513 SR
Queue Stats
59W - 53L
1,419 Elo+
Party 1
Thanatos
Thanatos
Gold009
Thanatos
Level 38
God Stats
21W - 9L
1,709 SR
Queue Stats
227W - 122L
1,604 Elo+
Solo
Scylla
Scylla
IlIlALESSIOIlIl
Scylla
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 111L
1,398 Elo+
Party 1
Ymir
Ymir
LeGeNd_MortalTKD
Ymir
Level 40
God Stats
9W - 5L
1,620 SR
Queue Stats
52W - 77L
1,333 Elo+
Party 1
Bakasura
Bakasura
ognextdoor
Bakasura
Level 37
God Stats
1W - 0L
1,778 SR
Queue Stats
34W - 9L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 0 / 2
9,088
568
8,121
11,232
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Lucariio-x
Anubis
12
1 / 3 / 1
7,133
446
8,029
8,997
5,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 1 / 1
7,494
468
5,269
13,399
11,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
kοasty
Hercules
13
4 / 1 / 1
8,041
503
8,140
10,029
5,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
wantlesrain896
King Arthur
13
0 / 4 / 1
7,452
466
6,657
15,272
11,259
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,365
460
5,920
10,145
3,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Gold009
Thanatos
12
1 / 2 / 1
7,194
450
4,454
17,209
6,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 3
7,214
451
6,662
7,612
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 4
7,215
451
3,479
10,591
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
ognextdoor
Bakasura
19
7 / 0 / 0
11,133
696
16,829
14,518
7,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
9
9
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
0
2
2
W
0
2
0
0
W
Thanatos
Gold009
Thanatos
1
2
1
0.75
W
1
1
3
2.5
W
0
1
4
2
L
Anubis
Lucariio-x
Anubis
1
3
1
0.5
L
0
1
1
0.5
L
Hercules
kοasty
Hercules
4
1
1
4.5
W
Bakasura
ognextdoor
Bakasura
7
0
0
7
L
King Arthur
wantlesrain896
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,216
Damage
37,344
58,929
Taken
60,075
38,398
Mitigated
27,497
18,351
Healing
25,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,121
4,464
0
7,088
11,232
4,328
721
267
10,965
0
90,451
W
5,920
3,710
0
2,033
10,145
3,473
0
239
9,906
0
62,338
W
Thanatos
Gold009
Thanatos
4,454
1,233
0
15,899
17,209
6,688
0
2,344
14,865
0
53,072
W
6,662
385
0
875
7,612
1,983
0
5,139
2,473
50,376
0
W
3,479
0
0
1,899
10,591
8,158
0
5,576
5,015
24,377
0
L
Anubis
Lucariio-x
Anubis
8,029
932
0
2,517
8,997
5,676
389
4,334
4,523
51,692
0
L
5,269
375
290
2,967
13,399
11,414
99
5,287
7,692
31,736
0
L
Hercules
kοasty
Hercules
8,140
2,108
0
3,012
10,029
5,721
59
253
9,207
0
56,994
W
Bakasura
ognextdoor
Bakasura
16,829
11,831
0
4,727
14,518
7,195
0
0
14,518
0
95,334
L
King Arthur
wantlesrain896
King Arthur
6,657
1,226
0
2,477
15,272
11,259
0
0
13,230
0
52,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
40,121
468
Minions Killed
504
0
Camps Cleared
0
1,568,401
Distance Traveled
1,604,280
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,088
568
165
10
0
288,162
2
W
Ishtar
7,365
460
99
6
0
275,325
4
W
Thanatos
7,194
450
91
6
0
343,118
1
W
Scylla
7,214
451
89
6
0
307,293
5
W
Ymir
7,215
451
36
2
0
325,152
2
L
Anubis
7,133
446
84
5
0
274,649
4
L
Ares
7,494
468
38
2
0
320,091
5
L
Hercules
8,041
503
97
6
0
381,589
8
W
Bakasura
11,133
696
189
12
0
353,392
3
L
King Arthur
7,452
466
84
5
0
303,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role