Player Matchup

Ymir
Ymir
AetherNexus
Ymir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 190L
1,518 Elo+
Party 1
Ishtar
Ishtar
DambarJianu
Ishtar
Level 141
God Stats
1W - 2L
1,314 SR
Queue Stats
260W - 243L
1,580 Elo+
Solo
Nu Wa
Nu Wa
DetMuffins
Nu Wa
Level 129
God Stats
4W - 8L
1,387 SR
Queue Stats
141W - 144L
1,519 Elo+
Party 1
Thor
Thor
KAABOOMMM
Thor
Level 106
God Stats
53W - 41L
1,597 SR
Queue Stats
347W - 378L
1,558 Elo+
Solo
Chang'e
Chang'e
tangoru
Chang'e
Level 63
God Stats
5W - 3L
1,338 SR
Queue Stats
91W - 106L
1,376 Elo+
Solo
Team Averages
Level 117
1,427 SR
1,510 Elo+

VS

Team Averages
Level 121
1,623 SR
1,496 Elo+
Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Korinthion
Chaac
Level 113
God Stats
1W - 3L
1,473 SR
Queue Stats
40W - 44L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Seizek
Danzaburou
Level 150
God Stats
6W - 5L
1,732 SR
Queue Stats
156W - 157L
1,517 Elo+
Party 2
Janus
Janus
SirQuino
Janus
Level 142
God Stats
5W - 3L
1,883 SR
Queue Stats
116W - 111L
1,560 Elo+
Party 2
Thor
Thor
TheDeathFlame
Thor
Level 61
God Stats
1W - 2L
1,528 SR
Queue Stats
53W - 71L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
8,696
791
5,268
6,446
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ishtar
16
3 / 1 / 5
8,693
790
7,382
10,603
5,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
16
4 / 0 / 10
8,872
807
11,609
3,698
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
16
7 / 1 / 7
8,862
806
9,536
8,108
3,680
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
tangoru
Chang'e
13
0 / 3 / 7
7,212
656
3,271
9,594
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 3 / 1
7,631
694
3,560
5,980
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
10
0 / 3 / 0
6,319
574
1,596
7,317
3,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Seizek
Danzaburou
14
0 / 2 / 1
7,476
680
5,745
9,540
3,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
SirQuino
Janus
15
3 / 4 / 0
8,143
740
8,744
8,897
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 6 / 2
7,194
654
1,448
11,389
4,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
18
Kills
5
5
Deaths
18
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
1
0.5
W
4
0
9
8.5
W
Ishtar
3
1
5
5.5
W
Nu Wa
4
0
10
9
W
Thor
7
1
7
10.5
L
Chaac
0
3
0
0
L
Danzaburou
Seizek
Danzaburou
0
2
1
0.25
L
Janus
SirQuino
Janus
3
4
0
0.75
L
1
6
2
0.33
W
Chang'e
tangoru
Chang'e
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,066
Damage
21,093
38,449
Taken
43,123
19,243
Mitigated
17,615
7,716
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,560
502
0
495
5,980
2,375
0
4,241
1,739
26,999
0
W
5,268
1,107
0
2,059
6,446
5,377
0
2,226
4,220
15,066
0
W
Ishtar
7,382
3,937
0
1,842
10,603
5,175
515
4,665
5,938
0
33,281
W
Nu Wa
11,609
3,683
0
250
3,698
1,416
2,073
389
3,309
43,863
0
W
Thor
9,536
1,696
0
126
8,108
3,680
61
2,505
5,603
0
24,201
L
Chaac
1,596
227
0
1,513
7,317
3,556
0
4,176
3,141
0
4,983
L
Danzaburou
Seizek
Danzaburou
5,745
2,924
0
2,001
9,540
3,554
0
3,785
5,755
0
28,639
L
Janus
SirQuino
Janus
8,744
590
0
357
8,897
3,827
0
2,412
6,485
26,736
0
L
1,448
354
0
250
11,389
4,303
0
5,534
5,855
0
13,439
W
Chang'e
tangoru
Chang'e
3,271
42
1,066
2,373
9,594
3,595
0
2,519
7,075
17,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,335
Gold Earned
36,763
218
Minions Killed
203
0
Camps Cleared
0
1,173,082
Distance Traveled
880,240
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,631
694
66
6
0
155,063
1
W
Ymir
8,696
791
16
1
0
244,660
2
W
Ishtar
8,693
790
64
6
0
214,374
2
W
Nu Wa
8,872
807
82
7
0
227,392
2
W
Thor
8,862
806
27
2
0
256,141
2
L
Chaac
6,319
574
5
0
0
85,692
0
L
Danzaburou
7,476
680
57
5
0
220,408
3
L
Janus
8,143
740
54
5
0
223,390
0
L
Thor
7,194
654
21
2
0
195,687
2
W
Chang'e
7,212
656
29
3
0
230,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role