Player Matchup

Sol
Sol
 
Sol
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
AlexisTexaxxx
Nike
Level 38
God Stats
1W - 0L
1,232 SR
Queue Stats
7W - 27L
1,200 Elo+
Party 1
Jing Wei
Jing Wei
CaptainRosin
Jing Wei
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 30L
1,268 Elo+
Party 1
Mulan
Mulan
MattyFattyPatty
Mulan
Level 25
God Stats
7W - 9L
1,752 SR
Queue Stats
40W - 43L
1,418 Elo+
Party 3
Eset
Eset
Yorgsdew
Eset
Level 49
God Stats
2W - 1L
1,509 SR
Queue Stats
132W - 155L
1,456 Elo+
Party 3
Team Averages
Level 45
1,498 SR
1,368 Elo+

VS

Team Averages
Level 57
1,577 SR
1,453 Elo+
Ymir
Ymir
Bignut2119
Ymir
Level 26
God Stats
2W - 2L
1,708 SR
Queue Stats
110W - 124L
1,496 Elo+
Party 2
Thoth
Thoth
CallMeBigSausage
Thoth
Level 116
God Stats
1W - 4L
1,755 SR
Queue Stats
166W - 165L
1,519 Elo+
Solo
Charybdis
Charybdis
Elunojefe247
Charybdis
Level 34
God Stats
7W - 3L
1,526 SR
Queue Stats
62W - 82L
1,458 Elo+
Solo
Skadi
Skadi
JACUZZIE Ell
Skadi
Level 25
God Stats
1W - 5L
1,279 SR
Queue Stats
14W - 33L
1,282 Elo+
Solo
Hou Yi
Hou Yi
Rumoclock
Hou Yi
Level 86
God Stats
21W - 17L
1,619 SR
Queue Stats
146W - 153L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
6 / 1 / 10
10,053
914
13,184
8,061
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 13
8,504
773
7,468
13,827
9,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
CaptainRosin
Jing Wei
17
6 / 2 / 7
10,368
943
10,033
13,583
5,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
10 / 1 / 10
9,867
897
13,431
14,683
11,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
16
4 / 0 / 14
9,384
853
8,544
7,405
3,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
8,181
744
3,636
16,417
15,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 5
8,688
790
16,917
4,067
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Elunojefe247
Charybdis
13
0 / 7 / 6
7,552
687
4,416
14,867
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 9 / 4
7,567
688
3,168
12,671
5,749
Hou Yi
Rumoclock
Hou Yi
16
4 / 4 / 1
9,024
820
14,017
12,537
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
27
Kills
7
7
Deaths
27
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
10
11
W
1
3
13
2.5
L
1
6
6
0.67
L
2
1
5
4.5
W
Jing Wei
CaptainRosin
Jing Wei
6
2
7
4.75
L
Charybdis
Elunojefe247
Charybdis
0
7
6
0.43
L
0
9
4
0.22
W
10
1
10
15
L
Hou Yi
Rumoclock
Hou Yi
4
4
1
1.13
W
Eset
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,660
Damage
42,154
57,559
Taken
60,559
33,799
Mitigated
35,348
17,536
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,184
5,649
0
3,229
8,061
4,096
4,499
2,375
5,686
43,187
5,211
W
7,468
832
0
45
13,827
9,407
939
5,143
8,684
0
17,348
L
3,636
250
0
1,130
16,417
15,418
0
6,339
10,078
11,196
0
L
16,917
207
0
194
4,067
1,675
0
753
3,314
37,245
0
W
Jing Wei
CaptainRosin
Jing Wei
10,033
8,053
0
6,073
13,583
5,970
3,973
3,350
10,233
0
47,809
L
Charybdis
Elunojefe247
Charybdis
4,416
1,485
0
2,419
14,867
6,326
0
5,128
9,739
0
18,899
L
3,168
1,509
0
30
12,671
5,749
0
5,589
7,082
924
12,457
W
13,431
1,599
688
5,525
14,683
11,272
775
6,562
8,121
0
22,785
L
Hou Yi
Rumoclock
Hou Yi
14,017
7,170
0
1,334
12,537
6,180
1,522
2,638
9,899
0
35,274
W
Eset
8,544
481
570
1,406
7,405
3,054
729
3,636
3,769
23,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,176
Gold Earned
41,012
248
Minions Killed
156
0
Camps Cleared
0
1,246,553
Distance Traveled
994,042
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,053
914
82
7
0
239,470
1
W
Nike
8,504
773
23
2
0
250,836
2
L
Ymir
8,181
744
16
1
0
211,323
2
L
Thoth
8,688
790
53
5
0
234,153
2
W
Jing Wei
10,368
943
85
8
0
223,660
1
L
Charybdis
7,552
687
22
2
0
178,833
0
L
Skadi
7,567
688
23
2
0
140,214
0
W
Mulan
9,867
897
19
2
0
263,553
2
L
Hou Yi
9,024
820
42
4
0
229,519
1
W
Eset
9,384
853
39
4
0
269,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role