Player Matchup

Medusa
Medusa
Big_Daddy_J30
Medusa
Level 97
God Stats
23W - 21L
1,499 SR
Queue Stats
409W - 527L
1,374 Elo+
Party 1
Zeus
Zeus
aLaNn117
Zeus
Level 130
God Stats
6W - 10L
1,477 SR
Queue Stats
228W - 234L
1,452 Elo+
Solo
Ares
Ares
frogman0089
Ares
Level 82
God Stats
22W - 28L
1,430 SR
Queue Stats
503W - 665L
1,356 Elo+
Party 1
Team Averages
Level 103
1,469 SR
1,394 Elo+

VS

Team Averages
Level 41
1,501 SR
1,352 Elo+
Yemoja
Yemoja
Bobspizza_hut_09
Yemoja
Level 66
God Stats
0W - 2L
1,569 SR
Queue Stats
14W - 13L
1,429 Elo+
Party 2
Horus
Horus
Smokln Who
Horus
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 7L
1,126 Elo+
Solo
Kukulkan
Kukulkan
TYSMarkie
Kukulkan
Level 7
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
8,541
776
8,425
8,424
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
13
5 / 2 / 5
8,354
759
13,797
5,304
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 10
8,900
809
10,157
14,085
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,695
700
5,020
10,450
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
12
2 / 2 / 2
8,128
739
7,066
14,042
11,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
TYSMarkie
Kukulkan
8
0 / 9 / 2
6,344
577
7,235
11,764
5,428
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
4
4
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
2
4
1
0.63
L
Horus
2
2
2
1.5
L
Kukulkan
TYSMarkie
Kukulkan
0
9
2
0.11
W
Zeus
5
2
5
3.75
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,379
Damage
19,321
27,813
Taken
36,256
20,303
Mitigated
22,479
5,868
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,425
4,531
0
676
8,424
3,614
0
3,792
4,497
0
26,431
L
5,020
1,226
1,079
834
10,450
5,375
0
6,616
3,834
26,984
0
L
Horus
7,066
3,554
1,196
4,924
14,042
11,676
0
8,803
5,239
0
12,186
L
Kukulkan
TYSMarkie
Kukulkan
7,235
1,869
0
293
11,764
5,428
0
8,676
3,088
12,989
0
W
Zeus
13,797
868
0
500
5,304
2,442
603
2,598
2,516
41,936
0
W
10,157
417
381
4,311
14,085
14,247
0
5,855
7,888
16,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,795
Gold Earned
22,167
129
Minions Killed
90
9
Camps Cleared
1
540,637
Distance Traveled
501,749
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,541
776
33
3
4
165,196
0
L
Yemoja
7,695
700
60
5
1
157,719
1
L
Horus
8,128
739
10
1
0
201,526
2
L
Kukulkan
6,344
577
20
2
0
142,504
0
W
Zeus
8,354
759
72
7
3
164,574
1
W
Ares
8,900
809
24
2
2
210,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role