Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Acethefox9012
Arachne
Level 107
God Stats
1W - 2L
1,520 SR
Queue Stats
181W - 211L
1,379 Elo+
Party 2
Jing Wei
Jing Wei
Daddy Halfrican
Jing Wei
Level 60
God Stats
4W - 8L
1,268 SR
Queue Stats
103W - 128L
1,383 Elo+
Party 2
Ishtar
Ishtar
Raidershad
Ishtar
Level 64
God Stats
0W - 1L
1,279 SR
Queue Stats
21W - 22L
1,460 Elo+
Party 3
Sol
Sol
seasonalequinox
Sol
Level 48
God Stats
0W - 3L
1,224 SR
Queue Stats
10W - 8L
1,300 Elo+
Party 3
Team Averages
Level 82
1,358 SR
1,404 Elo+

VS

Team Averages
Level 62
1,354 SR
1,541 Elo+
Terra
Terra
ActuallyJayce
Terra
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 9L
1,672 Elo+
Party 1
Hun Batz
Hun Batz
BretEastonEllis
Hun Batz
Level 47
God Stats
1W - 2L
1,322 SR
Queue Stats
35W - 26L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CarrotToe
Morgan Le Fay
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 11L
1,672 Elo+
Party 1
Hercules
Hercules
nightmare nme
Hercules
Level 109
God Stats
27W - 44L
1,339 SR
Queue Stats
652W - 786L
1,440 Elo+
Party 4
Hachiman
Hachiman
x50cal BEASTx
Hachiman
Level 49
God Stats
1W - 5L
1,108 SR
Queue Stats
366W - 439L
1,422 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 2 / 2
5,720
1,144
7,535
5,401
5,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
10
1 / 4 / 2
5,821
1,164
4,276
6,939
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
9
0 / 0 / 0
5,068
1,014
411
433
136
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Raidershad
Ishtar
10
2 / 4 / 0
6,107
1,221
3,885
6,270
2,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 0 / 1
5,612
1,122
2,438
1,397
515
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

351

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,003
1,201
1,145
4,797
2,429
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
11
2 / 0 / 4
6,052
1,210
4,208
5,226
2,121
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
CarrotToe
Morgan Le Fay
11
3 / 1 / 4
6,541
1,308
5,449
2,480
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
nightmare nme
Hercules
11
1 / 0 / 6
6,037
1,207
3,490
5,128
3,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
x50cal BEASTx
Hachiman
11
2 / 2 / 7
6,596
1,319
4,441
4,205
1,842
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
10
10
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
2
0.5
L
Arachne
1
4
2
0.5
W
2
0
5
4.5
W
Hun Batz
2
0
4
4
W
Morgan Le Fay
CarrotToe
Morgan Le Fay
3
1
4
5
L
Jing Wei
0
0
0
0
L
Ishtar
Raidershad
Ishtar
2
4
0
0.5
W
Hercules
nightmare nme
Hercules
1
0
6
4
L
0
0
1
0.5
W
Hachiman
x50cal BEASTx
Hachiman
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,545
Damage
18,733
20,440
Taken
21,836
13,328
Mitigated
10,964
1,413
Healing
2,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,535
456
222
264
5,401
5,472
0
1,875
3,526
21,197
0
L
Arachne
4,276
2,813
0
548
6,939
4,449
0
2,909
4,030
0
7,358
W
1,145
573
327
257
4,797
2,429
0
2,493
2,304
2,590
0
W
Hun Batz
4,208
1,722
0
164
5,226
2,121
0
1,919
3,307
0
11,232
W
Morgan Le Fay
CarrotToe
Morgan Le Fay
5,449
806
0
269
2,480
1,093
0
1,373
1,107
17,253
0
L
Jing Wei
411
168
0
0
433
136
0
87
346
0
1,288
L
Ishtar
Raidershad
Ishtar
3,885
3,153
0
379
6,270
2,756
0
1,440
4,830
0
8,569
W
Hercules
nightmare nme
Hercules
3,490
1,169
234
1,051
5,128
3,479
0
2,496
2,632
0
10,723
L
2,438
430
0
0
1,397
515
0
283
1,114
10,280
0
W
Hachiman
x50cal BEASTx
Hachiman
4,441
3,208
0
0
4,205
1,842
0
1,692
2,513
0
11,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,328
Gold Earned
31,229
82
Minions Killed
88
3
Camps Cleared
3
421,823
Distance Traveled
527,477
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,720
1,144
35
7
0
106,839
0
L
Arachne
5,821
1,164
8
2
2
100,145
0
W
Terra
6,003
1,201
3
1
0
110,499
0
W
Hun Batz
6,052
1,210
21
4
2
112,282
0
W
Morgan Le Fay
6,541
1,308
28
6
0
105,017
1
L
Jing Wei
5,068
1,014
3
1
0
28,716
0
L
Ishtar
6,107
1,221
12
2
0
92,209
0
W
Hercules
6,037
1,207
19
4
1
105,344
0
L
Sol
5,612
1,122
24
5
1
93,914
0
W
Hachiman
6,596
1,319
17
3
0
94,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role