Player Matchup

The Morrigan
The Morrigan
FlickIce
The Morrigan
Level 28
God Stats
1W - 1L
1,740 SR
Queue Stats
22W - 31L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
High Tara
Ao Kuang
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 66L
1,500 Elo+
Party 1
Chang'e
Chang'e
Marcel Noct
Chang'e
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,421 Elo+
Solo
Thoth
Thoth
Marlicap
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Swat0089
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,941 Elo+
Solo
Team Averages
Level 21
1,548 SR
1,564 Elo+

VS

Team Averages
Level 35
1,555 SR
1,498 Elo+
Lancelot
Lancelot
BobbyTallsocks
Lancelot
Level 86
God Stats
1W - 0L
1,501 SR
Queue Stats
29W - 31L
1,550 Elo+
Party 2
Ao Kuang
Ao Kuang
Dowric
Ao Kuang
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 23L
1,555 Elo+
Party 2
Hercules
Hercules
Shanesdad25
Hercules
Level 19
God Stats
2W - 3L
1,704 SR
Queue Stats
29W - 73L
1,336 Elo+
Solo
Merlin
Merlin
lugonzo
Merlin
Level 27
God Stats
1W - 1L
1,292 SR
Queue Stats
108W - 117L
1,471 Elo+
Solo
Chang'e
Chang'e
viccypoot
Chang'e
Level 21
God Stats
2W - 1L
1,777 SR
Queue Stats
223W - 170L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FlickIce
The Morrigan
20
5 / 7 / 13
12,330
725
27,351
16,447
8,047
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
High Tara
Ao Kuang
19
3 / 8 / 14
11,823
695
11,075
25,849
19,435
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
Marcel Noct
Chang'e
18
5 / 6 / 7
11,019
648
15,447
19,096
12,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
Marlicap
Thoth
18
3 / 9 / 9
10,982
646
16,390
18,934
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Swat0089
Danzaburou
19
7 / 10 / 11
12,697
747
27,673
22,331
10,798
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
18 / 7 / 13
14,595
859
24,571
30,437
27,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Dowric
Ao Kuang
20
9 / 5 / 18
13,672
804
16,130
28,440
21,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Shanesdad25
Hercules
18
3 / 7 / 18
11,363
668
9,294
30,673
27,708
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
lugonzo
Merlin
20
3 / 3 / 22
12,359
727
21,805
13,260
6,873
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
viccypoot
Chang'e
20
7 / 2 / 27
13,376
787
23,749
22,628
21,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
138
23
Kills
40
40
Deaths
24
54
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Lancelot
18
7
13
3.5
W
Ao Kuang
Dowric
Ao Kuang
9
5
18
3.6
L
The Morrigan
FlickIce
The Morrigan
5
7
13
1.64
L
Ao Kuang
High Tara
Ao Kuang
3
8
14
1.25
L
Chang'e
Marcel Noct
Chang'e
5
6
7
1.42
L
Thoth
Marlicap
Thoth
3
9
9
0.83
W
Hercules
Shanesdad25
Hercules
3
7
18
1.71
L
Danzaburou
Swat0089
Danzaburou
7
10
11
1.25
W
Merlin
lugonzo
Merlin
3
3
22
4.67
W
Chang'e
viccypoot
Chang'e
7
2
27
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,936
Damage
95,549
102,657
Taken
125,438
58,503
Mitigated
104,626
26,807
Healing
64,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
24,571
4,087
2,865
9,144
30,437
27,095
1,643
13,630
16,807
105
40,638
W
Ao Kuang
Dowric
Ao Kuang
16,130
5,510
3,984
9,886
28,440
21,225
1,636
12,732
15,708
29,768
0
L
The Morrigan
FlickIce
The Morrigan
27,351
6,594
72
1,544
16,447
8,047
739
8,864
7,583
33,095
7,423
L
Ao Kuang
High Tara
Ao Kuang
11,075
1,810
2,142
5,529
25,849
19,435
0
12,020
13,829
15,146
0
L
Chang'e
Marcel Noct
Chang'e
15,447
1,164
5,902
6,338
19,096
12,619
407
13,370
5,726
28,281
0
L
Thoth
Marlicap
Thoth
16,390
1,264
1,094
1,840
18,934
7,604
416
13,296
5,638
34,975
0
W
Hercules
Shanesdad25
Hercules
9,294
2,039
1,788
6,825
30,673
27,708
975
18,124
12,549
0
17,549
L
Danzaburou
Swat0089
Danzaburou
27,673
12,720
32
2,314
22,331
10,798
220
14,239
8,092
0
51,512
W
Merlin
lugonzo
Merlin
21,805
1,541
1,842
1,880
13,260
6,873
1,974
6,136
7,124
52,987
0
W
Chang'e
viccypoot
Chang'e
23,749
2,137
15,044
11,214
22,628
21,725
1,876
12,711
9,917
61,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,851
Gold Earned
65,365
148
Minions Killed
189
0
Camps Cleared
0
1,253,085
Distance Traveled
1,486,443
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,595
859
27
2
0
332,294
1
W
Ao Kuang
13,672
804
12
1
0
291,802
1
L
The Morrigan
12,330
725
25
1
0
239,831
0
L
Ao Kuang
11,823
695
12
1
0
285,919
0
L
Chang'e
11,019
648
21
1
0
255,242
0
L
Thoth
10,982
646
44
3
0
265,431
1
W
Hercules
11,363
668
19
1
0
270,511
0
L
Danzaburou
12,697
747
46
3
0
206,662
0
W
Merlin
12,359
727
77
5
0
297,379
0
W
Chang'e
13,376
787
54
3
0
294,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role