Player Matchup

Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
ArcAngelBlazer
Tiamat
Level 139
God Stats
3W - 11L
1,315 SR
Queue Stats
237W - 193L
1,606 Elo+
Party 2
Ishtar
Ishtar
ELmentZeRo
Ishtar
Level 23
God Stats
33W - 8L
1,771 SR
Queue Stats
76W - 31L
1,683 Elo+
Party 2
Chaac
Chaac
HentaiProtag
Chaac
Level 112
God Stats
1W - 0L
1,694 SR
Queue Stats
229W - 170L
1,668 Elo+
Party 2
Rama
Rama
IamCanter
Rama
Level 126
God Stats
6W - 6L
1,511 SR
Queue Stats
192W - 120L
1,674 Elo+
Party 2
Team Averages
Level 101
1,558 SR
1,626 Elo+

VS

Team Averages
Level 69
1,502 SR
1,523 Elo+
Ishtar
Ishtar
AverageJoe108
Ishtar
Level 48
God Stats
6W - 3L
1,653 SR
Queue Stats
101W - 78L
1,666 Elo+
Solo
Thanatos
Thanatos
DrChimchar
Thanatos
Level 87
God Stats
8W - 8L
1,618 SR
Queue Stats
84W - 96L
1,492 Elo+
Party 1
Ymir
Ymir
DrTreecko
Ymir
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
70W - 63L
1,526 Elo+
Party 1
Osiris
Osiris
Purpelrain760
Osiris
Level 63
God Stats
1W - 3L
1,442 SR
Queue Stats
35W - 51L
1,457 Elo+
Party 3
Discordia
Discordia
bGxHazeyy
Discordia
Level 56
God Stats
24W - 32L
1,511 SR
Queue Stats
92W - 99L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
2 / 0 / 6
10,336
795
8,636
6,353
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 0 / 6
11,057
851
15,356
7,962
6,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
ELmentZeRo
Ishtar
17
3 / 0 / 8
9,912
762
8,762
8,912
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 4 / 11
10,321
794
8,660
18,269
13,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
17
4 / 1 / 7
10,571
813
7,703
11,323
4,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 2
9,615
740
8,440
13,989
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
DrChimchar
Thanatos
13
1 / 5 / 2
8,210
632
3,326
8,006
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
16
1 / 4 / 0
9,399
723
6,638
20,982
22,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 4 / 1
7,707
593
2,753
6,972
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
bGxHazeyy
Discordia
16
2 / 4 / 1
9,386
722
10,158
10,041
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
19
Kills
5
5
Deaths
19
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
6
5
W
6
0
6
9
L
1
2
2
1
L
Thanatos
DrChimchar
Thanatos
1
5
2
0.4
L
Ymir
1
4
0
0.25
W
Ishtar
ELmentZeRo
Ishtar
3
0
8
7
W
4
4
11
2.38
W
Rama
4
1
7
7.5
L
0
4
1
0.13
L
Discordia
bGxHazeyy
Discordia
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,117
Damage
31,315
52,819
Taken
59,990
31,801
Mitigated
42,864
24,078
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,636
469
7,975
4,308
6,353
2,637
533
2,639
3,714
46,055
0
W
15,356
1,890
0
2,354
7,962
6,421
1,732
2,899
5,063
45,158
0
L
8,440
5,465
0
3,379
13,989
6,634
0
6,610
7,056
0
45,328
L
Thanatos
DrChimchar
Thanatos
3,326
637
0
3,267
8,006
3,913
0
2,328
5,483
0
12,515
L
Ymir
6,638
1,765
0
3,199
20,982
22,453
0
8,971
11,795
30,679
0
W
Ishtar
ELmentZeRo
Ishtar
8,762
7,038
0
1,998
8,912
3,972
1,628
3,810
5,102
0
25,621
W
8,660
1,665
0
5,881
18,269
13,873
254
3,450
14,819
0
24,125
W
Rama
7,703
4,770
0
1,562
11,323
4,898
4,732
3,998
7,325
0
40,151
L
2,753
492
0
273
6,972
5,080
0
3,208
3,646
0
5,535
L
Discordia
bGxHazeyy
Discordia
10,158
239
0
2,029
10,041
4,784
0
1,921
8,018
44,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,197
Gold Earned
44,317
281
Minions Killed
241
0
Camps Cleared
0
1,388,295
Distance Traveled
1,035,506
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,336
795
97
7
0
268,803
0
W
Tiamat
11,057
851
86
7
0
280,504
0
L
Ishtar
9,615
740
80
6
0
250,052
0
L
Thanatos
8,210
632
23
2
0
150,387
1
L
Ymir
9,399
723
55
4
0
248,317
3
W
Ishtar
9,912
762
28
2
0
275,184
0
W
Chaac
10,321
794
23
2
0
289,488
0
W
Rama
10,571
813
47
4
0
274,316
0
L
Osiris
7,707
593
8
1
0
119,809
0
L
Discordia
9,386
722
75
6
0
266,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role