Player Matchup

Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cuddelcat83
Nu Wa
Level 120
God Stats
14W - 8L
1,601 SR
Queue Stats
414W - 481L
1,378 Elo+
Solo
Thoth
Thoth
RonaldGAD
Thoth
Level 105
God Stats
3W - 3L
1,540 SR
Queue Stats
439W - 458L
1,431 Elo+
Solo
Ishtar
Ishtar
buttermy_muffin
Ishtar
Level 107
God Stats
0W - 1L
1,540 SR
Queue Stats
84W - 81L
1,456 Elo+
Solo
Ganesha
Ganesha
iiJ0ExXi
Ganesha
Level 141
God Stats
11W - 11L
1,515 SR
Queue Stats
390W - 387L
1,361 Elo+
Solo
Team Averages
Level 107
1,539 SR
1,425 Elo+

VS

Team Averages
Level 100
1,494 SR
1,453 Elo+
Skadi
Skadi
 
Skadi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Blank23fenriS
Scylla
Level 133
God Stats
6W - 4L
1,480 SR
Queue Stats
285W - 273L
1,522 Elo+
Party 1
Hades
Hades
DiNGudlosJaevel
Hades
Level 100
God Stats
2W - 1L
1,540 SR
Queue Stats
63W - 51L
1,500 Elo+
Party 1
Izanami
Izanami
ShadowDeviI
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,312 Elo+
Solo
Lancelot
Lancelot
maitril
Lancelot
Level 101
God Stats
2W - 0L
1,449 SR
Queue Stats
92W - 76L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 6 / 3
8,480
771
5,858
10,036
4,598
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 6 / 4
9,717
883
9,590
12,446
5,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
RonaldGAD
Thoth
15
2 / 7 / 5
8,547
777
10,268
11,140
4,969
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 4
8,751
796
8,111
12,736
6,279
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
iiJ0ExXi
Ganesha
14
0 / 6 / 7
8,218
747
6,111
14,458
17,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 2 / 15
8,756
796
8,665
10,237
3,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 3 / 19
10,224
929
13,446
8,358
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
11 / 3 / 15
10,519
956
15,502
15,115
8,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ShadowDeviI
Izanami
16
2 / 2 / 14
8,929
812
6,965
7,923
3,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
maitril
Lancelot
16
10 / 4 / 13
10,091
917
11,366
11,784
6,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
11
Kills
31
32
Deaths
14
23
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
6
3
0.75
W
Skadi
 
Skadi
2
2
15
4.75
W
6
3
19
5.17
L
4
6
4
1
W
11
3
15
6.17
L
Thoth
RonaldGAD
Thoth
2
7
5
0.64
W
Izanami
ShadowDeviI
Izanami
2
2
14
4.5
L
2
7
4
0.57
L
Ganesha
iiJ0ExXi
Ganesha
0
6
7
0.58
W
Lancelot
maitril
Lancelot
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,938
Damage
55,944
60,816
Taken
53,417
38,731
Mitigated
26,123
11,874
Healing
23,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,858
1,186
572
792
10,036
4,598
400
5,136
4,900
9,944
0
W
Skadi
 
Skadi
8,665
2,126
2,151
3,990
10,237
3,995
2,347
6,910
3,327
0
25,848
W
13,446
201
1,871
1,753
8,358
3,630
944
5,405
2,953
27,565
0
L
9,590
3,224
1,161
2,836
12,446
5,353
643
6,152
6,294
19,582
0
W
15,502
1,497
1,014
7,019
15,115
8,921
612
9,135
5,980
32,133
0
L
Thoth
RonaldGAD
Thoth
10,268
571
1,166
1,131
11,140
4,969
581
6,315
4,825
23,270
0
W
Izanami
ShadowDeviI
Izanami
6,965
2,257
674
2,026
7,923
3,131
1,362
5,160
2,763
0
26,722
L
8,111
3,668
306
1,272
12,736
6,279
189
6,456
6,280
0
18,653
L
Ganesha
iiJ0ExXi
Ganesha
6,111
328
596
2,042
14,458
17,532
0
4,889
9,569
9,456
0
W
Lancelot
maitril
Lancelot
11,366
3,824
1,334
2,055
11,784
6,446
1,037
5,217
6,567
0
21,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,713
Gold Earned
48,519
90
Minions Killed
147
0
Camps Cleared
0
880,423
Distance Traveled
986,172
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,480
771
15
1
0
173,811
0
W
Skadi
8,756
796
33
3
0
180,064
0
W
Scylla
10,224
929
24
2
0
207,464
0
L
Nu Wa
9,717
883
15
1
0
181,542
0
W
Hades
10,519
956
30
3
0
201,964
1
L
Thoth
8,547
777
32
3
0
185,648
0
W
Izanami
8,929
812
40
4
0
215,260
1
L
Ishtar
8,751
796
23
2
0
167,700
4
L
Ganesha
8,218
747
5
0
0
171,722
0
W
Lancelot
10,091
917
20
2
0
181,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role