Player Matchup

Ares
Ares
Diamond III
 
Ares
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum IV
ConnorTopShagger
Poseidon
Platinum IV
Level 145
God Stats
2W - 0L
1,881 SR
Queue Stats
41W - 26L
1,973 MMR
Party 1
Artio
Artio
Diamond V
DeCeee
Artio
Diamond V
Level 146
God Stats
2W - 1L
1,844 SR
Queue Stats
43W - 29L
2,053 MMR
Solo
Mercury
Mercury
Diamond V
Metreveli
Mercury
Diamond V
Level 128
God Stats
1W - 4L
1,288 SR
Queue Stats
129W - 126L
2,080 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
WolfieNB
Ah Muzen Cab
Platinum I
Level 128
God Stats
12W - 3L
1,821 SR
Queue Stats
61W - 39L
2,180 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,667 SR
1,957 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,593 SR
2,080 MMR
Guan Yu
Guan Yu
Diamond IV
DimasEvrei
Guan Yu
Diamond IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 109L
2,055 MMR
Solo
Bakasura
Bakasura
Diamond V
Gamestyle
Bakasura
Diamond V
Level 160
God Stats
8W - 2L
1,656 SR
Queue Stats
61W - 44L
2,117 MMR
Solo
Chiron
Chiron
Platinum I
OdinMVP
Chiron
Platinum I
Level 155
God Stats
3W - 2L
1,748 SR
Queue Stats
139W - 170L
2,093 MMR
Solo
Scylla
Scylla
Diamond IV
Shvartze
Scylla
Diamond IV
Level 66
God Stats
2W - 2L
1,709 SR
Queue Stats
52W - 39L
2,081 MMR
Solo
Nox
Nox
Diamond V
Styx
Nox
Diamond V
Level 159
God Stats
2W - 5L
1,351 SR
Queue Stats
336W - 335L
2,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
2 / 5 / 17
15,263
565
12,458
31,551
44,831
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 4 / 7
16,772
621
8,733
14,377
5,557
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
DeCeee
Artio
20
1 / 3 / 3
15,396
570
14,741
35,050
39,575
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Metreveli
Mercury
20
2 / 3 / 9
15,270
566
15,188
21,175
10,482
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
WolfieNB
Ah Muzen Cab
20
13 / 3 / 7
17,304
641
33,636
20,075
10,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KhepriGebUllrCabrakan

VS

Bans
KaliDa JiThorKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DimasEvrei
Guan Yu
20
2 / 4 / 6
13,481
499
17,806
32,566
41,121
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Gamestyle
Bakasura
20
7 / 7 / 5
14,184
525
17,646
26,764
13,845
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
OdinMVP
Chiron
20
4 / 5 / 4
13,950
517
21,475
25,152
10,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
Shvartze
Scylla
20
4 / 3 / 5
13,981
518
19,174
17,060
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nox
Styx
Nox
17
1 / 5 / 11
11,593
429
8,313
20,735
20,826
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
49
24
Kills
18
18
Deaths
24
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
5
17
2.1
W
6
4
7
2.38
W
Artio
DeCeee
Artio
1
3
3
0.83
L
Guan Yu
DimasEvrei
Guan Yu
2
4
6
1.25
L
Bakasura
Gamestyle
Bakasura
7
7
5
1.36
W
Mercury
Metreveli
Mercury
2
3
9
2.17
L
Chiron
OdinMVP
Chiron
4
5
4
1.2
L
Scylla
Shvartze
Scylla
4
3
5
2.17
L
Nox
Styx
Nox
1
5
11
1.3
W
Ah Muzen Cab
WolfieNB
Ah Muzen Cab
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,756
Damage
84,414
122,228
Taken
122,277
111,134
Mitigated
93,324
32,996
Healing
29,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,458
447
0
7,527
31,551
44,831
164
9,542
21,539
50,817
0
W
8,733
1,354
0
1,915
14,377
5,557
6,172
3,183
11,194
161,656
0
W
Artio
DeCeee
Artio
14,741
3,493
503
13,668
35,050
39,575
421
4,451
29,207
115,411
0
L
Guan Yu
DimasEvrei
Guan Yu
17,806
4,615
1,408
12,126
32,566
41,121
0
14,093
17,731
0
101,412
L
Bakasura
Gamestyle
Bakasura
17,646
10,074
0
5,525
26,764
13,845
36
3,414
23,262
0
126,071
W
Mercury
Metreveli
Mercury
15,188
7,665
0
3,185
21,175
10,482
3,271
5,559
14,257
0
161,602
L
Chiron
OdinMVP
Chiron
21,475
8,230
1,543
5,911
25,152
10,821
3,859
7,916
17,182
0
139,311
L
Scylla
Shvartze
Scylla
19,174
1,878
0
1,233
17,060
6,711
115
3,385
13,627
139,851
0
L
Nox
Styx
Nox
8,313
852
0
1,813
20,735
20,826
52
7,597
13,111
49,218
0
W
Ah Muzen Cab
WolfieNB
Ah Muzen Cab
33,636
12,046
0
6,198
20,075
10,689
8,513
6,442
12,849
0
190,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,005
Gold Earned
67,189
915
Minions Killed
883
0
Camps Cleared
0
2,827,714
Distance Traveled
2,616,985
30
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,263
565
49
2
0
532,322
6
W
Poseidon
16,772
621
235
9
0
558,863
6
W
Artio
15,396
570
213
8
0
523,574
9
L
Guan Yu
13,481
499
187
7
0
481,791
6
L
Bakasura
14,184
525
211
8
0
592,895
14
W
Mercury
15,270
566
181
7
0
663,965
8
L
Chiron
13,950
517
197
7
0
480,384
6
L
Scylla
13,981
518
222
8
0
533,310
7
L
Nox
11,593
429
66
2
0
528,605
6
W
Ah Muzen Cab
17,304
641
237
9
0
548,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role