Player Matchup

Khepri
Khepri
 
Khepri
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Herbert69
Hun Batz
Level 156
God Stats
2W - 2L
1,324 SR
Queue Stats
123W - 119L
1,612 Elo+
Party 1
Nu Wa
Nu Wa
Nanochecker
Nu Wa
Level 157
God Stats
6W - 5L
1,772 SR
Queue Stats
76W - 75L
1,590 Elo+
Party 1
Chiron
Chiron
Ràzmo
Chiron
Level 117
God Stats
2W - 0L
1,894 SR
Queue Stats
14W - 9L
1,631 Elo+
Solo
Chang'e
Chang'e
donHaize
Chang'e
Level 160
God Stats
1W - 1L
1,200 SR
Queue Stats
117W - 124L
1,634 Elo+
Solo
Team Averages
Level 148
1,538 SR
1,593 Elo+

VS

Team Averages
Level 134
1,641 SR
1,592 Elo+
Hun Batz
Hun Batz
EckoSan
Hun Batz
Level 160
God Stats
4W - 6L
1,609 SR
Queue Stats
567W - 612L
1,567 Elo+
Solo
Athena
Athena
Godwarstar
Athena
Level 146
God Stats
8W - 12L
1,343 SR
Queue Stats
145W - 135L
1,631 Elo+
Solo
Discordia
Discordia
MaestroKimpembe
Discordia
Level 129
God Stats
7W - 6L
1,612 SR
Queue Stats
119W - 112L
1,577 Elo+
Solo
Odin
Odin
PoNYloVER33
Odin
Level 105
God Stats
7W - 2L
1,747 SR
Queue Stats
125W - 112L
1,555 Elo+
Party 2
Cupid
Cupid
TheFallenH
Cupid
Level 129
God Stats
7W - 6L
1,896 SR
Queue Stats
449W - 408L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 0 / 5
9,626
458
4,095
8,348
9,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
Herbert69
Hun Batz
17
1 / 2 / 5
10,210
486
4,294
17,120
8,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
2 / 3 / 3
11,056
526
11,111
13,309
6,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Ràzmo
Chiron
20
9 / 1 / 2
13,452
641
19,525
14,239
7,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
donHaize
Chang'e
17
1 / 5 / 1
11,126
530
13,087
19,661
16,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EckoSan
Hun Batz
15
4 / 3 / 2
10,042
478
11,218
18,111
7,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Godwarstar
Athena
10
1 / 2 / 3
8,055
384
3,365
14,780
12,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
MaestroKimpembe
Discordia
19
4 / 2 / 1
11,771
561
13,533
10,933
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 0 / 4
11,464
546
10,434
12,534
13,718
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
15
0 / 7 / 1
9,665
460
6,406
19,696
6,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
14
Kills
11
11
Deaths
14
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
5
3.5
L
Hun Batz
EckoSan
Hun Batz
4
3
2
1.67
L
Athena
Godwarstar
Athena
1
2
3
1.25
W
Hun Batz
Herbert69
Hun Batz
1
2
5
1.75
L
Discordia
MaestroKimpembe
Discordia
4
2
1
2.25
W
2
3
3
1.17
L
2
0
4
4
W
Chiron
Ràzmo
Chiron
9
1
2
10
L
Cupid
0
7
1
0.07
W
Chang'e
donHaize
Chang'e
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,112
Damage
44,956
72,677
Taken
76,054
48,364
Mitigated
44,708
25,395
Healing
19,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,095
1,213
0
1,758
8,348
9,975
0
2,564
5,620
28,896
0
L
Hun Batz
EckoSan
Hun Batz
11,218
4,236
0
6,354
18,111
7,798
0
5,656
12,414
0
85,085
L
Athena
Godwarstar
Athena
3,365
1,628
141
2,656
14,780
12,245
32
5,813
8,801
23,271
0
W
Hun Batz
Herbert69
Hun Batz
4,294
1,233
0
8,004
17,120
8,285
0
2,689
14,249
0
92,044
L
Discordia
MaestroKimpembe
Discordia
13,533
1,625
0
1,132
10,933
4,761
0
5,020
5,791
113,114
0
W
11,111
2,193
0
1,028
13,309
6,598
1,164
5,006
7,835
107,967
0
L
10,434
2,225
0
3,295
12,534
13,718
0
7,380
4,519
0
103,555
W
Chiron
Ràzmo
Chiron
19,525
9,259
571
4,869
14,239
7,287
0
1,375
12,812
0
160,819
L
Cupid
6,406
3,529
656
5,599
19,696
6,186
960
3,416
16,236
0
79,909
W
Chang'e
donHaize
Chang'e
13,087
2,227
293
8,872
19,661
16,219
482
5,045
14,482
92,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,470
Gold Earned
50,997
757
Minions Killed
697
0
Camps Cleared
0
1,978,949
Distance Traveled
1,815,159
41
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,626
458
41
2
0
432,130
10
L
Hun Batz
10,042
478
113
5
0
375,144
5
L
Athena
8,055
384
41
2
0
287,403
3
W
Hun Batz
10,210
486
132
6
0
416,792
11
L
Discordia
11,771
561
204
10
0
386,464
10
W
Nu Wa
11,056
526
172
8
0
380,430
8
L
Odin
11,464
546
194
9
0
411,987
6
W
Chiron
13,452
641
238
11
0
391,923
6
L
Cupid
9,665
460
145
7
0
354,161
6
W
Chang'e
11,126
530
174
8
0
357,674
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role