Player Matchup

Ra
Ra
 
Ra
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
EJ 654
Tyr
Level 117
God Stats
1W - 0L
1,267 SR
Queue Stats
8W - 15L
1,330 Elo+
Party 2
Ishtar
Ishtar
Hadre 2789
Ishtar
Level 118
God Stats
1W - 3L
1,364 SR
Queue Stats
8W - 15L
1,330 Elo+
Party 2
Team Averages
Level 115
1,377 SR
1,387 Elo+

VS

Team Averages
Level 66
1,449 SR
1,326 Elo+
Khepri
Khepri
 
Khepri
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Maraneska_Dragon
Thanatos
Level 69
God Stats
0W - 2L
1,347 SR
Queue Stats
9W - 17L
1,237 Elo+
Party 1
Thoth
Thoth
Redlord_Keessler
Thoth
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 12
9,808
701
9,451
6,957
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
EJ 654
Tyr
15
8 / 0 / 8
10,593
757
11,947
9,707
6,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
Hadre 2789
Ishtar
15
6 / 2 / 7
10,096
721
15,299
11,783
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 6 / 0
8,862
633
4,743
23,121
16,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
1 / 6 / 1
8,259
590
7,075
9,572
4,204
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 2
8,453
604
6,538
11,410
4,740
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
12
8
L
Khepri
 
Khepri
1
6
0
0.17
W
Tyr
EJ 654
Tyr
8
0
8
12
W
Ishtar
Hadre 2789
Ishtar
6
2
7
4.75
L
1
6
1
0.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,697
Damage
18,356
28,447
Taken
44,103
13,723
Mitigated
25,315
8,789
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,451
1,036
1,165
1,972
6,957
2,921
108
3,376
3,581
32,140
0
L
Khepri
 
Khepri
4,743
535
269
6,242
23,121
16,371
0
6,511
16,610
18,752
0
W
Tyr
EJ 654
Tyr
11,947
3,062
742
2,842
9,707
6,119
816
4,169
5,538
0
20,068
W
Ishtar
Hadre 2789
Ishtar
15,299
6,374
391
1,677
11,783
4,683
984
4,337
7,446
0
52,938
L
7,075
897
380
2,871
9,572
4,204
0
1,662
7,910
0
14,599
L
6,538
616
0
0
11,410
4,740
0
1,461
9,949
29,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,497
Gold Earned
25,574
135
Minions Killed
68
8
Camps Cleared
1
700,507
Distance Traveled
689,424
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,808
701
48
3
3
199,906
1
L
Khepri
8,862
633
15
1
0
236,279
5
W
Tyr
10,593
757
24
2
0
263,269
4
W
Ishtar
10,096
721
63
5
5
237,332
1
L
Thanatos
8,259
590
12
1
1
228,727
1
L
Thoth
8,453
604
41
3
0
224,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role