Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KAM00K
Bacchus
Level 82
God Stats
1W - 1L
1,704 SR
Queue Stats
8W - 10L
1,254 Elo+
Solo
Chaac
Chaac
OODomzy
Chaac
Level 64
God Stats
34W - 36L
1,504 SR
Queue Stats
168W - 175L
1,386 Elo+
Party 3
Chiron
Chiron
stallinboy18
Chiron
Level 48
God Stats
9W - 7L
1,372 SR
Queue Stats
105W - 122L
1,322 Elo+
Party 3
Arachne
Arachne
xXDevilsLegionXx
Arachne
Level 82
God Stats
17W - 11L
1,658 SR
Queue Stats
267W - 278L
1,370 Elo+
Solo
Team Averages
Level 76
1,547 SR
1,366 Elo+

VS

Team Averages
Level 62
1,570 SR
1,336 Elo+
Fenrir
Fenrir
BOOMMACLAUDE
Fenrir
Level 124
God Stats
12W - 8L
1,605 SR
Queue Stats
224W - 245L
1,323 Elo+
Party 1
Heimdallr
Heimdallr
JustJ3stEr
Heimdallr
Level 34
God Stats
8W - 5L
1,467 SR
Queue Stats
132W - 150L
1,296 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KATGATF
Kumbhakarna
Level 83
God Stats
34W - 24L
1,576 SR
Queue Stats
225W - 255L
1,362 Elo+
Party 1
Agni
Agni
Srgjonathan_SG_
Agni
Level 41
God Stats
1W - 2L
1,489 SR
Queue Stats
66W - 74L
1,372 Elo+
Party 2
Thanatos
Thanatos
THE-Demon207
Thanatos
Level 27
God Stats
3W - 1L
1,712 SR
Queue Stats
23W - 32L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 1 / 0
5,797
580
4,392
5,084
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
KAM00K
Bacchus
8
3 / 0 / 4
5,740
574
3,478
4,652
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
OODomzy
Chaac
10
2 / 1 / 2
6,011
601
5,661
7,630
6,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
10
2 / 1 / 3
5,659
566
6,878
6,295
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

8
3 / 2 / 0
5,256
526
4,329
6,542
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 3 / 0
5,423
542
5,021
9,282
3,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
JustJ3stEr
Heimdallr
7
0 / 3 / 0
4,470
447
3,529
6,153
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
KATGATF
Kumbhakarna
7
0 / 2 / 0
4,498
450
2,023
8,821
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 3 / 0
4,153
415
1,565
6,353
2,386
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
THE-Demon207
Thanatos
7
2 / 2 / 2
5,002
500
3,090
8,442
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
4
5
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
0
3
L
Fenrir
2
3
0
0.67
L
Heimdallr
JustJ3stEr
Heimdallr
0
3
0
0
W
Bacchus
KAM00K
Bacchus
3
0
4
5
L
Kumbhakarna
KATGATF
Kumbhakarna
0
2
0
0
W
Chaac
OODomzy
Chaac
2
1
2
3
L
0
3
0
0
L
Thanatos
THE-Demon207
Thanatos
2
2
2
1.5
W
Chiron
2
1
3
3.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,738
Damage
15,228
30,203
Taken
39,051
18,555
Mitigated
15,156
11,427
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,392
823
45
2,916
5,084
3,358
0
1,448
3,636
32,935
0
L
Fenrir
5,021
1,533
0
2,537
9,282
3,522
408
0
9,282
0
25,947
L
Heimdallr
JustJ3stEr
Heimdallr
3,529
1,563
0
1,590
6,153
2,041
0
927
5,226
0
25,003
W
Bacchus
KAM00K
Bacchus
3,478
697
189
963
4,652
3,543
0
794
3,858
12,032
0
L
Kumbhakarna
KATGATF
Kumbhakarna
2,023
199
255
2,058
8,821
4,217
0
2,133
6,688
14,255
0
W
Chaac
OODomzy
Chaac
5,661
1,975
0
2,920
7,630
6,940
0
0
7,630
0
33,086
L
1,565
275
0
2,464
6,353
2,386
0
3,328
3,025
15,806
0
L
Thanatos
THE-Demon207
Thanatos
3,090
1,183
0
5,652
8,442
2,990
0
1,482
6,960
0
17,194
W
Chiron
6,878
2,963
85
2,377
6,295
2,035
0
1,254
5,041
0
36,728
W
4,329
2,890
0
1,932
6,542
2,679
42
92
6,450
0
32,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,463
Gold Earned
23,546
243
Minions Killed
173
0
Camps Cleared
0
916,926
Distance Traveled
823,443
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,797
580
54
5
0
147,273
0
L
Fenrir
5,423
542
54
5
0
190,963
0
L
Heimdallr
4,470
447
41
4
0
151,592
0
W
Bacchus
5,740
574
10
1
0
192,731
2
L
Kumbhakarna
4,498
450
22
2
0
184,788
4
W
Chaac
6,011
601
60
6
0
183,559
3
L
Agni
4,153
415
20
2
0
119,495
0
L
Thanatos
5,002
500
36
4
0
176,605
3
W
Chiron
5,659
566
64
6
0
198,806
0
W
Arachne
5,256
526
55
6
0
194,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role