Player Matchup

Khepri
Khepri
BlacksC0oksBoi
Khepri
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,426 Elo+
Party 2
Hercules
Hercules
C0cosTristes
Hercules
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,215 Elo+
Party 2
He Bo
He Bo
DiggimSmacks
He Bo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 138L
1,597 Elo+
Solo
King Arthur
King Arthur
Memories2522
King Arthur
Level 96
God Stats
26W - 27L
1,470 SR
Queue Stats
266W - 259L
1,532 Elo+
Solo
Ishtar
Ishtar
Вacchus
Ishtar
Level 128
God Stats
1W - 1L
1,333 SR
Queue Stats
6W - 4L
1,617 Elo+
Solo
Team Averages
Level 102
1,461 SR
1,477 Elo+

VS

Team Averages
Level 136
1,449 SR
1,471 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
admireandroid
Cerberus
Level 108
God Stats
25W - 33L
1,491 SR
Queue Stats
51W - 65L
1,470 Elo+
Solo
Anubis
Anubis
chaostheory1987
Anubis
Level 157
God Stats
2W - 1L
1,662 SR
Queue Stats
132W - 143L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
jbooogie1
Gilgamesh
Level 128
God Stats
13W - 4L
1,561 SR
Queue Stats
312W - 348L
1,433 Elo+
Party 1
The Morrigan
The Morrigan
moneydrugstgod
The Morrigan
Level 129
God Stats
1W - 2L
1,029 SR
Queue Stats
235W - 299L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
8,080
622
1,806
5,646
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
C0cosTristes
Hercules
16
2 / 5 / 10
9,402
723
7,565
18,251
16,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 5 / 4
9,457
727
13,763
12,052
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Memories2522
King Arthur
17
5 / 5 / 9
10,168
782
10,648
18,646
16,439
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
Вacchus
Ishtar
19
9 / 6 / 3
11,430
879
18,170
18,509
8,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
6 / 2 / 6
10,952
842
17,664
12,785
6,713
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
admireandroid
Cerberus
16
0 / 3 / 10
9,635
741
7,243
14,425
16,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 5 / 9
10,911
839
13,854
11,452
7,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
jbooogie1
Gilgamesh
19
7 / 4 / 9
11,500
885
12,723
20,881
12,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
moneydrugstgod
The Morrigan
16
3 / 6 / 10
9,727
748
6,701
12,249
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
67
20
Kills
23
23
Deaths
20
32
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
2
6
4.5
L
0
2
6
1.5
L
Hercules
C0cosTristes
Hercules
2
5
10
1.4
L
4
5
4
1.2
L
King Arthur
Memories2522
King Arthur
5
5
9
1.9
W
Cerberus
admireandroid
Cerberus
0
3
10
1.67
W
7
5
9
2.3
W
Gilgamesh
jbooogie1
Gilgamesh
7
4
9
2.88
W
The Morrigan
moneydrugstgod
The Morrigan
3
6
10
1.33
L
Ishtar
Вacchus
Ishtar
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,952
Damage
58,185
73,104
Taken
71,792
49,640
Mitigated
49,179
10,091
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
17,664
12,092
0
2,697
12,785
6,713
3,044
2,098
10,576
0
50,963
L
1,806
122
0
640
5,646
4,342
0
3,437
2,131
2,523
0
L
Hercules
C0cosTristes
Hercules
7,565
1,958
0
3,717
18,251
16,324
672
4,659
13,476
0
23,314
L
13,763
1,058
0
750
12,052
4,507
0
4,674
7,262
35,919
0
L
King Arthur
Memories2522
King Arthur
10,648
584
0
1,870
18,646
16,439
238
5,740
12,790
0
37,587
W
Cerberus
admireandroid
Cerberus
7,243
616
0
1,810
14,425
16,723
260
4,170
10,153
31,635
0
W
13,854
43
0
3,358
11,452
7,826
905
1,874
9,434
43,801
0
W
Gilgamesh
jbooogie1
Gilgamesh
12,723
4,438
0
2,114
20,881
12,458
1,604
4,591
16,119
0
24,612
W
The Morrigan
moneydrugstgod
The Morrigan
6,701
1,099
0
198
12,249
5,459
1,490
2,836
9,223
14,898
5,130
L
Ishtar
Вacchus
Ishtar
18,170
12,653
0
3,114
18,509
8,028
38
6,244
12,159
0
57,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,537
Gold Earned
52,725
224
Minions Killed
254
0
Camps Cleared
0
1,032,047
Distance Traveled
1,212,003
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,952
842
81
6
0
250,726
3
L
Khepri
8,080
622
1
0
0
77,282
0
L
Hercules
9,402
723
45
3
0
235,680
0
L
He Bo
9,457
727
43
3
0
240,992
1
L
King Arthur
10,168
782
48
4
0
241,926
0
W
Cerberus
9,635
741
51
4
0
245,824
1
W
Anubis
10,911
839
63
5
0
227,834
0
W
Gilgamesh
11,500
885
29
2
0
254,357
0
W
The Morrigan
9,727
748
30
2
0
233,262
0
L
Ishtar
11,430
879
87
7
0
236,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role